Edited by Moderator - Please do not make nonconstructive posts.
*Original post, click at your own discretion.
Why the -Yoink- is the max local players 2 for Team Slayer and Super Slayer? It should be 4 like SWAT and Snipers. It makes no sense that they would be different, they’re all 4v4 slayer. If anything, SWAT and Snipers should be 2 and TS and SS should be 4 because it’s much more difficult to get headshots with the DMR and especially sniper on a quarter screen.
Why the -Yoink- is the max local players 2 for Invasion?
Team Objective actually makes sense, 4 local players allowed
OK so we can only bring 2 local players into team games (TS, SS, Invasion, BTB) but you can bring 4 local players into Rumble Pit, a Free For All playlist, and easily ruin the lobby by teaming up?
Double team actually makes sense, 2 local players allowed
Big Team Battle, the funnest playlist to play with friends, and we can only bring 2 local players into it. 'Da -Yoink-?
I almost feel bad for bringing this up because I can’t fathom anyone has an explanation for this. 4 local players allowed in Multi Team, a -Yoinking!- 3v3v3v3 playlist? That makes a whole lot of sense. So we can just have our fourth guy sabotage whatever enemy team gets stuck with them.
The Arena, 2 local players, whatever it’s competitive
Anniversary Classic, 4 local players allowed. It’s the same playlist as TS and SS just anniversary themed, so why can we bring a full team into this but not TS and SS?
Firefight, wouldn’t be laggy with 4 local players but whatever I guess they could just play offline Firefight if they had a full team anyway
MLG, 2 local players, whatever it’s competitive
Grifball, another 4v4 team game that you can only bring 2 local players into. Strategy would be elevated with 4 people sitting next to each other playing this
Also, put more soft kill zones in Living Dead maps. If you play one round you’re likely to see some pathetic piece of -Yoink- exploiting spots they shouldn’t be allowed to camp and ruining the match for everyone else