A more serious Covenant

As a longtime lurker, but someone who rarely posts, I’m heartened to see that the latest episode of Forward Unto Dawn seems to have got a lot more of the forum agreeing with me on the matter that a more frightening Covenant is a better Covenant.

Now- how many would agree with this statement? In most Halo games besides Reach (and perhaps CE and ODST to an extent) the Covenant were portrayed as useless, unintelligent pink and purple losers. It was baffling how such a ridiculously weak alliance had managed to win the war up until this point.

Do you agree with what I say?

And, if so, how would you like to see the Covenant be made a more serious threat again in the Reclaimer Trilogy? Is it even possible for the series now to return them to a position of being a serious and frightening antagonist, as with Reach (incidentally, this is why Reach is my favourite Halo campaign by some way)? Or are they now forever doomed to stay as the pink and purple idiots, mere comic relief compared to much more serious threats that the stupid old Covenant can never understand?

I see what you’re saying. And I agree. I much prefer this darker approach to the Covenant.

I know that translation technology is very advanced by the time Halo 4 takes place, but I hope that Covenant speech is subtitled instead of translated, for atmospheric reasons. I really like how the speech for the Predators are translated in the AVP franchise. Each alien symbol shows up and then is slowly converged into the Roman Alphabet.

It would be much more menacing and scarier to hear the Covenant speak their Alien dialects then to hear them speaking non-sensical/comical English.

Those are my hopes, at least.

But Jul 'Mdama’s voice sounds awesome when you hear him say “Requiem”.

> As a longtime lurker, but someone who rarely posts, I’m heartened to see that the latest episode of Forward Unto Dawn seems to have got a lot more of the forum agreeing with me on the matter that a more frightening Covenant is a better Covenant.
>
> Now- how many would agree with this statement? In most Halo games besides Reach (and perhaps CE and ODST to an extent) the Covenant were portrayed as useless, unintelligent pink and purple losers. It was baffling how such a ridiculously weak alliance had managed to win the war up until this point.
>
> Do you agree with what I say?
>
> And, if so, how would you like to see the Covenant be made a more serious threat again in the Reclaimer Trilogy? Is it even possible for the series now to return them to a position of being a serious and frightening antagonist, as with Reach (incidentally, this is why Reach is my favourite Halo campaign by some way)? Or are they now forever doomed to stay as the pink and purple idiots, mere comic relief compared to much more serious threats that the stupid old Covenant can never understand?

Really? I always saw the covenant as fearsome, especially the elites and brutes.

Grunts not so much obviously but they fit their roles perfectly. They were a cowardly non-combatant species turned into warrior-slaves by the covenant. They can still be fearsome in large numbers though (Not to spartans obviously, but to the standard marine. They might not look it because we often see through the eyes of a giant, but they’re 5 feet tall).

Of course they’re not going to be as much as a threat this time around because they’re in complete disarray, but encounters with them could still be quite scary. They are by no means idiots. The main threats this time around though are the prometheans and the forerunners etc. We’re supposed to be scared of these ancient, vastly powerful war machines. I like that, it reminds me of Ghosts of onyx.

i don’t think the entire covenant needs to be beefed up. i like the grunts and jackals as cannon fodder and comic relief, but i prefer elites to be intimidating, especially since there aren’t any rampaging brutes or sinister prophets. this was also why in halo ce people felt the covies were overall weak; before the introduction of the hierarchy, the arbiter, and the brutes, we only had cannon fodder commanded by weird tall blue lizards that occasionally wort. had the elites, and only the elites been scarier, i think the covenant could have been intimidating but also keep some comic nature.

I couldn’t agree more! A more serious Covenant, with a larger Sangheili(?) influence will be a very welcome change!

i disagree, grunts will always be brainless and stupid

> Really? I always saw the covenant as fearsome, especially the elites and brutes.
>
> Grunts not so much obviously but they fit their roles perfectly. They were a cowardly non-combatant species turned into warrior-slaves by the covenant. They can still be fearsome in large numbers though (Not to spartans obviously, but to the standard marine. They might not look it because we often see through the eyes of a giant, but they’re 5 feet tall).
>
> Of course they’re not going to be as much as a threat this time around because they’re in complete disarray, but encounters with them could still be quite scary. They are by no means idiots. The main threats this time around though are the prometheans and the forerunners etc. We’re supposed to be scared of these ancient, vastly powerful war machines. I like that, it reminds me of Ghosts of onyx.

See, I didn’t. I much more agree with what FinnyKnight says about the Covenant- they were basically canon fodder commanded by “weird lizards”. Furthermore, the Covenant lost every single encounter we saw them in apart from the Battle of Reach- whether they fought humans or Flood, their end defeat was always inevitable, thanks to their own general uselessness and tactical ineptitude.

I would really, really like to see the Covenant somehow managing to use the Prometheans for their own ends at some point in the Reclaimer trilogy, instead of being the passive and dumb puppets of the Forerunners that I’m pretty sure they will be…

> i disagree, grunts will always be brainless and stupid

Don’t mind em being brainless and stupid… what I do find over the top was Bungies insistence on making them stand-up comedians.