A Questionably Late Halo Infinite Beta Review
By: LATECHSPARTAN
bruh that character cap is seriously way to small for this review. well, check the comments for the remainder sections.
ABOUT ME
So, I’m just providing this section to help explain my perspective. I’ve been playing halo since the CE days of old back when Xbox live didn’t exist, and I’d have to get friends together in one building to set up a good old fashion L.A.N. party. Halo CE was the first videogame I ever played as a child. You can thank a babysitter for that. I’ve been playing long enough that some of those I grew up playing with, unfortunately, are no longer with us. I’ve been jumping feet first into the campaign with my brothers and friends, on legendary since halo 2. Boy was that first jackal sniper a rude awakening. Which is the reason why I am very disappointed that coop will not be available at launch. Overall, my personal favorite halo game is halo 3. This is due to a number of reasons. But each game was fun in its own right. Though, I will admit, I liked halo 5 the least.
This game franchise is how I made some of my closest friends. For those of us that are still around, we generally end up playing halo 3 or reach in the MCC whenever we’re all able to spare the time. We’ll laugh, rage, call each other things that you can no longer say in public, and just try to make the most of what time we can have together. Some of these guys I haven’t seen in a few years. Last time I saw one he was being tasered in a puddle of his own piss at our high school prom, another when he was trying to hide from the police after a drag race, some when they walked across the stage at their college graduation, and others at their first weddings. Some are loveable misguided idiots, others are smart as can be while lacking all the understandings of common sense, and one is damn near identical to me in every way but our social lives. I’ve known all of them for almost my entire life and am guilty by association at this point. I wouldn’t have it any other way.
GENERAL
In general, the beta was a solid hit. I did experience frame rate issues and some connection issues. I am unsure if the connection issues were on my end or not. I will elaborate on the more specific issues I had further on in this document.
Scope glare
For the love of God this needs to be cut. You’d think that the human race would have perfected the kill flash since its introduction with the ACOG back in the 1980s/1990s for the us military. This is meant to help balance the game, but it removes any advantage of using a scoped weapon for combat at a distance. The older halos all used tracers with a very defined trail that was easy to follow. Removing a sniper’s ability to hide completely kills the play style. The scope glare was a beacon to all saying “hey look at me! I’m shooting at you from over here 9am to 5am every week but only during business hours!”
I think the flash needs to be removed. Not a bad idea. It’s been implemented in other games. But its implementation here was poor. This is halo, you don’t have to give scope glare like every other shooter. Halo sets the trends and doesn’t follow them.
TTK
Overall, the time to kill seemed rather quick. It could be that the shields are weaker or that weapons are stronger/haven’t been fully balanced yet. But some weapons were definitely more effective than others.
Hit detection/hit boxes
I did notice hit detection issues with some weapons and even the fusion coils. While riding in the gunner seat of a warthog a fusion coil passed right through my character. Hopefully this will get fixed.
Physics
Overall, the game physics were on point and definitely reminded me of the older halos in many ways. There’s definitely some polish work needed. But things are looking really good!
GRAPHICS
The graphics are awesome. The art style is definitely more reminiscent of the older halo games. Which is the right decision in my opinion. I feel that the halo 4 and halo 5 armors more or less kinda looked like heavy armor power rangers. So far, I absolutely love what I see. Good job 343! You certainly beat my expectations on this one. I’m glad to see the old art style being favored again. I do hope that the phoenix on a shield emblem along with the background shield emblem return. I’ve been rocking that since halo 2. I was disappointed when it wasn’t in halo 4 and I was so put off by halo 5 that I never got far enough to unlock it if it was even in that game to begin with.
Friend or foe
For the most part I did not have trouble determining who was on the other team and who wasn’t. I do have an issue with how brightly the shields glow when they take damage. Yes, it’s nice to see where I hit the opponent. But I don’t think they need to glow so much that everyone else can see them from a mile away. Still a cool idea, it just needs to be tweaked a bit.
Motion tracker
I found the motion tracker seemed a shorter range than previous iterations. But that is manageable. My biggest gripe is that the motion tracker no longer displayed if someone was above or below you. This would result in some confusion that is avoidable.
Thoughts on AI and announcer voice
Overall, I like the idea of the personal AI. Personally, I would love to make my own custom one. But that would be with the end goal of making it as toxic as the lobbies of 2007 could be. Mostly for nostalgia.
But I do miss hearing Chris Scullion announce my sprees in BTB. How will I know if I’m doing well if its just the small voice of an AI cheering me on and not the exhilarating announcer shouting that I’ve killed my 5th opponent with a charge of buckshot to the back of their skull.
Player collision and friendly fire
I truly do believe that player collision and friendly fire need to return. I think it ultimately helps teamwork when people have to watch their lanes of fire. While playing I would have teammates routinely block my shots because they would move Infront of me with no concern for whatever I’m shooting at. I did find this annoying. friendly fire makes players think twice about their movements and actions. It helps build teamwork and communication skills. If someone is greifing someone it should just eventually give the option to boot them. Just like in the old days. Friendly fire puts hair on your chest and just remember, friendly fire is always smiling.
HUD
I thought the HUD was crisp and clean. Though I do see some people complaining about placement of certain aspects of the HUD. If HUD customization is an option, I certainly would take advantage of it.
Controls
The default controls were well thought out. Certainly, the controls are a little crowded for me. But I can manage. I ended up developing my own custom control setup to support my style of play.