343 said they’d go back to Halo’s roots with Halo 4, and look what happened there. Does that even need an explanation? Now seeing what 343 is doing with Halo 5, I don’t believe them at all with their claim that they’re returning to Halo’s roots this time around.
With ADS, Spartan abilities, Sprint—major twitch-based features and mechanics—and Halo’s arena/tactical-based gameplay and overall foundation being forced to be complimented with twitch-based gameplay, features and mechanics to the point in which Halo originally plays is altered dramatically or completely being 343’s vision for Halo is a BIG mistake.
343, doing the same thing over and over again expecting different results will only further validate why the advancements and evolutions between Halo: CE, Halo 2 and Halo 3 will only work for the success and the longevity of this franchise.
Halo: Reach was questionable for many reasons including but not limited to AAs, loadouts, some players feeling like that was only a beta for their new project Destiny, deviating from the main story (focusing on Noble Team instead of the Master Chief), Reach being Bungie’s last Halo game; however, it didn’t hemorrhage players at the amount and speed Halo 4 did. With Halo 4 it felt like you took Reach, and then Call of Duty, fused them to become one to only become a CoD game with a Halo skin on it.
Now, with Halo 5, it feels like you guys are trying to fuse Reach, CoD, and many other twitch-based games out there to release Call of Titan 5: Destinyfield.
What the so-called Halo purists are trying to tell you is 3 major points is that:
- What’s worse than more of the same is less of the same. - That for Halo to return back to its “golden age” during the Halo 2 and Halo 3 days you guys need to replicate the amount of advancement and evolution that took place between CE to Halo 2 and Halo 2 to Halo 3. - And I don’t know how many times we have to repeat ourselves on this, but change for the sake of change is bad. That is not advancement. That is not evolution. That does not make a game great and being told by the modern gamers you’re trying to appeal to that we need to “adapt” makes you guys look worse.
Not only that, but with Halo 5 on the horizon the playerbase will be divided even further. Who knows what could happen if Halo 3 and Reach become backwards comptaible on the Xbox One. TMCC’s botched launched due to lack of major features and many bugs plaguing the game that caused a mass exodus of Halo players both new and old now looking for a new Halo game to settle in (or going back to an old platform) will further exacerbate this divide.
Reach was questionable, but I grew to like it. It didn’t even come close to Halo 3 though in every aspect, and the only redeeming quality was Forge World. Halo 4 was an abomination to the Halo multiplayer experience, and TMCC was simply not ready to be released and you guys know that.
I will NOT be buying Halo 5 based on everything I’ve seen and read up to this point. Maybe I’ll get it preowned directly from someone who’s giving it up and try it, but I might go back to Halo 3 or Reach after a game or 2. Does anyone else feel this way?