Point neutralized
What? Did you actually stop reading after this? I made salient points immediately after “I’m ignoring them because…” that directly weakened your argument. I guess I shouldn’t be surprised that you can’t actually follow my argument, seeing how you used “straw man” without actually knowing what it means.
Dude, what are you even trying to say? By this logic the ar is the same as the smg, saw, plasma rifle, plasma repeater and every other automatic weapon in the franchise.
Jesus Christ you’re SOOOOOOOO close to getting it.
You are literally saying “Show me the differences without showing me the differences”.
Ah but then you crapped the bed. What I’m saying is: When you’re using those 6 combos of automatic weapons, the differences in practice are so minor that there may as well just be one version of that weapon. You would know what I was getting at if you didn’t stroke out after I wrote “I’m ignoring them because…”
WHICH IS ALWAYS BECAUSE THATS THE USEFUL RANGE FOR DUAL WIELDED WEAPONS.
Except… in the case of effective headshot range of the pistol… Which is what we were talking about. Did you forget about that scenario?
Every single time I mention a point of differentiation between the different dual wield mechanics, you cling on to some minor detail that has little relevance to anything. That is a strawman.
WHAT?! Not only is that not what’s happening (I’m directly engaging with everything you say, you just disagree with me), that’s not actually a strawman. A strawman is when you make an argument and then I deliberately misrepresent your argument with my own made up argument (the strawman) and attack that. You were touting the value of dual wielding a plasma pistol instead of switching to it and I directly engaged with that point with why I didn’t think it was functionally different. Which is when you brought out the strawman. I was directly engaging with one of your core arguments about why dual wielding is good.
Only issue is that the spiker has heavy projectiles that travel slowly and drop with distance.
Remember that point I made earlier that you short circuited while trying to read? When you said “point neutralized”? The effective accuracy of all dual wield weapons is reduced, meaning the difference between the SMG and the Spiker at range is further reduced. Meaning at the effective range for dual wielding, the Spiker’s projectile speed is, in practice, irrelevant.
The saw is functionally identical to the ar, but excels are close range. Does that make them the same weapon?
I actually really like that you brought up this example because I think the saw was a “meh” addition to the sandbox because it shared so much in common with the AR.
Here how about this, why is it that you never see anyone tear down shields with a plasma rifle and then switch to the ar to clean up the kill? Or switch to any other weapon? It’s obviously because it takes too long to switch and is too risky.
Wait I literally see people do this with the new plasma rifle in infinite. This is actually a thing that happens.
Dual wielding nullifies that in a way, while introducing other factors like decreased range and reload speed. If this doesn’t make sense to you I don’t know what will.
I don’t know why you’re explaining this to me. I already said that at very close ranges it makes sense, but the moment you get slightly further out the advantage completely disappears.
Right, and that’s because of the plasma pistols INCREASE in range to try and make it a viable weapon and you still have to switch weapons and make the shot.
Oh. There it is. Thanks for conceding that with a bit of balance they don’t need to have an entire dual wielding system to capture the same weapon comboing that was previously enjoyed in Halo 2/3.