Does Grifball Matchmaking factor into your K/D? I could careless about my personal K/D I’m just curious because I don’t want to go into a game of Grifball where everyone is boosting their K/Ds (much like other objective gametypes). Also if this has been discussed before I apologize I haven’t been on the forums recently.
I don’t think that’s boosting. I hate when people term it that. For almost every objective gametype, killing the other team allows you to complete the objective. Generally the team with the most kills, or the guy with the most kills will win because your clearing the playing field.
It is NOT boosting. But yes it does affect K/D.
> I don’t think that’s boosting. I hate when people term it that. For almost every objective gametype, killing the other team allows you to complete the objective. Generally the team with the most kills, or the guy with the most kills will win because your clearing the playing field.
>
> It is NOT boosting. But yes it does affect K/D.
I’m not claiming that people who get a lot of kills in objective gametypes are boosting, I am specifically pointing out the people who do not try to complete the objective what so ever and only try to rack up kills.
When I play with friends (only time I play Halo anymore, thats a different story) if there’s one score to go and we have a nice lead we will go for kills until we decide to score or the other team does cause were playing hardly any defense then.
> Does Grifball Matchmaking factor into your K/D?
Why wouldn’t it?