A house divided, but their interests united

Who helped form halo to get this far? It’s nearly reach BC and the next update so… Yeah.

And… I’m tired, lets see how this goes. But seriously, there is like… Civil war going on, rather see who like contributing the most. (P.S. I should figure out which topic I should put this in)

(P.P.S. 343 helped the lore a lot, props to them for allowing linda to stay alive, and thx Eric Nylund and Joseph Staten for badass stories)

343i may have picked up the touch, but there is no argument, bungie made halo into a power house of a franchise before 343i existed.

In my opinion,

  • Jason Jones (Bungie) - Martin O’Donnell (Bungie, Highwire Games) - Joseph Staten (Bungie, Microsoft) - Chris Carney (Bungie) - Max Hoberman (Bungie, Certain Affinity) - Vic DeLeon (Bungie, 343, Highwire Games) - Jaime Griesmer (Bungie, Sucker Punch, Highwire Games)…and a bunch of guys still at Bungie. Sorry, but 343 hardly made Halo when they have like four employees from Bungie and none of them were lead designers.

Umm it starts with a B and ends with an ungie.

Bungie formed Halo, though the vast majority of the people who played a giant role in Halo Ce through Halo 3 have long since went their separate ways. Today’s Bungie isn’t classical Bungie.

343I does a decent job of upholding and expanding the extended universe, but their games leave much to be desired.

We haven’t had a strong community since Reach. Partly because of the decline of the franchise, and partly because there hasn’t been any in-game support for a community to develop around. You can’t grow a community when you’re restricting their creative options by limiting custom games and forge.

I would love to see who voted for 343 only so I can block them.

Need you even ask?

Bungie created something golden.
And I’m safe in saying 343i has fumbled a bit after picking it up.

They gave a good showing with H4. We got the successor to Firefight with Spartan Ops and that was damn successful. Gauntlet with small objectives. Good stuff.
I really honestly didn’t mind the loadouts and I have no clue what the big complaint was all about.

But then… then we get MCC and that was just… the Fail of the Year award all around on how shittastic 343i did on that.
What should have been one of the mainstays and pride and joys of the Halo community was nothing but a train wreck for so long it died before it ever got off the ground.

And now Halo 5 with wonky as hell aim mechanics (I don’t care what anybody else says, they are indeed worse then any Halo game that came before)
A large clump of failures with PvP. No Forge. No File share. No BTB. And no Firefight or Spartan Ops equivalent. Warzone does not count since it’s mostly just BTB King of the Hill with a few mobs thrown in and not the epic WARzone we expected.
A metric ton of armor that nobody wants and most of which looks god awful and clunky. No sage for colorization -_- (really 343?)
An RNG based armor unlock system which means until you’ve sunk a trillion hours into the game looking like -Yoink-, you won’t ever unlock the armor set you Do want so you don’t look like -Yoink-. They should have used the Reach formula of allowing players to unlock whatever the hell they wanted to as they acquired the resources/points to do so.

No, clearly Bungie had a better track record then 343i and unless they pick it up and fix some of the -Yoink- wrong with either MCC (doubtful) or H5, then I see them losing a fair share of original Halo players.