People wouldn’t be on 343i case if they understood what was meant to be done for Halo’s Multiplayer. It’s simple: have a balance for ranked and social game gametypes. This was all that was needed to be added as long with a leveling system that promoted winning… hell, i’d take arena for all I care. Halo multiplayer has been around for several years, there’s no need for this crap to be happening. You guys didn’t want to put out a beta for whatever reason and look at the results; you’re taking out gametypes, you’re putting in gametypes… tweaking this and that I mean… c’mon. I didn’t pay money for an unfinished game. Maybe next time you’ll consider in having a beta before the game is released. Below is what Halo 4’s multiplayer should’ve been all along.
Ranked
{Traditional Halo settings)
Team Slayer/Big Team slayer
Team Objectives
Team Doubles
MLG
SWAT
Lone-Wolf
Social
(New Halo Settings)
Team Infinity Slayer/Big Team Infinity Slayer
Team Objective
Action Sack
Team Doubles
Regicide
Squad Slayer
To also add: you made 3 small forge maps… why aren’t any in MM? They could’ve been great additions to MM.
/opinion