A Halo 5 ''Prequel''?

So I think it’s safe to say that the majority of players can agree that Halo 5’s story wasn’t up to the series’ standard. We were thrown into what seemed like a story in progress, the first half untold. We play with characters that we’re expected to know from the expanded universe, and the game doesn’t bother explaining them or their presence in the game.
Of course I’m talking about Osiris and Blue team. While I’m aware that they have their own dedicated stories in novels, comics ect, the majority of players don’t read this material, and it’s ridiculous that 343 would have us buy all this extraneous media to understand the campaign. However there is still stuff unexplained at all. eg. How and when did Blue team reunite with Chief?
Their story needs to be told within the main games, in order to avoid alienating people. How do you guys think this could be done?
I’ve seen plenty of viable ideas, like ‘‘flashback’’ scenes in Halo 6. Personally I’d like to see it in the same format as Halo:3 ODST, with the player finding different pieces of evidence relating to each character, then showing their story up to that point. 343 could also make a spinoff game, similar to reach or something like that, what do you guys think?

> 2533274947525490;1:
> So I think it’s safe to say that the majority of players can agree that Halo 5’s story wasn’t up to the series’ standard. We were thrown into what seemed like a story in progress, the first half untold. We play with characters that we’re expected to know from the expanded universe, and the game doesn’t bother explaining them or their presence in the game.
> Of course I’m talking about Osiris and Blue team. While I’m aware that they have their own dedicated stories in novels, comics ect, the majority of players don’t read this material, and it’s ridiculous that 343 would have us buy all this extraneous media to understand the campaign. However there is still stuff unexplained at all. eg. How and when did Blue team reunite with Chief?
> Their story needs to be told within the main games, in order to avoid alienating people. How do you guys think this could be done?
> I’ve seen plenty of viable ideas, like ‘‘flashback’’ scenes in Halo 6. Personally I’d like to see it in the same format as Halo:3 ODST, with the player finding different pieces of evidence relating to each character, then showing their story up to that point. 343 could also make a spinoff game, similar to reach or something like that, what do you guys think?

nope, i have to disagree the most with this.
Halo is more than just a video game, it is a growing franchise,
and it’s way to become one of the greatest video game franchises there is.
but to keep it progressing, the games & the EU need to mix up,
simply because the characters deserve it and some stories are better told in different forms.
that’s one thing 343i is doing better than Bungie, right now you at least got a reason to check out the EU,
not like under Bungie, where everything what in the EU happened, stayed in the EU, keeping great characters
with even greater Potential like Halsey & Blue Team completely outside of the games,
downgrading their importance to the whole story.

I’m always down for more Halo games lol I love Halo :smiley:

> 2535473403773740;2:
> > 2533274947525490;1:
> > So I think it’s safe to say that the majority of players can agree that Halo 5’s story wasn’t up to the series’ standard. We were thrown into what seemed like a story in progress, the first half untold. We play with characters that we’re expected to know from the expanded universe, and the game doesn’t bother explaining them or their presence in the game.
> > Of course I’m talking about Osiris and Blue team. While I’m aware that they have their own dedicated stories in novels, comics ect, the majority of players don’t read this material, and it’s ridiculous that 343 would have us buy all this extraneous media to understand the campaign. However there is still stuff unexplained at all. eg. How and when did Blue team reunite with Chief?
> > Their story needs to be told within the main games, in order to avoid alienating people. How do you guys think this could be done?
> > I’ve seen plenty of viable ideas, like ‘‘flashback’’ scenes in Halo 6. Personally I’d like to see it in the same format as Halo:3 ODST, with the player finding different pieces of evidence relating to each character, then showing their story up to that point. 343 could also make a spinoff game, similar to reach or something like that, what do you guys think?
>
>
> nope, i have to disagree the most with this.
> Halo is more than just a video game, it is a growing franchise,
> and it’s way to become one of the greatest video game franchises there is.
> but to keep it progressing, the games & the EU need to mix up,
> simply because the characters deserve it and some stories are better told in different forms.
> that’s one thing 343i is doing better than Bungie, right now you at least got a reason to check out the EU,
> not like under Bungie, where everything what in the EU happened, stayed in the EU, keeping great characters
> with even greater Potential like Halsey & Blue Team completely outside of the games,
> downgrading their importance to the whole story.

There is absolutely no problem with telling all sorts of stories in the extended universe, but go play Halo CE through 4 and you will notice a big difference in the flow from one campaign to the other. In the past, the media outside the games just extended the universe and no books, comics, or movies were necessary to understand the main Halo story. Each campaign flowed directly into the next. With Halo 5, we go from Chief being home on Earth, the UNSC looking for the other half of the Janus Key, and Halsey wanting revenge against the UNSC, to Blue Team suddenly being in the game, the Janus Key story arc having been resolved, and Halsey suddenly no longer caring about getting her revenge, not to mention Hunt the Truth, while not part of a game, never impacted the campaign even a tiny bit

The problem is not the extended universe, the problem is continuing the main Halo story in the extended universe, then picking back up in a main Halo title, confusing most of the fanbase with the awkward flow from the last title to the current one

They have always been bad about this.
I mean what the hell happened between the end of Halo 2 and the beginning of Halo 3??

Chief is on Truth’s ship, says “finishing this fight”.
Then in Halo 3 he is falling from the sky and Truth is still alive.

> 2533274833569045;5:
> They have always been bad about this.
> I mean what the hell happened between the end of Halo 2 and the beginning of Halo 3??
>
> Chief is on Truth’s ship, says “finishing this fight”.
> Then in Halo 3 he is falling from the sky and Truth is still alive.

At least in Halo 2-3 there wasn’t a huge timegap. It’s easier to assume what happened at the ending of Halo 2. Plus the original ending was cut because of time/budget constraints (They had to remake the entire game in a different engine). But Halo 5 is just bad writing, plain and simple.

Halotheus…

> 2535473403773740;2:
> > 2533274947525490;1:
> > So I think it’s safe to say that the majority of players can agree that Halo 5’s story wasn’t up to the series’ standard. We were thrown into what seemed like a story in progress, the first half untold. We play with characters that we’re expected to know from the expanded universe, and the game doesn’t bother explaining them or their presence in the game.
> > Of course I’m talking about Osiris and Blue team. While I’m aware that they have their own dedicated stories in novels, comics ect, the majority of players don’t read this material, and it’s ridiculous that 343 would have us buy all this extraneous media to understand the campaign. However there is still stuff unexplained at all. eg. How and when did Blue team reunite with Chief?
> > Their story needs to be told within the main games, in order to avoid alienating people. How do you guys think this could be done?
> > I’ve seen plenty of viable ideas, like ‘‘flashback’’ scenes in Halo 6. Personally I’d like to see it in the same format as Halo:3 ODST, with the player finding different pieces of evidence relating to each character, then showing their story up to that point. 343 could also make a spinoff game, similar to reach or something like that, what do you guys think?
>
>
> nope, i have to disagree the most with this.
> Halo is more than just a video game, it is a growing franchise,
> and it’s way to become one of the greatest video game franchises there is.
> but to keep it progressing, the games & the EU need to mix up,
> simply because the characters deserve it and some stories are better told in different forms.
> that’s one thing 343i is doing better than Bungie, right now you at least got a reason to check out the EU,
> not like under Bungie, where everything what in the EU happened, stayed in the EU, keeping great characters
> with even greater Potential like Halsey & Blue Team completely outside of the games,
> downgrading their importance to the whole story.

I’m all for introducing characters and events from the eu into the main series, but their background and personality needs to be fleshed out for the majority of people who don’t bother with it. I’m not saying their entire character histroy needs to be told in detail within the games, just enough for us to understand them and their presence in the game.

Did you mean prequel? It is a bit late now. H5 is done and dusted story wise. There should have been more backstory, there should have been more character development, and there should have been a linking to the past games. There wasn’t and they aren’t likely to go back and give it to us now. I just hope that 343 learns from their errors in h5 story and make the correct decisions for Halo 6.

> 2533274880633045;9:
> Did you mean prequel? It is a bit late now. H5 is done and dusted story wise. There should have been more backstory, there should have been more character development, and there should have been a linking to the past games. There wasn’t and they aren’t likely to go back and give it to us now. I just hope that 343 learns from their errors in h5 story and make the correct decisions for Halo 6.

I think it’s entirely possible. 343 are showing signs that they are listening to the community now (the post launch support of halo 5 has been incredible) and they should know at this point they messed up. Ignoring the mistake that was Halo 5s story is not the best course of action. Osiris and Locke aren’t going away (most likely) So implementing some backstory to give us a chance to relate would only benefit Halo 6’s stroy. They don’t have to dedicate the entire next game to these characters, but we need something to latch onto
Thanks for picking up on the mistake btw

> 2533274947525490;6:
> > 2533274833569045;5:
> > They have always been bad about this.
> > I mean what the hell happened between the end of Halo 2 and the beginning of Halo 3??
> >
> > Chief is on Truth’s ship, says “finishing this fight”.
> > Then in Halo 3 he is falling from the sky and Truth is still alive.
>
>
> At least in Halo 2-3 there wasn’t a huge timegap. It’s easier to assume what happened at the ending of Halo 2. Plus the original ending was cut because of time/budget constraints (They had to remake the entire game in a different engine). But Halo 5 is just bad writing, plain and simple.

Actually, in the first Halo graphics novel, one of the chapter is dedicated to what happens to the Master Chief when he is on the Forerunner dreadnought, so basically you still had to read that to know what really happened between Halo 2-3. Also, there was Halo First Strike telling how MC got back from Installation 04 to earth between Halo CE and Halo 2. Ironically, we didn’t need to know anything between Halo 3-4 cause the Master Chief was sleeping in the wrecked forward Into Dawn while drifting towards Requiem and people complained a lot about Halo 4 depending on expended fiction, which in my opinion, it did not.

However, i completely agree with you, we do need a prequel, cause Halo 5 is the the Spin-off of the Spin-off of the Spin-off which was spartan ops. So the middle Spin-off is just missing, that even the Expended Fiction doesn’t cover.

Prequel won’t make any different. Character development is not the only problem. Halo 6’s story is pretty much screwed by how Halo 5 was ended. To make it better, it needs to have survived Forerunner like Didact behind all of this event, perhaps, Didact’s return. That would justify why Warden Eternal is in service of/cooperating Cortana on what purpose.

> 2533274880633045;9:
> Did you mean prequel? It is a bit late now. H5 is done and dusted story wise. There should have been more backstory, there should have been more character development, and there should have been a linking to the past games. There wasn’t and they aren’t likely to go back and give it to us now. I just hope that 343 learns from their errors in h5 story and make the correct decisions for Halo 6.

Given they made the same exact mistake with Cortana as they did with the Didact, right down to explaining why they are the way they are in more depth in an outside piece of Halo media months after the fact…I’m skeptical.

No I don’t really want a prequel of H5… I feel we need a entire Covenant based game. Where we play as the Arbiter on Sanghelios in the covenant war.

I think Halo 6 should be all covenant. Like all of a sudden they become super powerful again like Cortana did. Or just make a covenant spin off game like Reach back in the Human Covenant War. You would fight on other planets in engagement on all fronts including space; and against all enemies at the peak of the Covenant Empire. Some of the fronts could be space battles on a massive scale, trenches, Mega-Cities, jungles, snow capped mountains, swamps, and many more. And you could choose your species and there would be a different campaign for each, and at some points they would intersect. But the kind of space battles I am talking about would take a Super console to run; and all the corridors would be fully textured in every ship including the 95,000 feet long super carriers with thousands upon thousands of troops inside ready to attack the enemy. And maybe at the end all the main characters of all the stories could form an epic squad and have an amazing battle to have a Honorable death like Noble Six in Halo Reach. And also as each character you could rank up in the Covenant and rise up to positions like supreme commander, squad leader, and other roles and /or ranks. But 343 will never ever do anything like that or come close. As a matter of fact anybody would or wouldn’t take over Halo could or would come close. And if someone would try it would take them years to fully make the game the way it should be. Bottom line, I can wait for Halo 6, I just do not want to.
The Dnend Legion

> 2533274816788253;14:
> No I don’t really want a prequel of H5… I feel we need a entire Covenant based game. Where we play as the Arbiter on Sanghelios in the covenant war.

Do you mean when he was a member of the covies or the leader of the swords of sanghelios? Because either would count as a prequel anyway since the covies have been defeated on sanghelios now…

> 2533274947525490;16:
> > 2533274816788253;14:
> > No I don’t really want a prequel of H5… I feel we need a entire Covenant based game. Where we play as the Arbiter on Sanghelios in the covenant war.
>
>
> Do you mean when he was a member of the covies or the leader of the swords of sanghelios? Because either would count as a prequel anyway since the covies have been defeated on sanghelios now…

I am just speaking in general not specifics. While the time frame would be before H5 it wouldn’t be a prequel for it as it wouldn’t cover any thing unsc only stuff on Sanghelios. Make it so we play as the Arbiter or maybe even another elite who is fighting for the Coventant. Either way would be cool. We are long over due for an entire Covie or Swords based game.

> 2533274947525490;10:
> > 2533274880633045;9:
> > Did you mean prequel? It is a bit late now. H5 is done and dusted story wise. There should have been more backstory, there should have been more character development, and there should have been a linking to the past games. There wasn’t and they aren’t likely to go back and give it to us now. I just hope that 343 learns from their errors in h5 story and make the correct decisions for Halo 6.
>
>
> I think it’s entirely possible. 343 are showing signs that they are listening to the community now (the post launch support of halo 5 has been incredible) and they should know at this point they messed up. Ignoring the mistake that was Halo 5s story is not the best course of action. Osiris and Locke aren’t going away (most likely) So implementing some backstory to give us a chance to relate would only benefit Halo 6’s stroy. They don’t have to dedicate the entire next game to these characters, but we need something to latch onto
> Thanks for picking up on the mistake btw

All I’m saying is that they’ve already declared there won’t be any story DLC. I do not see 343 as likely to back and fill in the gaps. No worries, I’m glad you took it the right way.

> 2533274812652989;13:
> > 2533274880633045;9:
> > Did you mean prequel? It is a bit late now. H5 is done and dusted story wise. There should have been more backstory, there should have been more character development, and there should have been a linking to the past games. There wasn’t and they aren’t likely to go back and give it to us now. I just hope that 343 learns from their errors in h5 story and make the correct decisions for Halo 6.
>
>
> Given they made the same exact mistake with Cortana as they did with the Didact, right down to explaining why they are the way they are in more depth in an outside piece of Halo media months after the fact…I’m skeptical.

Which novel, comic, etc was that in for Cortana?

All this Halo 6 talk, sounds like no one is interested in Halo Wars 2.

XO

The gaps between games are explained in the dozen+ books and comics…