> No map control? Seriously? Obviously, this guy hasn’t played a team controlling back stairs on Haven, center building of Abandon, or middle building of Longbow.
Thanks to instant spawn and sprint, map control is significantly less important.
> Lack of small maps? Haven, Adrift, Abandon, Solace, ya know, half the maps, aren’t enough for you?
Adrift? Solace? Small? LOL!
Haven is the only small map and Abandon, the next smallest is a medium sized map…
> And the Campaign sucks because the Knights mess up your usual play, and are actually a challenge? Sound effects suck? AI’s suck? Storyline sucks? Seriously?
Prometheans in general are not fun to fight. It’s just kill crawlers, kill watchers and than shoot a mag and a half at a knight that does little to get to cover to kill it. Every fight is basically the same every time.
Sound design in general is quite poor in this game. Volume balancing is actually bad. Using a proper high end headset really compounds these problems.
A.I just does the same thing over and over and there are many many times where the best idea an Elite can come up with is stand out in the open soaking up bullets.
Storyline I cannot agreed with. I quite enjoyed it and didn’t have a problem understanding it as I played.
> Another review that put down Halo 4 for poor/stupid reasons… Tsk. Tsk.
I.E another review that points out glaring issues that you simply don’t understand.