In the case of Elite Generals, (I love puns) how are there are so damn many of them! I mean there can be as many as 10 on the field of battle, so who is really in charge.
But in all seriousness, I have a general(last one) request; that in the future the rank of enemies scale with the difficulty. I’m not sure about the campaign, but as far as Spartan Ops goes, changing the difficulty does not change overall ranks.
As in previous Halo’s if the player chose easy, the dominant enemies would be of minor rank, and as difficulty rose the number of minors went down and majors increased. This association of difficulty and rank made sense and I would really like to see it return to Halo.
Lastly I would like to finish off with a compliment to 343i. I really like the new Grunts, even if they do not fit with the previous Halo games. I like the wide spectrum of colors that gives them some individuality. If I may make a suggestion, I would recommend choosing a smaller color spectrum for each class, instead of having each class wear colors of the entire color spectrum.
Example: Minors: Violet - Blue - Cyan
Specialize/Gunners: Teal - Green - Brown (I know brown doesn’t fit)
Majors: Yellow - Orange - Red
Ultra: White
Spec Op: Black
These are not my finalized choices just a thought.
Please let me know your thoughts and opinions, but be constructive!