A few issues with Multiplayer

Enjoying the game for the most part outside the somewhat underwhelming campaign, but I wanted to get some opinions from fellow members here.

First is the Grenades. Something needs to be done about them, the amount of grenade spamming is quite ridiculous. It was one of the major things that threw me off from Halo 4, and it seems to be much, much worse in this game (possibly due to the small maps?) The only solution I could think of is to disable grenade drops from dead spartans, as it is there are plenty around the map making it worse when you kill someone who then drops 2+ grenades.

Second is the Playlists. They’re “okay” now but they need to be improved upon, and yes I know more are to come later but we don’t entirely know whats to come specifically. The way “Team Arena” is setup now is all the game modes are grouped up into this ONE playlist. This is also the way it was in MCC but it shouldn’t be this way, the reason is, not everyone likes playing objective based game modes such as CTF, BOMB, and the others. When people get stuck in games they don’t want to play they’re going to end up quitting the match which in turn is going to hurt the rest of the team, themselves, and in the long run the game in general. An easy solution to this is to simply have separate playlist for separate game modes, one playlist for “Team Objective”, and one for “Team Slayer”.

TL,DR; grenade drops need a nerf, and we need separate playlists for objective/kill based game modes.
Would love to hear what everyone thinks about this stuff, There was also something else but I’ve forgotten what it was I’ll edit when I remember.

the grenades are crazy at times its like a firework show and also i dunno if anyone thinks its a problem but the map rotations seems repetative i can play the same map 3 or 4 times in a row sometimes

agreed. but the radar and the spawns also need a fix. and 8 man FFA is ridiculous.