Forge: Attach and Replicate features
First of all, I don’t know if the Xbox One’s system can handle it. Second, Let me know why the features would not work.
Okay first I’m going to cover the attach idea
Attach Objects
This feature allows the user to take several objects and attach them as one object. it can range from having 2 objects connect all the way to a really large ship that I know a lot of creative users tend to make. so if you wanted to move a ship from one place to another, you can do that.
Replicate Objects
This can work for making symmetrical maps or even replicate one half of a ship. heck if you make something like a statue and want to make another one on the side then you can replicate the object you attached and move it to another place.
Again, it may sound crazy and if its flawed let me know. 
One thing I loved about H4’s Forge was to duplicate objects. However if we want Forge in H5, the maps must be bigger and the kill zones removed. I had a big problem on Ravine. You can’t Forge big objects like a ship, on that map since it was the only map they had before they released Forge Island. Forge Island is a big start, however it has no comparison to Forge World on Halo: Reach. If 343 wants to make good maps like a Forge World, they need to look at the mistakes they made with Ravine and any other maps that have Forging problems.
Also if they are bringing Elites back, we need more Covenant maps like in Halo 3 and Covenant objects for Forge like in Halo: Reach when Anniversary came out. Once Halo 5 comes out and bring Forge, they need to have a bigger map for us to Forge on right from the start. No more map like Ravine where there’s kill zones. If they liked Forge Island, I would suggest more land mass than small islands. I hope 343 looks back at their Forge mistake that they’ve done in Halo 4.
Correct me if I am wrong, but isn’t Forge Island bigger than Forge World? At least that’s what I thought I heard.
> Correct me if I am wrong, but isn’t Forge Island bigger than Forge World? At least that’s what I thought I heard.
It is big, just not alot of landmass unlike in Reach where you can Forge on. That’s my complaint on them they’re just mushroom size islands.
> One thing <mark>I loved about H4’s Forge was to duplicate objects.</mark> However if we want Forge in H5, the maps must be bigger and the kill zones removed. I had a big problem on Ravine. You can’t Forge big objects like a ship, on that map since it was the only map they had before they released Forge Island. Forge Island is a big start, however it has no comparison to Forge World on Halo: Reach. If 343 wants to make good maps like a Forge World, they need to look at the mistakes they made with Ravine and any other maps that have Forging problems.
>
> Also if they are bringing Elites back, we need more Covenant maps like in Halo 3 and Covenant objects for Forge like in Halo: Reach when Anniversary came out. Once Halo 5 comes out and bring Forge, they need to have a bigger map for us to Forge on right from the start. No more map like Ravine where there’s kill zones. If they liked Forge Island, I would suggest more land mass than small islands. I hope 343 looks back at their Forge mistake that they’ve done in Halo 4.
Okay so the duplicate feature as already been done.