> > ALL.Except an icon to where the objective I"s if hardcore is in an objective gametype.Perhaps,I’m still kind of thinking about that.
> Yeah, Halo’s aiming system makes this a bit difficult for this mode. Either eliminate it completely and make it similar to the blind skull (though people can just put a piece of tape to mark where the aimer should be, or leave it in and have insane killtimes.
Hmm,I was not thinking of that when I made the OP.Good Point.
It was extremely hard in bf and cod because of this.However they both had ads which balances that
I think in this game mode,because not every weapon had. zoom,each soldier should at least get a pistol/precision weapon.Automtics could be used as secondaries fir quick cqc spray.
For the actual zooming of the weapons,perhaps the hud be allowed there to compensate for no ads aimpoint.
Now as fir the duct tape thing,well let those idiots ruin their tv /monitor fir all I care
> Hardcore works in CoD because players already have low and non-recharging health (translate that to shields in Halo). If you reduce health by 50%, that’s basically only reducing bullets-to-kill from 4 to 2. Not a big differenc
> . The same change in Halo would make a 4-shot BR a 2-shot, and
> an AR kills in 6 bullets instead of 11. Huge difference.
> One of the elements core to Halo gameplay is the ability to retreat and recoup if you’re getting shot so you can “live to fight another day.” The “hardcore” settings above would ruin this.
> Halo 4 already has a hardcore mode called Team Throwdown. Halo 3 had the MLG playlist. It’s as hardcore as you can get without trying to turn Halo into something that it’s not.
The "dont turn halo into something its not argument"has already been proven wrong with gamemodes like Griffball,Invasion,Battleship,SWAT,SUMO,etc Name one,just one,current gen shooter that’s as versatile in gamemode creation as halo
Now ad fir the damage and such,Iyou are correct about that.Cod already has a low TTK(time to kill) and hardcore mode makes it almost like a milism shooter like ghost recon/rainbow six.Battlefield with its vehicles decided to lower its no like cod(30%)not as much as cod,as their reasoning is as with the super low Healy of cod, vehicles would be too op(and they would)
Halo could do the same thing.It’s health is lowered all right,but to the point gameplay is still challenging and rewarding,especially with vehicles.I"m thinking along the lines of 50% and 75%
> No, just -Yoinking!- NO!
> We don’t want more COD stuff in this game!
What do you mean by…“more COD stuff”??