I don’t know about anyone else, and I know there is alot of toxicity going on in the community, but I feel like I need to rant about this.
I’m going to say it. I feel like 343 has always neglected co-op in one way or another.
I thought Halo Infinite would be different. I thought they learned.
So here is 343’s experience with co-op. In release order.
Halo CE:A Full co-op just like the original.
Halo 4: Replaced Firefight with Spartan Ops (I liked spartan ops, but it replacing firefight is not an addition)
Halo MCC 2014: Co-op bugged. Input lag is horrible. I even had issues with split-screen. All of this still there.
Halo 5: No split-screen or LAN co-op. Yet the game is centered around 4 player co-op. No spartan ops/firefight. Warzone firefight came post-launch AND wasn’t really co-op.
Halo MCC 2019: PC crossplay added, firefight came back! No campaign crossplay or co-op. No same-system co-op fixes.
Halo MCC 2021: Season 8 flight meant to bring new stuff to ODST firefight. Only some of it made it to full release.
Halo Infinite: Co-op announced with the whole game. Whole game delayed (good). Co-op delayed for 3 months post-launch. (Annoying, but fine) Co-op further delayed for 6 months (Who will be playing the campaign by then?!)
Its been 9 years since co-op has worked without a hitch. I was 12 when Halo 4 came out. I’m 21 now and I’m annoyed this is still an issue. I’m in a long distance relationship now. Halo is one of our favorite series. But I moved to PC early 2019, my GF is on Xbox. We can’t play MCC’s campaign together! We were looking forward to Halo Infinite and we promised each other not to touch the campaign so we can play it together. What was going to be a post-final exam playthrough, is now 6 months of spoiler dodging.
I made her a promise, I’m going to keep it.
Because co-op keeps being neglected in one way or another since Halo 4, I feel like this isn’t just a Halo Infinite issue, it feels like a studio issue. I don’t feel like its on purpose or anything. I just feel like co-op is something 343 forgets about and it becomes an after-thought rather than a main feature. Regardless of what they say or think, it feels like neglect. I’m sure they are putting as much effort into co-op as they can and they clearly did not forget about it this time. However, this has been a consistent 9 year problem. How else am I supposed to take the delay? It feels like I’m being forgotten again.
All I can say is that I hope the devs find some way to just separate co-op and forge from the seasons and release them early. I’d much rather have those drop during seasons rather than one big content-dump at the start of every season.
If they want people to come back week-after-week and month-after-month, then I see mid-season updates/ when updates are needed being more viable than only updating each season. That’s part of the reason a game like Evolve failed. Turtle Rock was only allowed to update during timed content drops, not when the game needed it. Because of that Evolve was abandoned.
I really hope (doubt it will happen) that in their promised January news drop they come out and say “We aren’t attaching co-op and forge to the seasons anymore, they will return to 3 months and 6 months post-launch as originally stated!” I feel like that is as much of a pipedream as MCC getting crossplay campaign co-op.
