Why don’t they just have infection be like this new “ball game type” where it’s adaptable.
Hear me out, the mode will have a plethora of new options.
I made a little list, so make sure to tell me what you think and “Like” this post to gain popularity if you really wanna see it happen (so 343 will see it!)
So far I have all of this; I will come back to edit this as more suggestions are made that I like
Game-mode Makers Should Be Able To Do The Following::
Game-type General Options:
- Create the Game-type as Infection, where players are converted like the older types from reach and 3, very vanilla with vanilla spartans that are pale. - Create the Game-type as Elimination style, where zombies just kill the humans off with limited lives on the human teams - Create the Game-type as Flood, with specific assets and maybe special forms etc where the flood have abilities (maybe to throw a special kind of impact grenade who knows, why don’t you guys tell me lol) - Create the Game-type to have the infected be cured? Or survivors turn slowly, thus causing more of a ruckus. (Players would be infected, the infected don’t kill them, but instead they just “infect them” where the player will overtime convert and their team must run (if they know even) and it could either be curable or not. - Create it as an infection objective game mode. Survivors must do X and flood prevent them or the other way around for a special mode. Such as players must stay in safe house (some building that you make) to survive or else the contaminated air kills them, and infected can storm it) ← not the best idea, it’s more like fusing other modes with Infection, such as assault or bombs, invasion tiered based gameplay like steps to escape the infected city, bombing walkways and doorways to progress, etc. Halo 4 has a mod for this and it’s amazing. Also VIP mode is doable with this if you add in all the options.)
Game-type Aspect Options:
- Choose skin for the infected and survivors. Infected could be flood, spartans, humans, etc and survivors could be humans, Spartans, or something else (refer to elimination, maybe they’re a biohazard spartan variant and can’t be converted) Or maybe a mix of several skins for diversity. - Choose the aspects of each team (Mostly things like the traits and weapons but also things like weapon pickups, and even things like invulnerability so to speak, and for that refer to the “non-killing infection,” where survivors are converted slowly and not killed) - Choose the type of weapon, be it a flood “talon,” an energy sword (or variant!), or the infected sword, or maybe something else (kind of like melee or claws) - Choose what noises are made from a pre-set list maybe? Also what the screen looks like, if it’s clear like normal, like flood from H4, redish, etc.
Misc Options:
- Survivors and zombies would be able to have special zones that affect them differently, kind of like safe havens, but ones for the infected too. - Starting Infected Count - New weapon variants specifically for infection. (Survivor weapons, malfunctioning ones?, infected weapons?) - Flood can use spartan abilities whereas regular infection zombies cannot? - Nerfable or buffable lunge range for infected. - Nerfing of survivor type weapons, such as the ones in H2A, with less ammo, less range, less damage, and bad smart scope (since they’re survivor ones, not high tech!)
- Warzone flood for a Warzone exclusive?
Again, more will be added if I can think of them.
Make sure to tell me what you like about it or don’t like so I can improve it! And if you have a suggestion let me know!
