A New Bot Difficulty.

Even though the bots were quite easy to kill and defeat overall even on the Spartan difficulty, in terms of Campaign difficulty I assume they were ranked as:

  • Marine - Normal. - ODST - Heroic. - Spartan - Legendary.But what if there was a difficulty for the AI that embodied all the effects of LASO/Mythic difficulty? As the Spartans are top of the UNSC in terms of combat, the difficulty could be called “Guardian” which would be referring to the mysterious guardians who, no matter what, will always be credited for the kill when the game cannot identify the cause.

I hope that in the future they will make a lot of content with the bots, not only in adding more difficulty to them, but also in creating new game modes and utilities for them.

> 2533274809226598;1:
> Even though the bots were quite easy to kill and defeat overall even on the Spartan difficulty, in terms of Campaign difficulty I assume they were ranked as:
> - Marine - Normal. - ODST - Heroic. - Spartan - Legendary.But what if there was a difficulty for the AI that embodied all the effects of LASO/Mythic difficulty? As the Spartans are top of the UNSC in terms of combat, the difficulty could be called “Guardian” which would be referring to the mysterious guardians who, no matter what, will always be credited for the kill when the game cannot identify the cause.

The spartans only improve in terms of AI, their stats and damage will never be altered but the Mythic bots would still have to be fundamentally fair even if they are better.

Mythic is a largely artificial difficulty boost which doesn’t really mesh with Bots, IMO.