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*Original post. Click at your own discretion.
Congrats, you got what you wanted. Sprint seems like it’s here to stay for the Halo franchise. I’ve always been opposed to its inclusion, and Halo 5 has not mitigated any of those oppositions. But since we are all stuck with it, I’d thought I’d give you a list of the things you are NOT allowed to do. Otherwise you’d come across as a hypocrite, and we wouldn’t want that, now would we? As you are reading the list, keep in mind YOU wanted sprint, and YOU will live with the consequences the rest of us have to deal with. Here’s the list:
You are not to…
Complain about map design
Complain about weapon Time to Kill
Complain about radar range
Complain about no shield recharge while running
Complain about players running from you
Complain about broken spawns
All these things, ALL of them had to change in order to accommodate universal sprint. A nasty little domino effect of Halo’s core aspects being destroyed all for a “push button to move faster” illusion.
PS: For all those that say things along the lines of, “I’m a super soldier, it makes sense for me to sprint,” it really is not that hard of a concept to grasp that you can move at a fast, constant pace with your gun up at all times.
Edit: Well it looks like I kicked a beehive. Glad to see the constructive criticism from both ends.
Edit2: Many have you have mentioned a Classic style playlist, but I’m going to post this here so I’m not repeating myself. A Classic style Playlist would not gain ANY traction without any classic designed maps. Currently all H5 maps force you to use sprint/thrust/clamber in order to flow correctly.
Love it (your post).
I’m still fighting the anti-Sprint fight too, my brother!
Maybe one day it will go and Halo will return to being a great game.
Out of all the things I hate about Halo 5, and there are many things, Sprint is by far the worst offender, and really the biggest reason the game doesn’t feel or play like Halo should.
> 2717573882290994;4:
> Love it (your post).
> I’m still fighting the anti-Sprint fight too, my brother!
> Maybe one day it will go and Halo will return to being a great game.
> Out of all the things I hate about Halo 5, and there are many things, Sprint is by far the worst offender, and really the biggest reason the game doesn’t feel or play like Halo should.
Don’t play the game then. You have the first three games at your disposal, go play those instead of whining about something that will never leave.
> 2533274805762526;6:
> Is cheif or any spartan just to fat to run? Is the armor all chaffy or something?
Not going to ask the same thing about proning?
How about our Energy Shields, Titanium armor and Ballistic protective undersuit failing to protect us efficiently against standard ballistic weaponry?
As I’ve always said, sprint could possibly work if we were able to shoot while using it. Though, the day 343 gives that a try will be the day I die from a real life stroke, due to sheer -Yoinking!- shock, then encounter a Halo MCC-type glitch in the matrix that leaves me hanging in limbo at 4 seconds on the respawn timer.
> 2533274830444029;1:
> Congrats, you got what you wanted. Sprint seems like it’s here to stay for the Halo franchise. I’ve always been opposed to its inclusion, and Halo 5 has not mitigated any of those oppositions. But since we are all stuck with it, I’d thought I’d give you a list of the things you are NOT allowed to do. Otherwise you’d come across as a hypocrite, and we wouldn’t want that, now would we? As you are reading the list, keep in mind YOU wanted sprint, and YOU will live with the consequences the rest of us have to deal with. Here’s the list:
>
> You are not to…
> 1. Complain about map design
> 2. Complain about weapon Time to Kill
> 3. Complain about radar range
> 4. Complain about no shield recharge while running
> 5. Complain about players running from you
> 6. Complain about broken spawns
>
> All these things, ALL of them had to change in order to accommodate universal sprint. A nasty little domino effect of Halo’s core aspects being destroyed all for a “push button to move faster” illusion.
>
> PS: For all those that say things along the lines of, “I’m a super soldier, it makes sense for me to sprint,” it really is not that hard of a concept to grasp that you can move at a fast, constant pace with your gun up at all times.
Those 2 things in particular to me do not make sense as existing because of sprint, spawns are related to map design, but larger maps due to sprint should not make spawn killing more accessible. Radar range is short as -Yoink-, with sprint there were no issues IMO with 25m in arena, but I doubt they made the radar smaller because of sprint, which btw off topic is the worst Radar yet, seriously if we could maybe get a ping on the edge at like 22m thatd help a little, just something.
> 2533274805762526;6:
> Is cheif or any spartan just to fat to run? Is the armor all chaffy or something?
Chief and the spartan armor are both entirely fictional. The armor isn’t chaffy because it’s not real. Chief or any other spartan isn’t fat or skinny…they’re video game characters. This game is not real. It’s a game.
Make the game play as best as it can, and save the ridiculous need to be able to logically explain everything seen/unseen within the game that’s playing so well. To hell with sprint that won’t let you shoot, man. It crushes games’ potential.
> 2533274868530044;5:
> Don’t take away my freedom of speech.
Nobody is trying to take your freedom of speech. Nobody ever said you can’t say something.
The irony is that you’re actually trying to take away the OP’s freedom of speech by implying that voicing an opinion that differs with yours is “threatening your freedom of speech”
> 2533274800438887;3:
> It was in Reach and it was in Halo 4. You’re kidding yourself if you thought that it was going to not be in Halo 5.
>
> Deal with it.
Duel Wielding was in Halo 2 and 3 but was not in Reach, 4, or 5.
Some stupid features you just can’t get rid of, I guess. I still think Sprint is one of the contributing factors to that utter downfall and ruination of Halo.
> 2533274823409099;11:
> > 2533274830444029;1:
> > Congrats, you got what you wanted. Sprint seems like it’s here to stay for the Halo franchise. I’ve always been opposed to its inclusion, and Halo 5 has not mitigated any of those oppositions. But since we are all stuck with it, I’d thought I’d give you a list of the things you are NOT allowed to do. Otherwise you’d come across as a hypocrite, and we wouldn’t want that, now would we? As you are reading the list, keep in mind YOU wanted sprint, and YOU will live with the consequences the rest of us have to deal with. Here’s the list:
> >
> > You are not to…
> > 1. Complain about map design
> > 2. Complain about weapon Time to Kill
> > 3. Complain about radar range
> > 4. Complain about no shield recharge while running
> > 5. Complain about players running from you
> > 6. Complain about broken spawns
> >
> > All these things, ALL of them had to change in order to accommodate universal sprint. A nasty little domino effect of Halo’s core aspects being destroyed all for a “push button to move faster” illusion.
> >
> > PS: For all those that say things along the lines of, “I’m a super soldier, it makes sense for me to sprint,” it really is not that hard of a concept to grasp that you can move at a fast, constant pace with your gun up at all times.
>
>
> Those 2 things in particular to me do not make sense as existing because of sprint, spawns are related to map design, but larger maps due to sprint should not make spawn killing more accessible. Radar range is short as -Yoink-, with sprint there were no issues IMO with 25m in arena, but I doubt they made the radar smaller because of sprint, which btw off topic is the worst Radar yet, seriously if we could maybe get a ping on the edge at like 22m thatd help a little, just something.
It’s a domino effect. Map design gets changed due to sprint, spawns get effected drastically. Players moving erratically and fast across the maps don’t help either.
The radar point mostly stems from Halo 4, which was 40 meters. They made the range huge to balance off how fast a player could approach another with universal sprint. People complained about it, so for Halo 5 they tanked it, rendering it utterly useless.
> You are not to…
> 1. Complain about map design
> 2. Complain about weapon Time to Kill
> 3. Complain about radar range
> 4. Complain about no shield recharge while running
> 5. Complain about players running from you
> 6. Complain about broken spawns
Sprint is fine, still everyone gets a free pass to complain about radar range. Its current distance makes sense if there is NO sprint. But as people can move around the map faster, the radar range should be extended so that players have a bit more warning.
> 2533274805762526;6:
> Is cheif or any spartan just to fat to run? Is the armor all chaffy or something?
Chief ran in every halo game… Without lowering his weapon.
Base movement speed was always very fast until halo 4 where they actually lowered it. Basically making sprint into a movement nerf that makes it take the same amount of time to get anywhere except now you have to put your gun down which encourages running away.
Unlike the OP, though I think sprint works well in Halo 5 because in H5 the base movement speed is very fast again and sprint is barely any faster making it nearly useless for running from combat and only really useful for traveling long distances.