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So before I start this, I’ll give you guys a little background on my Halo experience. I’ve played every Halo game that has been released from Halo: Combat Evolved to Halo 4, or the latest Halo Spartan Assault. And the reason I am doing this review is because first, I want to voice my opinions to 343i since I think they really do listen to their fan base, second to see what other halo players have to say about what I think, and last to put a stop a stop to all the biased Bungie fans on Halo Forums, I understand Bungie is a great developer, hell I love them too and to me it really sucked when they decided to part ways from the Halo Franchise but don’t put 343i down just because they aren’t Bungie, be fair not biased. (Just want to say, as a Bungie supporter, Destiny sucks so much. Like wow, I’ve never thought Bungie would make a game so cheesy and corny) Anyway here it is
The Campaign
So I played the campaign and it still retained the aspects I loved about Halo campaigns. Skulls, Co-op, and of course the Legendary. So that was good.
The plot kicked off and it was pretty cool, resuming from Halo 3. But as I continued to watch cutscene after cutscene it took a turn for the dramatic side. What I loved about Cortana’s witty, smart, and always helpful personality was gone. Instead she became a whiny, annoying character that couldn’t shut up about herself and her rampancy, she sounded like a woman on her period all the time. Cortana is a cool character, but she’s not supposed to be like what she was in Halo 4. She’s supposed to help the Chief out on his missions because she was the brains of the operation, not the emotions. And that’s another thing that really bugged me, we got t explore Master Chief’s feelings, and humanity. Are you serious!? He is a bad -Yoink- Spartan, that’s all I really care about. I liked it better when he barely said a word and all he did was nod and you knew somehow what he meant. Don’t get me wrong he still had a lot of bad -Yoink- scenes in Halo 4, and his voice is cool, but don’t conduct the story around the way he feels, come on, is this a soap opera, or Halo? There should have been more attention on this rogue fleet of covenant that appeared, and on the didact.
The gameplay was great, some levels were a little dull and boring like when you had to contact the infinity and clear up the signal by deactivating those 2 towers using the portals. They was just lack of creativity. But that’s just a small part, most of the campaign was really fun to play through. I also found it really cool that Marines actually helped in this game. They really kicked -Yoink- and not just against grunts or jackals but against elites. I could actually rely on them to cover me if I was about to die. Also SPARTANS! I found it awesome that I had SPARTANS helping me out with shields of glory, they kicked major -Yoink-! It was a good balance too, they didn’t steal my kills, or make it too boring. They helped and they stood alive, that’s all I really want out of an ally AI unit (oh and good driving skills lol) As for covenant, or whatever you want to call these guys, there should have been a little more of explaining on how they came to be so hostile with humans since in Halo 3 Elites were friendly. Also they look so stupid, I’ve never seen elites look so terrible. They are no longer as challenging or intimidating as they were in Reach. In Reach they were smart, fast, and deadly. You would know who’s trouble because you could recognize each class by distinct armor or color. In Halo 4 they were just another ugly easy kill. Plus the grunts look stupid as well, and they no longer say anything funny. The Prometheans were a formidable foe, although they should’ve been a little bit more smarter for what they were, they were just as much of a challenge as the Elites when they weren’t teleporting of charging you, so I would say tweak the AI and add something more to them to make even more fierce. I really liked piloting the broadsword, riding the mammoth, and piloting the pelican. That really made me love the campaign making things so much more interesting as we are given these new vehicles we use. Now for the music, I think everyone misses Marty O’Donnell and Michael Salvatori. There’s nothing like you riding the warthog across an exploding environment and having Rock Anthem to Save World play in the background, that gave me Goosebumps the first time I experienced that. It was part of the Halo experience and to me it was vital to theme that the campaign was playing off. I didn’t feel that with Halo 4. Not saying the music was bad, some was alright, nothing I would listen twice though. But it didn’t add that awesome feeling I would get when I played Halo Combat Evolved. That really disappointed me I also went as far as trying to play the Original soundtrack to Halo CE through my own speakers. In conclusion the campaign was fun to play through that was it’s strongest point, but it didn’t have the other elements of a satisfying campaign. The plot was too vague and dramatic. The foes I was killing were consistent, they never surprised me, never did anything out of the ordinary to try to kill me, they need to be more then just an AI shooting, dodging, and occasionally charging me. They need to be smart and tactical like in Halo Reach.
Safe from 1-10 the campaign gets a 7
War Games/Multiplayer
The way the Halo online multiplayer works is great. It still maintains a competitive feel. I found it extremely helpful that the loadouts were implemented in this game, and that I could pick the rifle of my choosing to kick some ads. It has always irritated me that in past Halo games that if the game type wasn’t Team BR’s or Team DMR’s I had to scavenge for one for a great deal of match. The new system Halo 4 has allows to loadout with the rifle I do best with. It’s a fair fight now, instead of me searching for a sufficient rifle to kill my enemy, awaiting death with an assault rifle in my hands, I can now loadout with it. But there are some flaws with this system like the secondary weapons. The plasma pistol, as useless as people may think it is, is a power weapon to me. The charge blast can do a lot of damage to Spartan on foot or on a vehicle. You shouldn’t be able to loadout with it, I can’t tell you how tired I am of every time I get in a scorpion or warthog I just get stopped by a charge blast then killed, it discourages me to even step foot in a vehicle. The plasma pistol should just be placed on the map for players to pick up not loadout with when they need to get rid of wraith, or scorpion easily, that takes away from the vehicles. How do you expect anyone to use the warthog with there friend if don’t even have a chance since they just keep getting killed all the time. And I think everyone is sick of the Bolshot. It’s like having a shotgun in your pocket, and plus tune it down, it shouldn’t be as powerful as a shotgun. Besides this, the perks, the armor abilities (except the jetpack, and Promethean vision) and the weapons system works great and I think it should be continued, very good job 343i.
