So I’m going to get this out there now. I like Spartan abilities and I want them to stay in that next Halo. There are some I can live without like slide and clamber but for the most part I want them to stay.
Now you might be think how can I, someone who wants Spartan abilities to stay, be able to come up with a compromise? Simple. My idea doesn’t completely remove them. So let’s get into it.
Let’s begin with the normal MP player settings. First of Base movement speed should be about 140% of what it is now but if that to much 125 would be fine. Thrusters would still be a usable ability. Id ask that it’s cool down be sped up but if it acts the same as Halo 5 that would be fine. Other than those two the Gameplay would be relatively the same as Halo 2 and 3.
Now for the real Meat of this idea. Spartan Abilities would become Power ups like overshield and camo. With this some maps having one type and other maps having another depending on what works with the map and some might have neither. The Types would consist of Speed and Airborne.
Speed would consist of Sprint, Slide, and Spartan Charge with a white glow on the users armor. While Speed boost would still be a power up in the game, this would act differently and work on different maps. Sprint would nolong stop shield recharge, and it would be about 150% the speed of normal movement. Spartan Charge would be a one hit kill but it would have 0 target magnitizem as well as 0 splash damage. Slide would be about the same as it is in halo 5.
Airborne consist of a Double jump, Stabilizers, and Ground Pound with a yellow glow on the users armor. The Double jump would overall be 150% the normal Jump height, maybe higher, as the first jump would be 75% high and the second would be the last 75%. Stabilizers will be much stronger than they were in Halo 5 as the user won’t be slowly falling and would be activated/deactivated by pressing the Sprint button in the air. The Stabilizer’s movement would be half the speed or normal ground movement and it would last up to 10 seconds. Ground pound would be about the same as it is in Halo 5.
These Power up would last about 45 seconds same as the active camo in Halo 5.
Another thing thing that could come out of this is would be customizable trait based power ups for custom games.
In addition to these Armor abilities would also come back but would act more like equipment in Halo 3. They would be placed around the map and would only be usable once but you would hold on to them till you died or used them. The AA could consist of a multitude of AAs and equipment that we have already seen in other Halo’s. To list a few.
Bubble Shield
Reginorator
Power drain
Gravity Lift
Flare
Trip mine
Auto turret
Hologram
Deployable cover
Hardlight shield
Ect.
To deploy these you would press both thumb sticks at the same time or both RB and LB.
Now to the part that I will have the most fun with. Warzone. As we already know Warzone is a Cluster Blam of overpowered weapon, vehicles, and power ups. So, as default both airborne and Speed will be active on every Spartan and they won’t be disabled after 45 seconds. In addition AAs will be put in the the loadout section at the req station. They would no long have the one time usage they do in normal MP. They would have cool downs of varying length depending on the AA and have different req levels just like Loadout weapons and armor mods.
Campaign would also have both Airborne and speed active. Although it would be cool if at the beginning you lost these abilities and only regained them later on. Maybe 3-5 missions later. As we see in The Halo on Xbox One E3 2013 trailer Chief’s armor is damaged. Maybe in the first mission Both him and Blue team or whomever he’s with get attack, separated and his suit gets damaged to the point that only the shielding and normal thrusters work. Or maybe just shielding and he gets normal thruster as the first ability he requires. Very Metroid esk. This would also allow you learn how to use them at a slower pace in the campaign instead of just dumping them all on you at the start.
So what do you guys/gals think? Good idea, Bad Idea, do you think i should just suck it up and understand that Spartan Abilities and Armor abilities should never be in Halo again and every halo should just be a Halo 2/3 clone? Tell me what you think.