A little disappointed with Fracture events

After reading through the Inside Infinite post I’m a little concerned around the fracture events and their limited availability. I believe it’s been confirmed that at least for a while we can expect 3 seasons each year, so four months in each season. That’s means, for the Yoroi armour, we have four weeks to finish the pass before we lose the opportunity to get the armour forever.

Having these limited events though seems like a roll-back of the great strides they’ve made with having permanent battle passes. If the coolest armours are locked behind a timed seperate pass, what’s the point? I understand that the special pass is free, but I fully expect to have the ability to use credits to skip BP levels, which is an option for the main BP. In that case, is the time limit not going to pressure people into buying levels to get the armour if they haven’t been able to get it before.

I imagine four weeks is more than enough time to comfortably unlock the armour for most players, but as soon as you have to miss one week, maybe two, how much grinding do you then have to do? What about new players who start playing halfway through a season.

Personally, I’d prefer it if you still had timed periods, let’s call it a fracture week, but in that time you could choose which fracture pass you wanted to put progression into. That way you’re never locked out of unlocks, but it maintains the “event” status that 343 want to have. I’m personally one of the people who isn’t really upset about the progression/BP system in the game, for a free game Halo infinite seems to be shaping up to provide great value for any F2P player, but this is a bit of a misstep in my mind.

The fact that the events are recurring throughout a season is very consumer-friendly, and literally all of other content can be unlocked at any point. If you still manage to miss it, it might just be your fault.

I think we should let 343 have this one.

Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.

> 2533274855648543;1:
> Personally, I’d prefer it if you still had timed periods, let’s call it a fracture week, but in that time you could choose which fracture pass you wanted to put progression into.

Cool idea.

I imagine some Fracture events may be repeated further down the line. Like Christmas ones coming up every winter for example.

It sort of contradicts what you’re saying but I’d love it if some of the Fracture events were tied to playlist themes. E.G for the Yoroi event, there is a special playlist to play that week where all the maps are forged to look like Feudal Japan.

I guess there needs to be some incentive / reward for playing regularly.

As long as it’s only cosmetic… and there is more than enough available that is free / battle pass… I’m ok.

I’m sure they will make things available in the store - if you truly think they are cooler than anything else.

> 2535421108515819;3:
> Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.

not really. It repeating each month is actually better then most events that last 1 week to 1 month. ! week a month is actually more flexable for people then 1 month in one go.

> 2533274840624875;6:
> > 2535421108515819;3:
> > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
>
> not really. It repeating each month is actually better then most events that last 1 week to 1 month. ! week a month is actually more flexable for people then 1 month in one go.

If they truly will reoccur, then yes. But if you look at that long list of ways to unlock content, many of them appear to be once-in-a-lifetime opportunities.

It also sucks that we have to choose between playing the way we want to play and missing out on cosmetic unlocks, or completing very specific tasks and getting all the cool armor.

> 2535431933064458;2:
> The fact that the events are recurring throughout a season is very consumer-friendly, and literally all of other content can be unlocked at any point. If you still manage to miss it, it might just be your fault.
>
> I think we should let 343 have this one.

It’ll somewhat depend on how hard it is to fill the event pass. 20 levels in the last flight wouldn’t have been too difficult to max in that one weekend if the challenges were working as intended, but they also said that the XP requirements had been reduced for the flight. I’m not fully opposed to the whole principle, but I can see the issue being frustrating for a new player who, let’s say started playing in early March next year, and they only have one week to participate in the event, then they don’t have time to max it. So long as more opportunities arise later in some way then I don’t see much of an issue, but that could be a pain point for new users who then feel pushed to spend money straight away.

> 2533274801036271;4:
> > 2533274855648543;1:
> > Personally, I’d prefer it if you still had timed periods, let’s call it a fracture week, but in that time you could choose which fracture pass you wanted to put progression into.
>
> Cool idea.
>
> I imagine some Fracture events may be repeated further down the line. Like Christmas ones coming up every winter for example.
>
> It sort of contradicts what you’re saying but I’d love it if some of the Fracture events were tied to playlist themes. E.G for the Yoroi event, there is a special playlist to play that week where all the maps are forged to look like Feudal Japan.

I’d actually love that idea :joy: I think it’s cool that the armour is tied to events, and anything that they can do to mix up gameplay with that would be great, I’d just like there to be some avenue for getting legacy armours from events, even if it’s still timed, to limit some of the Fomo that might occur from it.

> 2535421108515819;7:
> > 2533274840624875;6:
> > > 2535421108515819;3:
> > > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
> >
> > not really. It repeating each month is actually better then most events that last 1 week to 1 month. ! week a month is actually more flexable for people then 1 month in one go.
>
> If they truly will reoccur, then yes. But if you look at that long list of ways to unlock content, many of them appear to be once-in-a-lifetime opportunities.
>
> It also sucks that we have to choose between playing the way we want to play and missing out on cosmetic unlocks, or completing very specific tasks and getting all the cool armor.

idk, your criticism would have a point if it was the main progression and unlock system. Its not. Its a secondary unlock system there for people as another option. If they choose to require specific actions, I see no issue with it given the BP (free and paid) already is completable by doing whatever.

That criticism is similar to that of being upset their are unlocks specific to challenges or campaign. I mean, why cant I get those by doing other things? Its a somewhat silly complaint.

The only thing with real weight is them being temporary per season. They repeat multiple times each season but may not appear again or until another season (who knows).

> 2535421108515819;3:
> Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.

FOMO to a new level? I mean yeah having any sense of exclusivity to an event/armor set would produce FOMO but this is hardly taking it to a new level.

> 2535421108515819;7:
> > 2533274840624875;6:
> > > 2535421108515819;3:
> > > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
> >
> > not really. It repeating each month is actually better then most events that last 1 week to 1 month. ! week a month is actually more flexable for people then 1 month in one go.
>
> If they truly will reoccur, then yes. But if you look at that long list of ways to unlock content, many of them appear to be once-in-a-lifetime opportunities.
>
> It also sucks that we have to choose between playing the way we want to play and missing out on cosmetic unlocks, or completing very specific tasks and getting all the cool armor.

To be fair to 343, people have been asking for customisation to be earned for specific goals since achievements unlocked armour in Halo 3. As for customisation being limited, I only see maybe the weekly capstone reward and the event armours as being time limited. I think the special events will work like they do in MCC, like the heritage nameplates everyone gets on certain days, and I’m okay with having special unlocks like the unicorn nameplates we have at the moment being tied to specific community features. It’s only really the fracture armour I’m concerned about, and even then I don’t think it’s the biggest issue.

> 2535421108515819;7:
> > 2533274840624875;6:
> > > 2535421108515819;3:
> > > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
> >
> > not really. It repeating each month is actually better then most events that last 1 week to 1 month. ! week a month is actually more flexable for people then 1 month in one go.
>
> If they truly will reoccur, then yes. But if you look at that long list of ways to unlock content, many of them appear to be once-in-a-lifetime opportunities.
>
> It also sucks that we have to choose between playing the way we want to play and missing out on cosmetic unlocks, or completing very specific tasks and getting all the cool armor.

From the start, I’ve always found this statement to be so gripey. I think people are misunderstanding 343is intent with challenges. It makes me question if anyone who has had this complain actually played the flight or listened to 343i explain their challenge system.

There are a plethora of challenges that are “get melee kills” “play X amount of games” “win X matches”. These are literally things we all do that take no modification of play style that will earn you XP and progress you. I play the way I want on MCC (which has similar challenges to what 343 is using in infinite) and I play whatever and have no issue completing most of them in a week.

The challenges that modify play style are the weekly challenges and I’d hardly call sniping an enemy out of a warthog a major style change for many halo players. That’s about as extreme as it gets from the sample 343i gave.

in the first flight I hit the weekly capstone easy and got the mint chocolate chip ice cream armor coating. If the full build is anything similar to the flights (which it will be) there won’t be a big issue like people are claiming. Instead of constant CR XP instantly after each match, 343i opted for challenges that give a nice progression rate for just playing the game. It’s just not delivered in the same method. Hence the controversy.

I definitely recommend checking this video out to help relive some skepticism: Click Here Please :slight_smile:Considering there will be constant XP drip thru loads of challenges and only 20 tiers in a fracture… as long as you play you will be rewarded. With the event reoccurring for a week every month out of a season, and progress carries from week to week, this is a really good method of ensuring that people have ample time to complete the fracture

> 2535421108515819;3:
> Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.

It’s strange but not unexpected, they have to artificially inflate player numbers some how (which is the point of fomo) so by doing it once a month then that one week will have more people logging on to try and get it so they can say “our monthly player counts are great”

> 2535431933064458;2:
> The fact that the events are recurring throughout a season is very consumer-friendly, and literally all of other content can be unlocked at any point. If you still manage to miss it, it might just be your fault.
>
> I think we should let 343 have this one.

this makes no sense this is like saying “well most games have seasons that last 1/4th of the year if you miss it thats kinda on you, you had all that time”

> 2533274927740213;11:
> > 2535421108515819;3:
> > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
>
> FOMO to a new level? I mean yeah having any sense of exclusivity to an event/armor set would produce FOMO but this is hardly taking it to a new level.

FOMO gets a bad reputation however limited time events like this feel good for active players anyways. They will be repeatable throughout time anyways so it’s actually FOMO on one of the softest levels.

> 2533274792737987;15:
> > 2533274927740213;11:
> > > 2535421108515819;3:
> > > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
> >
> > FOMO to a new level? I mean yeah having any sense of exclusivity to an event/armor set would produce FOMO but this is hardly taking it to a new level.
>
> FOMO gets a bad reputation however limited time events like this feel good for active players anyways. They will be repeatable throughout time anyways so it’s actually FOMO on one of the softest levels.

As someone who not only works but also has children I can really appreciate the one week per month of the season model they’re laying out.

> 2533274847845259;14:
> > 2535421108515819;3:
> > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
>
> It’s strange but not unexpected, they have to artificially inflate player numbers some how (which is the point of fomo) so by doing it once a month then that one week will have more people logging on to try and get it so they can say “our monthly player counts are great”
>
>
> > 2535431933064458;2:
> > The fact that the events are recurring throughout a season is very consumer-friendly, and literally all of other content can be unlocked at any point. If you still manage to miss it, it might just be your fault.
> >
> > I think we should let 343 have this one.
>
> this makes no sense this is like saying “well most games have seasons that last 1/4th of the year if you miss it thats kinda on you, you had all that time”

What do you mean artificially inflating the player numbers? Of course they want good player numbers, but so do we as a community, it’s better to have more players. Having events that encourage people to pick up and play the game is great, that’s exactly what a live service game needs. No one complains about double XP weekends in Halo 5, community play dates and stuff like that, having events is the same. I just want some way of obtaining these fracture event armours once a season ends, thats all.

> 2533274855648543;17:
> > 2533274847845259;14:
> > > 2535421108515819;3:
> > > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
> >
> > It’s strange but not unexpected, they have to artificially inflate player numbers some how (which is the point of fomo) so by doing it once a month then that one week will have more people logging on to try and get it so they can say “our monthly player counts are great”
> >
> >
> > > 2535431933064458;2:
> > > The fact that the events are recurring throughout a season is very consumer-friendly, and literally all of other content can be unlocked at any point. If you still manage to miss it, it might just be your fault.
> > >
> > > I think we should let 343 have this one.
> >
> > this makes no sense this is like saying “well most games have seasons that last 1/4th of the year if you miss it thats kinda on you, you had all that time”
>
> What do you mean artificially inflating the player numbers? Of course they want good player numbers, but so do we as a community, it’s better to have more players. Having events that encourage people to pick up and play the game is great, that’s exactly what a live service game needs. No one complains about double XP weekends in Halo 5, community play dates and stuff like that, having events is the same. I just want some way of obtaining these fracture event armours once a season ends, thats all.

because it mess represents, im not talking about good average player numbers im saying that 343 will take that peak concurrent player count from that one week of playing and say that that was how much they had concurrently for the month, is it wrong? no but it surely misrepresents how actually normal amount.

i have no idea what you are on about its better to have more players when my point isnt about that at all, it was about them mis-representing the average as the peak.

> 2533274847845259;18:
> > 2533274855648543;17:
> > > 2533274847845259;14:
> > > > 2535421108515819;3:
> > > > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
> > >
> > > It’s strange but not unexpected, they have to artificially inflate player numbers some how (which is the point of fomo) so by doing it once a month then that one week will have more people logging on to try and get it so they can say “our monthly player counts are great”
> > >
> > >
> > > > 2535431933064458;2:
> > > > The fact that the events are recurring throughout a season is very consumer-friendly, and literally all of other content can be unlocked at any point. If you still manage to miss it, it might just be your fault.
> > > >
> > > > I think we should let 343 have this one.
> > >
> > > this makes no sense this is like saying “well most games have seasons that last 1/4th of the year if you miss it thats kinda on you, you had all that time”
> >
> > What do you mean artificially inflating the player numbers? Of course they want good player numbers, but so do we as a community, it’s better to have more players. Having events that encourage people to pick up and play the game is great, that’s exactly what a live service game needs. No one complains about double XP weekends in Halo 5, community play dates and stuff like that, having events is the same. I just want some way of obtaining these fracture event armours once a season ends, thats all.
>
> because it mess represents, im not talking about good average player numbers im saying that 343 will take that peak concurrent player count from that one week of playing and say that that was how much they had concurrently for the month, is it wrong? no but it surely misrepresents how actually normal amount.
>
> i have no idea what you are on about its better to have more players when my point isnt about that at all, it was about them mis-representing the average as the peak.

So you’re creating a hypothetical situation in your head? Where are you getting that from, this system doesn’t suggest in anyway that 343 are going to misrepresent player numbers. It sounds like your suggesting theyre going to just lie and say the peak concurrent is the average concurrent, but in that case surely they could just lie anyway? This feels like something you’ve just pulled from your head, 343 have created a system to try and give players a reason to come back and play the game and suddenly they’re the devil trying to manipulate statistics and lie to the players? What do you actually want from them here, to not encourage people to play the game so they can’t ever report good numbers at all?

> 2533274855648543;19:
> > 2533274847845259;18:
> > > 2533274855648543;17:
> > > > 2533274847845259;14:
> > > > > 2535421108515819;3:
> > > > > Yeah, contrary to what they have been preaching, the took FOMO to a whole new level. Very disappointing.
> > > >
> > > > It’s strange but not unexpected, they have to artificially inflate player numbers some how (which is the point of fomo) so by doing it once a month then that one week will have more people logging on to try and get it so they can say “our monthly player counts are great”
> > > >
> > > >
> > > > > 2535431933064458;2:
> > > > > The fact that the events are recurring throughout a season is very consumer-friendly, and literally all of other content can be unlocked at any point. If you still manage to miss it, it might just be your fault.
> > > > >
> > > > > I think we should let 343 have this one.
> > > >
> > > > this makes no sense this is like saying “well most games have seasons that last 1/4th of the year if you miss it thats kinda on you, you had all that time”
>
> So you’re creating a hypothetical situation in your head? Where are you getting that from, this system doesn’t suggest in anyway that 343 are going to misrepresent player numbers. It sounds like your suggesting theyre going to just lie and say the peak concurrent is the average concurrent, but in that case surely they could just lie anyway? This feels like something you’ve just pulled from your head, 343 have created a system to try and give players a reason to come back and play the game and suddenly they’re the devil trying to manipulate statistics and lie to the players? What do you actually want from them here, to not encourage people to play the game so they can’t ever report good numbers at all?

OK lets break this down

> So you’re creating a hypothetical situation in your head? Where are you getting that from, this system doesn’t suggest in anyway that 343 are going to misrepresent player numbers. It sounds like your suggesting theyre going to just lie and say the peak concurrent is the average concurrent, but in that case surely they could just lie anyway?

because this is what literally every game does, 343 did it with halo 5 so its not a hypothetical if they have done it. and i never said they were going to say it was average im saying that them saying a peak misrepresents the average.

> 343 have created a system to try and give players a reason to come back and play the game

Also players should need a reason to feel compelled to come back to your game other then its fun. I still play over decade old games that dont offer me anything. except a fun game which infinite is on its own.

> suddenly they’re the devil trying to manipulate statistics and lie to the players?

never said that in any compacity i even went out of my way to specify that stating peak concurrent players isnt lying just a misrepresentation of the average concurrent but i mean if you want to make things up my man i wont stop you just dont think ill play ball.

> What do you actually want from them here, to not encourage people to play the game so they can’t ever report good numbers at all?

my original point is how the seasonal even system is scuffed and is being used for underlying motive when if they wanted to keep with the consumer friendly things they have been doing they would just have it last all season. you are the one who got all twisted about common practices in the gaming industry and went off on it, and since im not trying to get banned for being off topic this is my last reply about peak and average concurrent player numbers.