I don’t know if anyone’s gonna read this but I really wanted to speak my mind about these two subjects. I want to see if anyone shares the same opinion.
Am I the only one who thinks 343’s map design is very poor and bland? I mean seriously, eden is just a rip off of empire, regret a rip off of truth, urban a rip off of battle of noctus, overgrowth a rip off of plaza. In fact, very few maps feel truly inspired. Honestly, in my opinion, halo 5 doesn’t have a single memorable map which is very sad because all halo games used to have their own iconic maps. BTB maps are also bland, guillotine is basically headlong, lockout is basically standoff, recurve is a -Yoink- version of longbow. Halo 5 has only a few unique maps, the rest are either remakes or rip offs. Even halo 4 had much more creativity. The same can be said about the bonus content, they keep giving us stupid weekend events instead of giving us action shack, or griffball, or infection. This weekend they gave us slayer, -Yoink- we already have slayer, why are they giving us a weekend special of a mode we already have? They also give us free stupid emblems that no one gives a -Yoink- about and stupid weapons skins. All the cool stuff such as armor and new weapons like the h2 BR are locked behind those -Yoinking!- reqs. -Yoink- they can’t even make proper breakout maps, I honestly had more fun playing the maps from the community than the maps from 343. I am also very suprised to see that the majority of people actually like warzone. I don’t like warzone, it is a game mode that encourages players to camp the whole game in one of the 3 bases. All you have to do is to last shot all the bosses to win, which requires no skill and the reqs make the game even more unbalanced. warzone assault is an abomination with broken spawns, unbalanced map design and an overall failed attempt to recreate rush from battlefield. I think warzone needs to be rebuilt from scratch and thats not gonna happen in h5. And this req system needs to go away.
I read it
but I do not share the same opinion
these are more than 2 subjects
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yes, the half of the arena maps are rip offs, but the other half are original maps - The Warzone Assault maps are versions of the Warzone maps, what’s wrong with that? - the BTB are Forge remakes, they never said they weren’t - More original maps are coming in the next updates
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Ball gamemodes are coming this update! - They are working on Infection! - Why they are giving us an un-ranked slayer playlist? Because the community wanted that! - The req are there so you have a reward for playing
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You can’t kill the boss if you camp in the base - You won’t win more games by camping instead of fighting - The reqs are not unbalanced, you can easily win with your loadout weapons - Assault is not unbalanced, it’s just a A-symmetrical version of Warzone
I agree that many of the arena maps are bland due to the excessive use of the textureless forge materials, but that is not to say they are bad maps. In fact I enjoy many of them quite a bit. However, I would like larger/more open BTB maps where larger vehicles (such as scorpions, wraiths, mantises, banshees) make more sense. Something reminiscent of the classic blood gulch map would be amazing.
I do not agree with your opinions concerning warzone and warzone assault at all. First off, camping the bases does not in any way guarantee victory. In multiple matches, the enemy team managed to triple cap my team only to still lose in the end. Second, warzone is and never was meant to be balanced. The addition of the reqs allow each team to compete for an advantage over the other - that is what makes warzone entertaining (IMO).
> 2533274813192196;3:
> I agree that many of the arena maps are bland due to the excessive use of the textureless forge materials, but that is not to say they are bad maps. In fact I enjoy many of them quite a bit. However, I would like larger/more open BTB maps where larger vehicles (such as scorpions, wraiths, mantises, banshees) make more sense. Something reminiscent of the classic blood gulch map would be amazing.
> I do not agree with your opinions concerning warzone and warzone assault at all. First off, camping the bases does not in any way guarantee victory. In multiple matches, the enemy team managed to triple cap my team only to still lose in the end. Second, warzone is and never was meant to be balanced. The addition of the reqs allow each team to compete for an advantage over the other - that is what makes warzone entertaining (IMO).
I don’t think halo 5 maps are bad, they’re just bland and repetitive. It’s not just a matter of textures and blocks, most of their maps rip each other off in terms of map structure. Eden is just a bigger version of empire with a few tweaks, regret is basically truth but with mud and a big thing in the middle. Overgrowth is also a retweaked version of plaza with grass everywhere. Urban is basically battle of noctus with more grass. I have to say, im not a big fan of blood gultch but I do agree that we need bigger BTB maps. So you think warzone doesn’t have to be balanced? Really? That is actually a very stupid statement. Every mode needs to be balanced and fair, otherwise, it will divide the community, which is already happening. Your point of view of the reqs is actually smart but ultimately, the reqs just give more power to the winning team, it just widens the gap between winners and losers and doesn’t ecourage the losing team to keep playing. BTB is balanced and actually much more fun than warzone because it requires skill and not reqs to win. No, camping doesn’t automatically result in victory, I never said that, but warzone still encourages us to camp in our bases. And the boss spawns are scripted and repetitive. In fact, the mode itself is so bad that big portions of the warzone maps are not even used, which is a shame considering how cool these maps are.
> 2535466274562033;2:
> I read it
> but I do not share the same opinion
> these are more than 2 subjects
>
>
>
> - yes, the half of the arena maps are rip offs, but the other half are original maps
> - The Warzone Assault maps are versions of the Warzone maps, what’s wrong with that?
> - the BTB are Forge remakes, they never said they weren’t
> - More original maps are coming in the next updates
>
> - Ball gamemodes are coming this update!
> - They are working on Infection!
> - Why they are giving us an un-ranked slayer playlist? Because the community wanted that!
> - The req are there so you have a reward for playing
>
> - You can’t kill the boss if you camp in the base
> - You won’t win more games by camping instead of fighting
> - The reqs are not unbalanced, you can easily win with your loadout weapons
> - Assault is not unbalanced, it’s just a A-symmetrical version of Warzone
Are you sure? I counted the maps and less than half of them are truly original. By the way breakout maps don’t count as being unique. Each halo game used to have their own iconic maps, halo 5 has… humm… empire?.. plaza?.. But lets be honest, none of these maps are mind blowing… What pisses me off about 343’s recycling of the warzone maps for assault is that these maps are not designed for this game type, they’re not. The spawns are broken, sometimes you spawn a mile away from the base you have to defend, other times you spawn one meter from it. Even the game mode is broken. in array, while we were defending the spire, the enemy team was capturing the -Yoinking!- armory. But how is that even possible if they didn’t take the spire yet?! See? This is the -Yoink- of 343. I would really appreciate if 343 would stop being lazy and build us unique maps made ONLY for assault. As for the BTB maps, they weren’t even made by 343 but by halo fans, this, again, shows you how -Yoinking!- lazy they are. Yes, very cool updates are coming and thats great, but all this stuff should have been in the game from the very beginning, older games like reach made it. So why not h5, which, by the way, had much more ressources. I’ll tell you why, because 343 knew the community would go away fast, thats why they kept half of the content away, to keep us playing… As for the weekend playlists, what were the other options we had? Cause last time I checked, the community can only choose between 3 bland gamemodes. What the community really wants is splitscreen, action shack, grifball, infection. Yes some of them are coming, but it’s too late. A reward for playing? Or more microtransaction money for them? There are many ways of rewarding us, h3 did it better, reach did it better, h4 did it better. Yes you may have more stuff, but all of this is locked behind a cash grab system. Yes you can easily kill a boss while camping, all you have to do is to last shot them cross map, I did it many, many, many times. I never said camping would guarantee victory, but warzone still encourages camping in the bases. We can easily win with normal weapons? Oh really? That never happened to me… Stupid statement… Warzone assault is a -Yoink- version of battlefield’s rush.
Concerning the Arena maps, they are supposed to be ripoffs. 343 clearly stated that they are remix maps and are designed based off of each other. This probably allows them to get more map to us faster if they have the general shape already. It adds a bit more variety to the maps because we feel the map is familiar but with a new “paint job” so to say. It’s kind of like cars. A company has multiple models of a car and the models from different years look slightly different but are still pretty much the same. And for the maps made only for Assault, that’s exactly what they did with Urban. they kept the same style as Noctus but instead of sectioning part of the map off like they did with the previous maps they changed it to be more infantry focused with more rocks as cover and other things like that. They are trying to improve things and answer the community. Plus, how can you complain about free content. We’ve gotten more content than any halo map pack before and we didn’t pay an extra cent for it and we are getting it monthly instead of after a few months.
Well, these “ripoffs” are intentional remixes and remakes… so…
I thought Overgrowth was bad, and then I was forced to play Riptide every other game over the weekend. It’s worse.
We we need a map voting system, or veto option.
> 2533274832697531;8:
> I thought Overgrowth was bad, and then I was forced to play Riptide every other game over the weekend. It’s worse.
>
> We we need a map voting system, or veto option.
yes, I agree, map voting is essential to matchmaking
> 2533274907934539;7:
> Well, these “ripoffs” are intentional remixes and remakes… so…
ok, so just because they are intentional it’s acceptable? The lack of splitscreen was also intentional but that doesn’t make it a good thing. If you’re gonna accept all the crap from 343 just because it’s “intentional” then you cannot call yourself a halo fan.
> 2533274865329359;6:
> Concerning the Arena maps, they are supposed to be ripoffs. 343 clearly stated that they are remix maps and are designed based off of each other. This probably allows them to get more map to us faster if they have the general shape already. It adds a bit more variety to the maps because we feel the map is familiar but with a new “paint job” so to say. It’s kind of like cars. A company has multiple models of a car and the models from different years look slightly different but are still pretty much the same. And for the maps made only for Assault, that’s exactly what they did with Urban. they kept the same style as Noctus but instead of sectioning part of the map off like they did with the previous maps they changed it to be more infantry focused with more rocks as cover and other things like that. They are trying to improve things and answer the community. Plus, how can you complain about free content. We’ve gotten more content than any halo map pack before and we didn’t pay an extra cent for it and we are getting it monthly instead of after a few months.
Like I said to the other guy with the guilty spark avatar, just because something is intentional or planned doesn’t make it right. Are these maps supposed to be ripoffs? absolutely, and that’s the problem. Like I said in the other comments, 343 map design is lazy and lacks creativity. Also, I prefer to wait longer and get unique maps rather than getting -Yoink- ripoffs fast. It adds variety? Are you serious? hahahahaha, wow this has to be one of the dumbest comments I’ve ever heard. So you think ripping off maps makes them more varied… this makes no sense… whatever… And please don’t compare halo maps to cars, that’s blasphemy. Are they trying to improve the game? Yea sure, they have no choice, the game was half empty when it came out. Are they listening to the community? In terms of map design, clearly not because people are getting tired of those ripoffs and want unique maps. Yes they are bringing torque but most of the map updates are bland. We have more content than ever before? Really? What about infection? What about multi team? What about action shack? Most of these updates were content that should have been in the game since launch. Forge should have been there from the beginning, BTB as well, grifball as well, assault as well. I don’t consider these updates to be legitimate since they should already be in the game. Yes they are free, so what? There’s no reason for them to cost money. Yes we have more maps than ever before but most of them are unispired. It’s not about quantity, it’s about quality. I would prefer 15 unique maps rather than 25 ripoffs.
You are sr rank 50. I understand why you are so frustrated. You haven’t played this game enough to have awesome reqs. So you are pissed because you get slaughtered every game. And you are the one who is camping in bases. Camping is not a good strategy for warzone and will make you loose. My tip for you is to find someone to play with and stop complaining because you are bad. Warzone assault only has bad spawns if you are on the bad team getting smacked. So get gud or get rekt.
> 2533274850361394;12:
> You are sr rank 50. I understand why you are so frustrated. You haven’t played this game enough to have awesome reqs. So you are pissed because you get slaughtered every game. And you are the one who is camping in bases. Camping is not a good strategy for warzone and will make you loose. My tip for you is to find someone to play with and stop complaining because you are bad. Warzone assault only has bad spawns if you are on the bad team getting smacked. So get gud or get rekt.
Your comment shows a complete lack of maturity, seriously, you sound like a 12 year old. I criticize the game so I’m bad… that’s ridiculous. Maybe you’re the one who should stop sucking 343’s -Yoink-. Your arguments are entirely based on assumptions. You don’t know what kind of player I am, if I’m good or not, my statistics don’t really describe me well. Am I camping in warzone? yes, sometimes, because that’s basically the best strategy and yes you can easily win by camping. All you need is 2 bases and that’s it. No matter if you’re winning or loosing, warzone assault is an unfinished, unpolished broken mess. As I said before, in array, the enemy team managed to capture the armory without even capturing the spire, which makes no sense. Have I played enough to get all the reqs? No, in fact no one has except those who pay real money. I’m not pissed because I get slaughtered in the game, which isn’t the case, I’m pissed because halo5 has a mediocre campaign, I’m pissed because halo5 has no splitscreen, I’m pissed because halo5 didn’t have forge, or BTB, or grifball, or infection at launch, I’m pissed because the maps are bland and uninspired, I’m pissed because warzone is an unbalanced game mode that gives the advantage to the winners while screwing the losers, I’m pissed because the req system is just a cash-grab system that encourages us to pay real money to hopefully get what we want, I’m pissed because I have a life and I don’t have time to waste on this stupid random card system. My tip for you is to grow up, base yourself on facts and not assumptions, and ultimately understand that the req system was not made for us but for the corporate to make more money.