A few things to revise in weapon loadouts

Just a single thing so that there is some semblance of balance concerning the loadouts so that the everything can fall into place.

Plasma Grenades- Make these guys at one upon spawning so that when people use the plasma pistol and flicks one at a guy, unless they actually stick the player, or having multiple guys throw it at a vehicle, then it won’t kill the vehicle user outright. The forerunner grenade is limited to one and its practically useless for killing, but the plasma grenades can get two free kills with sticks at this point.

Don’t allow the choice of sidearm, remove the jetpack, make active camo a powerup

Actually, that is true in what you say. Some armor abilities should be pickups, especially the jetpack and camo. Sidearms I don’t know, I’d like this idea, but I don’t know if the general public would agree.