3rd Writing Competition Results

Hello, writing community.
Welcome to the 3rd Writing Competition results and feedback thread.
First off, thanks to everyone who entered, it was very much appreciated.

Sometimes characters are your best weapon, so treat them with respect. Or not.

Here are the results, complete with some feedback.

Due to WrittenPoppy662 being banned and already holding a badge, his/her placing will no longer be considered.

1. L377UC3 (Badge Winner)
Despite some flaws, I quite like this story. You’ve taken in what was in the criteria and have fitted this into your story. The opening is both obvious and mysterious. I get the impression that the dust is overwhelming but also allows clarity and peace, and the subtext is a nice touch and provides motivation for the protagonist. The dialogue is a little clunky and awkward at times, but overall it’s a decent effort.

2. ONI Recon Bravo (Badge Winner)
Not a bad story overall, but I feel it’s missing something, an element to make me go “Wow, I didn’t see that coming”. The good thing is that it stays away from a descriptive opening and maintains a good pace throughout. But it does get a bit dialogue heavy towards the end, and plays out like a game of verbal tennis. But it does keep me engaged.

  1. Sam Moony (Badge Winner)
    This is decent story, well balanced in terms of dialogue and exposition. But the opening paragraph is straight from the early nineties. I can almost hear ‘Robocop: part man, part machine, all cop.’ I would have started with a reworded second paragraph. Something like: Alan Matthews couldn’t feel a thing…. This way, you’re inviting the reader in, as they’ll be wondering why he can’t feel anything, but then don’t spoil that opening by explain exactly why he’s numb. Allow the reader to interpret the information you give them.)

In no particular order, The Longlist:

  • Chemical DDevil Not a bad balance here between dialogue and exposition. Unfortunately the opening paragraph doesn’t entice. Instead we open with walking. Use the opening paragraph to grab the reader and keep them there. And there’s quite a lot of ‘tell’ and not enough ‘show’ here. Don’t explain everything for the reader, allow them to interpret what’s being said, or the body language being displayed, or the state of the environment they are reading about.

  • <strong>USS Galactica</strong> Not a bad opening, but a little too casual. Instead, try putting the reader on edge or draw them in with some personal dialogue and exposition, making them feel for the characters. That way, they’ll be reluctant to put the story down and will instead want to see it through to the bitter end. And be careful how you describe things. In the story you state the woman must be a hundred feet tall, and you go on to say this is an exaggeration. There’s no need. Bring the stated height down and compare with something familiar, so the reader instinctively knows that you’re exaggerating. Try something like this: ‘Her height would put a Mantis out of businesses.’ Or something similar. It’s an obvious exaggeration, but is vague enough to allow the reader to see the inaccuracy. Hence the reason why a certain character in the Game of Thrones books (A Song of Ice and Fire) is called ‘The Mountain’.

  • NightFallMonkey I find this story to be quite confusing. And the opening statement is where it starts to confuse me. It’s an odd situation, with lots of negative reinforcement: ‘She was not my daughter; I am no spook.’ It doesn’t start confidently. Be bold. The opening statement can be mysterious, but here I’m left wondering if the characters know anything at all. That’s probably not the way in which you see it, so it’s important that you get your point across in the very first paragraph, so the reader knows roughly where they stand, what the tone of the story is, and a rough idea of the situation.

Conversely, the second paragraph is much better, with some great description, but it does dive a little too heavily into telling and not showing. For instance, I’d just stick with Mike saying ‘To the fallen’. This allows the reader to understand that he’s lost people before, and that they mean something to him. So there’s no need to list the dead. At least not yet. Don’t overwhelm the reader with information.

  • SteelBubbaB Never start a story with one of four things: someone walking, someone staring, someone pacing, or someone cooking. The list is actually longer but we’ll keep it at four for now. Here, Lt. Graves is doing that all too familiar thing of walking.

There’s a reason published authors don’t start stories like that, because they’re not very interesting. This is where it’s important to read over your material several times. Why would the reader want to read on? That’s what you have to ask yourself. You start with someone walking, then he enters a hangar, then you tell me about him, then you tell me about Harvest, then you tell me what else he’s doing. There’s way too much tell, and not enough show. You need to make the story more engaging. It’s okay to describe the setting, just don’t open with it. Take a look at the opening chapter to a best-selling science fiction novel and look at how that story begins, how they engage the reader.

The story itself comes across as very casual, as though it’s just another day at the office. I never feel as though there’s a lot at stake here, despite knowing the history of Harvest and the human-Covenant war. I feel this piece has put the lore before the characters, and that’s impossible to relate to. Instead, define your characters first, then fit the story around them.

  • Sorikai33 The story starts out well, opening with a good statement. But the pacing falters due to the passive writing after that, which then gives way to a chunk of dialogue which seems to have been airdropped into place. I’m guessing this was a fairly spontaneous story. It needs to be more balanced, seamlessly going from exposition to dialogue and back again).

  • Sin SHOOT2KILL The story starts out well, but then becomes utterly unbelievable and the characters aren’t very realistic. Try looking at the Game of Thrones books, there’s some great examples of betrayal in them.

  • Solis Argentum Another piece with a descriptive opening. Everything here is very passive. By that I mean the writing is very passive. Everything is being described to me, for me. I feel like there’s nothing left for me to discover. Instead, provide more dialogue and don’t describe everything away until there’s nothing left for me to discover. Look at best-selling sci-fi novels, and how they begin

  • Waya Adanvdo 8 Not a bold enough opening paragraph. Try and stay away from adjective-related openings. Instead, make a bold statement to grab the attention of the reader. All I’m being told here is that you’re opening a rusty door and then putting the prisoner inside. It needs to be more interesting than just opening a door. The story itself is also too complicit in nature. There’s no antagonistic element. It all seems very calm and reassuring. I never feel as though anyone or anything is at risk.

As per the competition rules, the top three will receive a forum badge in reflection of their efforts.

Next month will be our fourth writing competition. You’ll be facing something that several writers here love using: dialogue.

hmm, ill have to,re-read,the winners.

I can understand your view about not opening with walking, but I couldn’t have the story start right I front of the elite as it would have felt contrived.

Hmm, at least I will have more time to write next months story. I’m reading Dune now, there is a lot of good dialouge with a lot of subtext.

Lol, that’s ironic. WrittenPoppy662 got a duplicate badge… You do realize that WrittenPoppy662 got banned until the mid-26th century for being a duplicate account?

Congrats to the winners, and everyone else who participated as well. Many interesting stories to read once again.

And thank you for the feedback Flugel, I’ll be sure to take it into account in future competitions.

> 2625759425619671;3:
> Lol, that’s ironic. WrittenPoppy662 got a duplicate badge… You do realize that WrittenPoppy662 got banned until the mid-26th century for being a duplicate account?

In that case I’ll promote a story to the top three and edit the original thread accordingly.

EDIT: Done.

> 2533274797756411;5:
> > 2625759425619671;3:
> > Lol, that’s ironic. WrittenPoppy662 got a duplicate badge… You do realize that WrittenPoppy662 got banned until the mid-26th century for being a duplicate account?
>
>
> In that case I’ll promote a story to the top three and edit the original thread accordingly.
>
> EDIT: Done.

That was fast… Well I’m sure he’ll be back writing stories on another account if he’s not done so already.

What about the second competition? To remain consistent it would be logical for you to also pick somebody else to replace Poppy there as well.

On another note, did you really think my characters were unbelievable? I did my best to keep the story as accurate as possible, firmly grounded in verisimilitude from start to finish.

The 2nd competition badge was awarded when he/she was legit and forum abiding, so it stands.

I would have gone with ‘authentic’. Verisimilitude is rarely used in conventional writing.

Thanks for the feedback, Flugel Meister! I had some of the problems you mentioned fixed in my rough draft, but it came in at like 1400 words and I had trouble cutting back while maintaining an interesting vibe. I appreciate you hosting these competitions btw!

Also, congrats to the winners :smiley: Well earned!

Happy Haloing!

> 2533274797756411;1:
> Next month will be our fourth writing competition. You’ll be facing something that several writers here love using: dialogue.

Any details available yet on the theme?

> 2533274835068816;9:
> > 2533274797756411;1:
> > Next month will be our fourth writing competition. You’ll be facing something that several writers here love using: dialogue.
>
>
> Any details available yet on the theme?

No theme, other than it being in the Halo universe. Feel free to indulge.

But provide an interesting opening, as per usual, and use subtext. Basically, everything we’ve already covered. But at least 60% of the entry must be dialogue.

Don’t be tempted to use an old/existing story. Try something new.

> 2533274797756411;7:
> The 2nd competition badge was awarded when he/she was legit and forum abiding, so it stands.
>
> I would have gone with ‘authentic’. Verisimilitude is rarely used in conventional writing.

Toe-may-toe, toe-mah-toe my friend… Also WrittenPoppy662 was always a duplicate account. The fact that he/she wasn’t caught until the third competition doesn’t make Poppy any more legit and/or forum abiding before that person got themselves banned. Your logic would make sense though if the actual offense would’ve occurred later but that person was just a duplicate account in hiding during the second writing competition.

Appreciated. But it still stands.

> 2533274797756411;12:
> Appreciated. But it still stands.

Wishy-washy decision then to drop WrittenPoppy662 out of the badge winners in the 3rd competition but still allow that person keep their badge from the 2nd competition; even though they were always forum rule breakers since they created that account… So you’re against cheaters, but only if they get caught during the competition… And for all you know, that person likely submits multiple entries because they’re known to use multiple accounts. But hey, this is your show after all. I’m honestly not trying to scrutinize your decision in the competition you’re in charge of; it’s just confusing because it’s a little inconsistent… No offense meant buddy.

Thanks for the insight FM. I have a habit of being descriptive because I always want my readers to be able to envision what I see. I’m a sucker for details like that. I’ll be around for the 4th competition anyways :smiley:

before reading my comments know I enjoyed all the stories I read and will be reading them again next month!
If my comments seem negative understand that I enjoyed every story, my comments only discuss what seemed like worth mentioning to me.

now that that’s out of the way…
For what it’s worth to the writers, L3 and Sam Mooney’s story was my favorite.

Sam’s I just liked the way it jumped between timelines, even in such a short word count limit, and still worked.
But it too had a problem that I am confused about with the winners…

concern: When I read we were using subtext I thought we were supposed to incorporate a theme, an underlying meaning, to our writing. What all the writers in the contest did was simply make a little twist that wasn’t really thematic at all. Not a problem just a confusion.

my favorites
L3’s story was great in that it showed war from a civilian perspective, and Dust to dust was a good twist, but I didn’t feel like it had a message (no criticism to your work, twas a better story than mine), although I would like to hear the authors idea if possible.
Also if I misunderstood the parameters of the competition let me know.
No style complaints or the like about this story from me. I cared about the doctor after 800 words, and that is difficult to do.
I felt sad when it was confirmed her son was dead.
Good work.

Moving on…

Out of context I think everyone should title their stories. Even short stories get titles. And title can say a lot about a story including subtext.
In my story the “Monsters” in “Chains” were the elite female literally chained up, and Nebla, the ODST, whose chains were his racist hatred towards the Sanghelli. His chains held the UNSC back from a great discovery, while the elites chains literally held her up.

This is what I like to see from titles. The stories that did use titles in the competition mostly took a word that described the story, nothing wrong with that but a good title is always a bonus to your writing. So I read all the stories with titles along with the award winners…

Fault-Lines
Fault-Lines was actually cleverly titled, which I appreciated, although I had a couple issues with the story
-too many characters for such a short story
-too much dialogue without labelling for so many characters in such a short story.
-didn’t like the death wrap-up at the end
-Overall enjoyable

Breaking Point
-not a fan of the title selection
-only one real character, which leads to dialogue which is really only exposition
-big long paragraphs, even if a lot of the description is good, those paragraphs look threatening to read because of their sheer size, maybe try to break them up a little

The mark of Shame
-Whaaaaat?

Deception
-Title is a bit too plain for me
-this isn’t a criticism but Purves is a funny name
-I don’t mind your opening paragraph. Could have worded it like “An ONI spook on her first rodeo, that’s who was in my house. She sure as hell wasn’t my daughter.” etc etc, but the way it was, was clear to me.
-The ending of the story, was rushed, likely due to the tiny word count limit. 800 is not enough for an undercover op transferring into an interrogation. The ONI agent being like “Okay, I see you are telling the truth bye.” seems unlikely.

I look forward to reading new stories from all the authors I read next month!

The final competition, due in Feb 2016 I believe, is 4,000 words on a themed topic. But the winner will not be picked by me. It’ll go to a vote. The top three will receive a badge, same as always.

I’m working on a final prize for the ultimate winner.

> 2533274797756411;16:
> The final competition, due in Feb 2016 I believe, is 4,000 words on a themed topic. But the winner will not be picked by me. It’ll go to a vote. The top three will receive a badge, same as always.
>
> I’m working on a final prize for the ultimate winner.

Final competition? After the first one you released a schedule for 12 more competitions.

It’s the 12th one, in April.

Look…

  • Be succinct (Apr) Learn to be concise. - Intro and conclusion (May) Get the reader’s attention. - Subtext (Jul) Say the unsaid. - Dialogue (Aug) Say it properly. - POV 1 (Sep) Childish viewpoints. - Action (Oct) We all enjoy it but can you write it? - POV 2 (Nov) Can you see it? I doubt it, you’re blind. - Event (Dec) Ceremony is important to the Sangheili. Is it important to you? - Enigmatic elements (Jan 2016) You wake up from cryo alone. Go… - Description (Feb 2016) ONI have diaries. Didn’t you know? - Open (Mar 2016) Feel free with 2,200 words. - Final (Apr 2016) A 4,000 word final assault with a theme. (poll)

That’s exciting.
Here’s a prize idea 343, How bout being publishing the final winner in the next Halo: Evolutions book?
Haha just kidding, that would never happen.

  • Logs on to HaloWaypoint.“Oh, hey. The results for that one writing contest are in. Let’s see how bad WrittenPoppy beat me.”

  • Takes swig of water

  • Spit-takes all over the screen*“I -Yoinking- won!?”*

Wow. Thanks Flugel - especially for your critique on my first entry. This story wouldn’t be here without that. Your input was critical.

Agreed about the awkward dialogue. I’ve never tried to work in under 700 words, so I was thoroughly unprepared for the challenge of writing actual dialogue within that limit. In my opinion, it ends rather abruptly. I’d had so many different directions I wanted to take it in, but I finally crunched the numbers and realized it would take an OCD Tetris champion to fit them into the space I needed them. I had to take the least original and hack most of the bits and pieces off. Looking forward to those 2,200/4,000 word contests. :stuck_out_tongue:

> L3’s story was great in that it showed war from a civilian perspective, and Dust to dust was a good twist, but I didn’t feel like it had a message (no criticism to your work, twas a better story than mine), although I would like to hear the authors idea if possible.
> Also if I misunderstood the parameters of the competition let me know.
> No style complaints or the like about this story from me. I cared about the doctor after 800 words, and that is difficult to do.
> I felt sad when it was confirmed her son was dead.
> Good work.

Thanks DDevil! Glad you liked it. I’m still kind of flabbergasted at the idea that it won anything.

About the message, would you believe me if I said I wanted to have Sam get shot on-screen - at the hands of a UNSC Marine no less? Yeah. Before I realized I was insane, I thought I could fit The war outside, Doctor Adib, her memories, a brief overview of Sam with the only ambiguous part being where he is physically located at that moment, some patients (Word of God says that the one first-degree burn victim was a Marine, and that he was given a gun and put back into service directly after being diagnosed) and then, in a rush of confusion, have gunshots fire off inside the Hospital, and have the same burned Marine sprint through the Ward weeping with wounded Sam cradled in his arms - having shot him.

See, I was going to allude to a subplot about how the Colony being sacked by the Covenant was in fact sympathetic to the Insurrectionists. I was going to have a UEG appointed Governor with a big mansion who eats all the food while his subjects live on war-time rations. I was going to have Sam’s friends live in concentration facilities with seven other families sharing a room, and have him ask his mom why the Governor gets a place all to himself…and then…why he, Sam Adib, has a place all to himself. I was going to have Sam be subconsciously afraid of the UNSC Eagle, rather than just the war in general. All of this would have been revealed during Adib’s flashback scenes, of which I had room for exactly one.

This would have been to set up why the Marine would shoot him. I don’t remember the exact reason, something about one of Sam’s friends (the kind that was worse off than Sam, and therefore not a fan of authority) attacking the Marine, and Sam trying to stop him but taking most of the gunfire. As a final establishing moment for Doctor Adib, I was going to have her, having withstood a literal alien invasion and being massively overworked by the influx of patients into the ward (I wanted to be able to convey this better) be destroyed by her son’s injuries - and demand the Marine’s gun. She takes it, after some hysterical back and forth between her and the Marine, stares at it for a second, aims it at the Marine as she contemplates shooting him, then gets a face full of Sam’s smile. She shuts her eyes and asks how to unload the weapon so she can use it to splint her son’s broken leg.

So yeah. 700 word limit hit me stupidly hard. Idk wtf I was even thinking.

As far as I can tell, a subtext isn’t exactly a message. I think of a message like a complete sentence, and a subtext as a phrase in said sentence. One of FM’s examples of subtext was District 9, one of my favorite movies. I think I love it so much because the subtext of insane racism is both apparent yet masterfully spun in a way that is incapable of being preachy. (It almost starts like the Office and ends with a -Yoinking!- mech-suit battle. You almost can’t take it seriously.) Unlike another movie that also portrays insane racism, James Cameron’s Avatar, D9 just kind of leaves you with the idea of racism but doesn’t exactly take a side on it. The aliens, the victims of racism, are literally too stupid to mingle with human beings. The humans, on the other hand, either don’t know what to do with them and quarantine them, or try to make money off their misfortune and stupidity. District 9 = Racism. That’s all.

Avatar has a message. Racism is bad. It contains District 9’s subtext, but delivers an entire soliloquy to go along with it. It expresses the author’s opinion on said subtext rather than just presenting it. Believe it or not, I wouldn’t say that’s always the best approach. Readers are seldom idiots who must have things spelled out for them. Idk, though. Never been published. (Yet.)

The goal was simply to provide subtext. Giving an opinion on it was unnecessary (though shouldn’t ever be discouraged.) My subtext was a child who was terrified of war but refused to let his mother know. I never said whether this was good, bad, the Government’s fault, her fault, the kid’s fault, or the alien’s fault. That would turn it into a message I think. I would have loved to be able to do that, but as you can see right now I’m incapable of writing within a decent word cap. :stuck_out_tongue: