Forge. With a guild set up to support in Waypoint.
Change the scale of the CSR to Bronze 1 to Onyx 10 (60 ranks) and cap it at Onyx 10. Stops the toxic grind for meaningless CSR points.
Add an XP rank. Weighted to performance (kills, medals, score).
Make the weekly challenge a huge cumulative score. Then add multipliers for winning, completing consecutive games, playing each day, first game in each mode for the day, and participating in events. You could have daily, or even hourly, bonuses - eg. x1.2 for assists for the next hour. You can sell times multipliers or hourly bonuses to suit your type of play.
Make the store about individual items - and then let us make our own bundles (the more you add the cheaper it gets).
Change the coating system. Have grey scale patterns (coatings) you apply to an armour before adding a colour wheel (splashings). You can combine any coating with any splashing. But they are single use. You have to buy / earn more.
Bring back Spartan Clans.
Focus on damage based stats. Break them down for and against. Effective (leading to a kill) and escaped. Over distance. Per weapon (or at least type of weapon). Projectile vs melee vs grenade. First contact vs finishing. While jumping. Show them off post game as awards; eg. MVP is the person with the most damage in the game that led to a kill.
Fix games which end up 3v4 (or worse). Don’t start the game 3v4 - ever. Add in rejoin for ranked - for those times it was genuine glitch. If the game has to continue - could we make it 3v3 on the field and have the 4 team rotate a player off the bench for each kill. And if you really must play out the next ten minutes 4v3 could we either switch the game to Slayer (which is the most tolerable with uneven numbers) or at least remove power weapons and equipment off the map (gives the smaller team a chance to breathe).
For now, clearing the first 4 points will make the game much more enjoyable.
Regarding the Dynamo grenade, it needs to be changed into an equipment with 1 stock and placed in more exposed areas for either base. These guys are the BANE of vehicular enjoyment in BTB and need to be seriously nerfed or reworked.
What I would like to see and what 343 will do are two totally separate things.
Making a list won’t help anyone. 343 has shown their true self on where they stand with the player base that they are going to stick with this broken model, and only put minimal effort into the game to try to keep players at ease.
The shop, The SP, and the F2p MP should have been a after thought. Their priority should have been trying to make a quality type of game, period.
I’ve completed the free Battle Pass and I get an annoying notification after every single game too, suggesting I buy the Premium Battle Pass. If you have any uncompleted past Battle Passes, the game needs to auto-equip one of those instead of just equipping the current season’s pass when that has already been completed. If (in future, when there have been more seasons) you have more than one incomplete Battle Pass then it should either auto-equip the most-recent incomplete pass or, preferably, let you choose from a list which one you want to equip.
If you have completed all the Battle Passes, then there needs to be something else to do with the XP. Perhaps let us store-up XP grants for use in future seasons, or allow us to bank them and exchange them for in-game credits for buying Premium Battle Passes and Store items (say give us 50 in-game coins for every 1,000 XP once all Battle Passes are completed).
Besides the obvious stuff like Forge, Co-op, new game modes etc., I’d like to know the road map for new weapons to be added to the game. Weapons, equipment, and vehicles are pretty barebones right now to be honest.
Number 1 for me is Campaign split-screen co-op, once that is added I plan to actually buy the game.
Other things I’d like to see include giving anyone who has purchased the campaign free Premium Battle Pass access forever, or at least 2,000 in-game coins (allowing the purchase of the season 1 & 2 Premium Battle Passes and therefore 1,000 coins earned during season 2 to spend on the next-season’s Premium pass and hopefully they will continue to include coins in each pass at least until some big content (such as a map pack which would have been paid DLC in a previous HALO title) is included). I believe Infinite can still be bought on a disc just like the previous games - these included full access to multiplayer content for the price so I think it’s fair to include both Campaign and Multiplayer (Premium Battle Pass) content in that purchase price for Infinite.
Remove bad challenges
Separate weekly reward from challenges. (Having to complete all challenges for nothing to earn the reward when your BP is already maxed is obnoxious.)
Separate Event challenges from regular challenges.