I have now played the beta quite a bit and I had an idea yesterday while playing that I feel could make the game more interesting and encourage the use of many weapons, not just the starting gun weapons. My idea is to significantly reduce the ammo given at the start of each spawn. This would lead to situations in which players are forced to either scrap as much ammo from dead enemies, or pick up the various weapons around the map, making the game contain much more variety compared to the endless BR battles that are occurring now. A limited supply of ammo would mean more thought put into which enemies you want to pursue and where you can find more firepower, as right now I never have ammo on my mind. What do you guys think?