A few slight improvments...

I want to start this by saying that Halo 4 is great! Awesome story and multiplayer, but like every game it could use a few small improvements.

-Boltshot should be removed from Loadouts and added as a Ordnance Drop,
or get a serious nerf (like decrease the range)

-Promethean Vision should be able to see active camo users through walls

-Thruster Pack should have a longer range

-Now I don’t really care about this one, but it would be nice to see them match the BR and DMR’s killtimes

-Needler should have a small damage decrease (like Halo 3)

-Frags (mini nukes) should have a damage decrease (about 90% of what they are now)

-Plasma Grenades should be just as hard to stick an enemy with as it is to stick a teammate

-the AR needs a SERIOUS nerf, I never remember the AR being so powerful in any other previous Halo game

The base of this game multiplayer wise is what really urkes me, and the maps bungie had more enjoyable maps.

>No.
>Yes.
>Yes.
>No.
>Yes, but not as crap as Halo 3. It was a waste of disc space in that game.
>They should just drop you to no shields
>Yep.
>Nope, when used properly, it’s effective, but when it becomes as bad as it was in Reach or 3, people would rather use their pistol. All primaries have their intended use and should be as strong as they are.

-Boltshot should be removed from Loadouts and added as a Ordnance Drop,
or get a serious nerf (like decrease the range)

I think it’s fine. Just don’t rush a corner if you see somebody go behind a corner or you’ll probably get a Boltshot to the face.

-Promethean Vision should be able to see active camo users through walls

Maybe, that would eliminate the Boltshot and AC campers a little bit.

-Thruster Pack should have a longer range

Yes, I agree with you. It would be nice if it’s boost range would be in between the current one and the Flood version.

-Now I don’t really care about this one, but it would be nice to see them match the BR and DMR’s killtimes

I prefer the BR but I just hope that any weapons become a go-to weapon like in the other games.

-Needler should have a small damage decrease (like Halo 3)

I like it the way it is.

-Frags (mini nukes) should have a damage decrease (about 90% of what they are now)

Frags seem fine to me, and they don’t seem to be mini-nukes.

-Plasma Grenades should be just as hard to stick an enemy with as it is to stick a teammate

Not gonna comment.

-the AR needs a SERIOUS nerf, I never remember the AR being so powerful in any other previous Halo game

No, no, no, no, no. The AR is finally useful. That pea shooter in Reach has no purpose in Halo. I enjoy using an AR and I do not want that god-forsaken Reach AR. I want my AR to be excellent at close range. And Halo 4 has that. So goodbye to you, sir!