I’m sure this has been gone over before but as a player who solo queues exclusively I’ve noticed more 4 vs. 3 matches than usual. I think that once a match goes to 4 vs. 3 the score needed to win should decrease and there should be some type of stat protection for the losing team. The game becomes very frustrating when it becomes unbalanced and the fun factor disappears.
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> I’m sure this has been gone over before but as a player who solo queues exclusively I’ve noticed more 4 vs. 3 matches than usual. I think that once a match goes to 4 vs. 3 the score needed to win should decrease and there should be some type of stat protection for the losing team. The game becomes very frustrating when it becomes unbalanced and the fun factor disappears.
While Bad matchmaking/people leaving is a issue, the team with less players should not be given special treatment in the game. Wouldn’t really be good, and players would abuse it.
Maybe less CSR lost instead for losing a match, and more CSR won for winning a match if your team has less players?