Most of forge works fine, however there have been a couple of issues I’ve noticed.
- Whenever using the interactive switch (Terminal) as a spartan, the terminal will revert to the point where you spawned it into forge, as opposed to where you placed it. - The Despawn features in Object Properties just do not work, not sure if it’s local to me, or if more people are affected by it.
I’m guessing they’re probably easy fixes. It’d also be cool if there was a way we could debug the scripting without having to go through it all piece by piece, don’t know if it’s anything possible to implement, but it’s food for though ey.
I am also having the terminal reverting to its original position issue, any help would be greatly appreciated.
Deleting all respawn points and saving has a high chance of making you spawn outside the map and freezing the game when you load the map (no fix has been found please help it isn’t stopping)
Being sent straight back to the title screen while in Forge, losing all progress
> 2533274917903549;1:
> Most of forge works fine, however there have been a couple of issues I’ve noticed.
>
>
>
> - Whenever using the interactive switch (Terminal) as a spartan, the terminal will revert to the point where you spawned it into forge, as opposed to where you placed it.
> - The Despawn features in Object Properties just do not work, not sure if it’s local to me, or if more people are affected by it.
>
> I’m guessing they’re probably easy fixes. It’d also be cool if there was a way we could debug the scripting without having to go through it all piece by piece, don’t know if it’s anything possible to implement, but it’s food for though ey.
I was trying to get despawning to work yesterday and it was very frustrating. My object would literally delete itself (not despawn) when the scripting condition is met. Object despawning/spawning via scripts should not occur in forge mode (or there should be a toggle of some sort).
I was able to get a piece to spawn/despawn via a switch, and I could get a piece to spawn/despawn repeatedly with a timer, but I couldn’t get a once-and-for-all despawn to work.
> 2535417730756884;3:
> Deleting all respawn points and saving has a high chance of making you spawn outside the map and freezing the game when you load the map (no fix has been found please help it isn’t stopping)
>
> Being sent straight back to the title screen while in Forge, losing all progress
I’ve noticed numerous bugs revolving around spawning in general. I’m not sure, but my map won’t even load anymore, and I believe it’s because of the spawning problems.
> 2533274872173247;5:
> > 2535417730756884;3:
> > Deleting all respawn points and saving has a high chance of making you spawn outside the map and freezing the game when you load the map (no fix has been found please help it isn’t stopping)
> >
> > Being sent straight back to the title screen while in Forge, losing all progress
>
>
> I’ve noticed numerous bugs revolving around spawning in general. I’m not sure, but my map won’t even load anymore, and I believe it’s because of the spawning problems.
> Retrieving Data
I just made a post about this
> 2533274917903549;1:
> Most of forge works fine, however there have been a couple of issues I’ve noticed.
>
>
>
> - Whenever using the interactive switch (Terminal) as a spartan, the terminal will revert to the point where you spawned it into forge, as opposed to where you placed it.
> - The Despawn features in Object Properties just do not work, not sure if it’s local to me, or if more people are affected by it.
>
> I’m guessing they’re probably easy fixes. It’d also be cool if there was a way we could debug the scripting without having to go through it all piece by piece, don’t know if it’s anything possible to implement, but it’s food for though ey.
I have the same problems. The terminal switches still don’t work and I had the same issiues with despawning items when I hit them.
Another problem I encountered yesterday: When switching to Spartan Mode, sometimes the spartan appears completely invisible untill one gets killed. Only the Username is visible.