So I jumped into halo 5 to see the changes made to breakout, and I noticed that on the map knell, the outer cinematic is played on the jumbotr
on on the breakout arena, I don’t how the creator did that, but if someone can figure out that wizardry, then it would be really cool to use on other custom maps. Here’s a screenshot of it. https://account.xbox.com/en-us/screenshot/2e893262-08d4-4b29-ae25-e4d6bdaf7e93?gamerTag=SupremeOptimus&scid=1370999b-fca2-4c53-8ec5-73493bcb67e5
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> So I jumped into halo 5 to see the changes made to breakout, and I noticed that on the map knell, the outer cinematic is played on the jumbotr
> on on the breakout arena, I don’t how the creator did that, but if someone can figure out that wizardry, then it would be really cool to use on other custom maps. Here’s a screenshot of it. https://account.xbox.com/en-us/screenshot/2e893262-08d4-4b29-ae25-e4d6bdaf7e93?gamerTag=SupremeOptimus&scid=1370999b-fca2-4c53-8ec5-73493bcb67e5
It isn’t actually on it. He placed it in FRONT of the screen, and used clever camera positioning to make it look like they’re on the screen.
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> > 2533274925006078;1:
> > So I jumped into halo 5 to see the changes made to breakout, and I noticed that on the map knell, the outer cinematic is played on the jumbotr
> > on on the breakout arena, I don’t how the creator did that, but if someone can figure out that wizardry, then it would be really cool to use on other custom maps. Here’s a screenshot of it. https://account.xbox.com/en-us/screenshot/2e893262-08d4-4b29-ae25-e4d6bdaf7e93?gamerTag=SupremeOptimus&scid=1370999b-fca2-4c53-8ec5-73493bcb67e5
>
>
> It isn’t actually on it. He placed it in FRONT of the screen, and used clever camera positioning to make it look like they’re on the screen.
Ah okay. That’s still a really cool trick though. It would be nice to see the forge team add actual cameras that could connected to monitors.
I did notice that, too. I think he just used visual effects to create that illusion.