A few things I would like to see :)

Hey everyone, halo vet here, just thought i’d contribute a few things i’ve been wanting to see in halo games for some time.

-Flyable Pelican (Multiplayer) with a turret on back and room for 4 passengers
-32 player games
-A more refined and complicated invasion (more stages, objectives etc.)
-Atleast 1 human and 1 covenant air vehicle
-Passenger warthog in multiplayer with space for 3 spartans in back

That’s it for now. Please post opinions on these and your own ideas :smiley:

I like that, it would all be neat, but remember, it has to be done correctly

Nice ideas! Hopefully ideas like these can be implemented using the Xbox One’s technology. I would explode with joy if I saw a pelican in matchmaking.

> -Flyable Pelican (Multiplayer) with a turret on back and room for 4 passengers
> -Passenger warthog in multiplayer with space for 3 spartans in back

So… you want to hand out mobile Overkills and Spree’s?
Pretty sure that’s the reason the troop hog never made it into Halo 3 multiplayer.

> > -Flyable Pelican (Multiplayer) with a turret on back and room for 4 passengers
> > -Passenger warthog in multiplayer with space for 3 spartans in back
>
> So… you want to hand out mobile Overkills and Spree’s?
> Pretty sure that’s the reason the troop hog never made it into Halo 3 multiplayer.

Risk and reward.
Seeing how we’re more then likely going going to get a player cap increase I would love to see more “transport vehicles” for objective gametypes.

> > -Flyable Pelican (Multiplayer) with a turret on back and room for 4 passengers
> > -Passenger warthog in multiplayer with space for 3 spartans in back
>
> So… you want to hand out mobile Overkills and Spree’s?
> Pretty sure that’s the reason the troop hog never made it into Halo 3 multiplayer.

That pretty much sums it up right there when it comes to Dropships in Multiplayer.

I’d take the Falcon (being able to seat it’s full passenger capacity, not just two gunners) instead of the Pelican.