a more interactive battle field?

hello my interactive forumneers and 343 industries,id like to go over one of my ideas of how to make match making more interesting. like other Ive decided to post my ideas of how to improve game play for mm , but this one may be a little different so please give creative feed back you opinion , and voice improvements in a nice formal manner.
so here i go i have recently been really board in mm games , whether its cod , halo , bf3 , acb , acr or any heavy populated game that has a form of mm , and have become drawn to the campaigns more and more. i sat a wile and thought about what was causing such boardum. i knew it wasn’t the games them selfs then it stuck me , and i found out why. every map ive ever played on is just a map , its just another skin with a different lay out with different paths you can take , and after so long of playing mm every map feels the same now. i have done some thinking on how i and other players could change up how the map plays , feels and how they could even rack up kills and squeeze themselves out of tight places. so here it is in a wide explanation. more interactive maps! air locks , extendable plasma bridges , a artificial gravity unit that could change the gravity of a room by holding x and doors that could cling shut like that space station map in halo 3. its things like this that makes a map stick out and makes you think of how you can use the battle field to your advantage. the best thing is that it could vary from maps. i would of liked to suck some one through a air lock in anchor 9 , or extent a plasma bridge on a upcoming map to cross a ravine , troll the person tailing me , and deactivate it and watch him fall. i think there is far more things that can be attached to a map besides…the map that can make it stick out that’s one reason ive been involved in story modes lately because of the countless way to kill a bad guy. so whos for more interactive maps , and who can improve the idea more. who feels the same about maps being skins , and who thinks this could be a bad idea and how. vote decide its your and 343s choice ether way im buying the game and will love it

TL;DR - He wants maps with buttons to open doors and teleporters and stuff like in Halo 3/2 maps such as Zanzibar.

> voice improvements in a nice formal manner
> posts run-on wall of text with no punctuation

Punctuation is your friend. If you take some time to make an organized post people will respect that and actually take the time to read it.

It’s maybe like 10-15 extra keystrokes, and a few shift+ combos. Ain’t that hard.

Edit the post to be more legible and you’ll get more feedback if you show your reader a little respect. Your call.

It was painfull to read but I support this idea 100%. Buttons in 2 & 3 were epic (Zanzibar gates and bridge) and in Reach low graw areas offered little variation. Imagine all the possibilities for infection and objective game modes.

I love this sort of thing for 1-sided Objective. It can totally add more layers, such as Halo 3’s Longshore 1-sided. Rather than Defense just sitting on the tower and trying to create a Turkey Shoot, you’d be more successful if you managed to stop Offense extending the bridge. Essentially it can create almost mini-Objectives within an Objective game and I like that sort of gameplay.