A little nerf wouldn't hurt WZFF

So there are a lot of threads that discuss how FF is crazy hard and blah. I for one think it’s ok, but at times I think maybe they should nerf a few things…
Now when I say “nerf” I don’t mean lower the heath on a boss. Personally I just want to see a few things adjusted like for example Warden Eternal will constantly use his EMP on you if you are the only vehicle. Or even just shorten the range that some enemies have, like a crawler grunt (ones with the bolt shot) shouldn’t be able to shoot you from hella far away…

idk, just some thoughts I had on WZ. What do you guys think? Yay or nay? ¯_(ツ)_/¯

I agree, and also some bosses or waves shouldn’t be allowed to happen in the first or second round. The most notable is kill 65 prometheans on round 2 on the urban city level. If left unchecked, there can be as high as 6 Phaetons and that’s basically uncounterable at level 2 reqs. Now that wave would be fine and balanced if it appeared later when people have more reqs to counter.

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Yes but

Get rid of Urban