A few thoughts on Halo CE

Recently I went through and played Halo CE again.
I wanted to see if my thoughts of Halo CE would be different now than it was when I was younger, the last time I went through the whole campaign was when I was 13 I think (20 now).

When I was a child I felt this game was amazing, the story was great, the flood was scary and awesome, and such. I didn’t really pay attention to the music, or even the story(I thought the story was just fighting aliens, and I thought chief was a robot)

Have my opinions changed? Yes, in someways.

This time I played with all my focus and attention. I paying attention to story, music, level design, weapons, and what it felt like to fight the enemy.

So here are my thoughts on different aspects.

Story: is pretty shallow, but it does what it needs to do. My only gripe was that certain things didn’t make since, I didn’t really have questions about the Halo ring, but more about the Marines, and why they did stuff.

Music: Is great, and blends well with what is going on, it can even seem as if it is fading into the background, which is probably why I didn’t notice it much as a kid. (Side not: I felt they used music at times to make up for a shallow story, because it seemed really loud during dialog)

Weapons: Bungie made each weapon have a unique purpose and experience while using it. They accomplished this really well. Every weapon feels very different, this is an aspect that wasn’t paid attention to much in later games, now we have 8 of the same weapon with for different factions.

Levels: the first half of the game feels good. Some are very large, and can be explored, some are smaller, but feels good for the gameplay. Silent cartographer is, to me, the level that has all of Halo best level design. Assault on control room(without the flood) is kinda bipolar, it has a lot of repeating small rooms, and bridges which makes it not fun, but it gets better when the level opens up. Every mission after this isn’t that good in terms of level design, because it has a lot of small quarters that are repeated quite a bit(library).

Flood: K feel they were introduced in s great way. You understood that this was threat, but it was mysterious. It accomplished that. The story made them scary, and the gameplay did as well. They are scary in gameplay only because they are overly difficult, even on normal. They are highly accurate, and they are relentless is shooting you. There aren’t many weapons good against them, and you can’t melee them, which makes them an annoying opponent. They game makes you afraid of them, but only because they are too difficult to fight. This is good, because the game wanted you to be afraid, but it also wasn’t that fun on higher difficulties, so their should have been a balance of it. The later half of the game is mostly fighting the flood, and so it wasn’t as fun to me, and I a few times considered just stopping, but I didn’t.

So I still love the game, but I understand it isn’t perfect. It has a lot of good ideas that were executed well, and other good ideas that weren’t. Future games build on it and brought a lot of what made it good, dropped the bad, but also left behind certain things that made it great(I.e. unique purpose and experience of every weapon idea left behind.)

I still love Halo: CE. This is all my opinion, and I understand and respect if you disagree, so what do you think about what I have said?

I don’t wanna embarrass myself but… the flood still can make me jump in halo CE.

> 2533274795938680;2:
> I don’t wanna embarrass myself but… the flood still can make me jump in halo CE.

Me too

Halo CE has my favorite campaign.

Disagree on weapons and the Flood, the plasma pistol, plasma rifle and the assault rifle have the same purpose : your basic weapon to inflict damage, the assault rifle is the worst of those 3 weapons but it’s not a bad weapon and it’s fun to use when you try seriously.

I think they mostly created the Flood to have an enemy who use human weapons but they are weak to everything beside the sniper rifle : explosions are instant-kill and melee can knock out a combat form, sometimes at the first punch (but they revive) , their melee attack isn’t strong, only rocket launchers are dangerous and being close don’t stop them, shotguns fail to inflict serious damage most of the time it’s weird.

In the end they are everything but difficult and dangerous, at least in Halo 3 they are weaker.

Everything is going to be viewed differently as you grow older and wiser. I still love Halo CE just as much as I did when I first played the demo in 2001

> 2533274964556797;5:
> Disagree on weapons and the Flood, the plasma pistol, plasma rifle and the assault rifle have the same purpose : your basic weapon to inflict damage, the assault rifle is the worst of those 3 weapons but it’s not a bad weapon and it’s fun to use when you try seriously.
>
> I think they mostly created the Flood to have an enemy who use human weapons but they are weak to everything beside the sniper rifle : explosions are instant-kill and melee can knock out a combat form, sometimes at the first punch (but they revive) , their melee attack isn’t strong, only rocket launchers are dangerous and being close don’t stop them, shotguns fail to inflict serious damage most of the time it’s weird.
>
> In the end they are everything but difficult and dangerous, at least in Halo 3 they are weaker.

Meleeing becomes an issue when they group together, it takes two flood melee hits for me to die at full health. I die from one shot of the shotgun. The weapons I’ve found effective against the flood are the AR, magnum, shotgun, and rockets.

I played the game on Normal, and I am not exactly a bad player.

The plasma rifle alone is better to deal with a rushing combat form, while the weapon is still good in Halo 2 to cut limbs, in Halo: CE plasma weapons are very good against flesh and the pistol and the rifle have superior accuracy and stopping power next to the assault rifle.

The main issue with the assault rifle : accuracy even at close you miss enough shots if you fire in full auto, while you are shooting with short bursts you can inflict more with a plasma pistol (limitless rate of fire and pinpoint accuracy seriously) .

you should download Halo SPv3. Its a custom edition mod that in my opinion makes the original game look far inferior.

It includes nearly every weapon in modern day halo while still making them feel unique.

there are entirely new sections yo every level making them longer each with their own sub objectives.

there is armor abilities in this mod but not like the reach ones. there is a sprint ability a VISR ability, an auto medic, an enhanced radar

I think you should download it.

> 2546678360738636;6:
> Everything is going to be viewed differently as you grow older and wiser. I still love Halo CE just as much as I did when I first played the demo in 2001

Agreed, especially when you’ve played the newer titles. You will never get the same feeling like we did when we played CE for the first time.

> 2533274820541653;10:
> > 2546678360738636;6:
> > Everything is going to be viewed differently as you grow older and wiser. I still love Halo CE just as much as I did when I first played the demo in 2001
>
> Agreed, especially when you’ve played the newer titles. You will never get the same feeling like we did when we played CE for the first time.

You’re exactly right. Nothing comes close