First off, I think 343i did a great job with Warzone. It’s a cool idea for an FPS game that uses elements of Mobas. The REQ system is neat, especially after the much needed changes to leveling and despawning in Infinitys Armory. That being said, I recently reached rank 145 playing Warzone almost exclusively, and after 1,300 games I have some thoughts about what is good and what needs tweaking.
Here’s my list so far, in no order of importance:
*The Mantis needs a buff. Period. Except for the Oni version, the Mantis is absolutely awful for a level 7 REQ. In its current state, it should be level 5. Heres why: it’s designed as a mid-weight support vehicle - not a solo powerhouse like the Banshee Ultra or Oni Tank - so it should probably be accessible mid game to help establish map control and defend other vehicles. Its kind of like a super Warthog right now, useful in specific ways but not fantastic. For a level 7 REQ, It’s too slow, boarded too easily, doesn’t have a high damage output, and feels like it’s made of paper.
*The gunner in a warthog turret needs a slight buff to shield strength. Precision weapons got a huge buff in Halo 5, and Warzone now features 12 player teams, so It’s extremely easy to headshot a gunner because of how BRs behave. The scalpel precision granted by 60 frames per second reliability doesn’t make being a warthog gunner a viable profession these days. Give 150% shield strength to compensate.
*The basic Covenant Carbine should be REQ level 3, especially with the introduction of Rain of Oblivion and Blood of Suban.
*Talon of the Lost needs a ROF and ammo reserve buff. Nobody actually uses it against vehicles and it’s completely useless against players. Hailstorm is better in every way.
*Reduce the Suppressor kill time by 20% or make it a level 1 REQ.
*XP rewards for completing commendations are pathetic. They need a dramatic boost. I earn more from a single game of Warzone than I do for getting 50 kills with the Suppresor, and that’s an achievement.
*Vehicle boarding needs balancing. Period. There should be at least TWO melee attacks to expose a vehicles critical spot before planting a grenade. It’s simply way too easy to get caught off guard, and there’s not enough time for infantry support to respond. Vehicles are meant to travel in a column with support, but current mechanics don’t allow enough time for players to kill an attacker once they’ve boarded your vehicle. It’s ridiculous. In six seconds flat, there’s a grenade in the engine and there’s nothing you can do. You can’t even use splash damage from your own gun as a last resort.
*All promotional REQ packs should be able to be purchased by in game currency
*Maps should appear twice at most in sequence in playlists. Playing Stormbreak 7 times in a row gets old.
*343 should really stop giving me 70% Arena Boosts and 30% Warzone boosts in my REQ packs. I could care less about Arena, yet I seem to get stacks of them.
That’s all I can think of for now. What are some of your wanted changes for Warzone?