I made these a while ago and just kind of kept them quiet. All three of them are remakes of maps I had made in Reach and with these remakes, there are tweaks and other adjustments.
One of them is really crazy and is just plain loony fun, but all three are little different from the normal stuff you see people make all the time.
Anyway, I hope you like and please give some feedback. Thanx in advance.
Players: 8-12
Two bases face off from each other separated in the center by a main dividing war. Both sides are mirrored to each other making the map symmetrical.
Supported gametypes: IF, CTF, OB, KOTH
Screenshots:
Players: 16
This is a wacky 4v4v4v4 map. Each base is a floating platform, each with it own unique environment. The only way for players to move about each base is via teleporters which are placed in various locations on each base. This map is pure insanity and a whole lot of fun once you know the map.
Supported gametypes: IS and CTF only. (no other gametypes will really work with this unique design)
IMPORTANT: It is very important to change the default game options for CTF. You need to shorten the automatic respawn time for the flag if the flag is dropped to a short time and instant respawn if a team members touches their away flag.
Screenshots:
One
Two
Three
Four
Five
Six
Seven
Eight
Nine
Players: 12-16
This is a unique map where the typical red and blue base are facing off to each other back to back on either side of the smallest Forge Island. The entire map wraps around both sides of the island and also goes through the middle. The map is kind of sectioned off to offer various unique environments and different elevations which vary the gameplay.
Both sides get a Banshee which can be deadly with the right pilot, but there are plenty of power weapons to help combat them for a balance.
Supported gametypes: IS, CTF, KOTH, OB and Extraction