A humble suggestion for amour in the future

I’ve been a long time fan of halo and one of my favorite aspects is the overall aesthetic of the franchise, who doesn’t like space? I’m not really interested in bashing the req system since I can understand why they would implement it and honestly it was a decent idea. I’d rather suggest a few key ideas to improve in the future.

  1. If your going to do armor variants don’t make it a separate piece of armor to unlock, let us just unlock it once and maybe through a challenge allow us to unlock the variants so its a sub set within one piece of armor.

  2. While its fine to have some pieces of armor purchasable through the req system we still need to have pieces that are unlocked through achievements or challenges. Ideally more then just a handful, it would be nice to a have a good mix of requirements to unlock armor pieces. The olive helmet is cool but lets be realistic 99.99% of all halo 5 players will never get it and and probably wont ever even see it, at which point its unobtainable and people stop caring.

  3. Making the armor modular again is a bigger deal then 343 realizes. People LOVE customization. Really its just a glorified fashion show but when you customize a spartan you connect with the spartan and it becomes your spartan as dumb as that sounds. Seeing so many people wearing the same thing becomes boring, even the tiniest options have great impacts. Halo Reach had 10 customization options. Helmets left and right shoulders, chest, wrist, utility, visor color, knee guards, armor effect, firefight voice. Customization in reach was like shuffling a deck of cards, always unique. Halo 5 has three. Cut down on the useless 200+ variants and widen the options.

Just my thoughts for the future

Ranking system should be used for generic armour like commander and soldier. Whereas commedations should be used for “specialised” armour like EOD and CQB. So 500 melee kill unlocks the CQB armour you get the idea

Skins and alternate patterns shouldn’t be limited to one armour set. It should be a single unlock that overlays the armour so it can be applied to any armour piece.

Rare armour like chiefs should be achievement based and should be the more challenging ones. Like completing the game on LASO so players actually stand out. GUNGNR (however you spell it) is linked to the Spartan laser (the armour and weapon being developed together in lore) so getting a double kill with one laser or something unlocks that.

Full customisation needs to return. Helmet. Body. Shoulder. Gauntlet. Legs. Knees and boots. Additionally they could bring in armour attachments like what reach had for the helmets. But once you unlock one its unlocked for all

Throw in something for the lore fans too. You read Fall of Reach way back in the day? You get Sam-034’s “Sacrifice” MK IV, sporting the huge bloody hole in the front.
You read First Strike? You get to wear a bandana on the side of your arm in memory of the fallen aboard Ascendant Justice.
Ghost of Onyx? Here’s your complimentary SPI.

Oh and let us slap external ammunition or armor plates onto our kit again plz

Feel free to use any of the existing wish list threads in General Discussion or Universe to talk about future Halo games.