A few minor bugs that cropped up

Sometimes getting a kill will incorrectly label the weapon on the feed. Earlier I got a Pulse Carbine kill, but it displayed a Commando.

When you lose the lead, the announcer can say you’ve gained the lead instead. Probably never noticed this before today because bots never gained the lead.

If you have an equipment that carries 2 charges, use one charge, and then walk over a fresh equipment spawn it can collect the equipment but you will still only have the 1 charge you had remaining instead of two.

Sliding occasionally does a thing where it rubber bands, pretty sure everyone’s encountered this but on the odd occasion it can put you in a state where you’ve both stopped sliding (visibly on screen and have started walking) but are still secretly sliding according to the game at the same speed and direction as you were before. If the secret background slide happens to reach an in-bounds space on the map, it can teleport you there. Specifically this has happened while sliding down to spike nades on Live Fire, and where it teleported me to was off the edge of the map, way farther than even a sloped slide is capable of sending you. It was a really weird, and funny as hell rubber-banding experience.

Any bugs should be reported to Halo Support by submitting a ticket. That way the support team can actually see the issues and work on getting them resolved.

A lot of useful feedback, let the team know through the proper channels too!

If you are encountering issues during the flight, please refer to the known issues list on https://aka.ms/HaloSupportInsider and submit tickets for issues not present.

For general feedback that is not a bug or issue, feel free to use the pinned feedback threads at the top of the Halo Infinite forums
https://www.halowaypoint.com/en-us/forums/29568daf8cd14083bd1b70a810bf3581/topics