I know that bloom and aa’s etc are meant to be in reach so removing them kind of messes the game up pretty bad and may seem worse but please keep them out of halo 4. The TU Beta playlist makes reach so much funner but doesn’t play that great. The maps in halo 4 need to be designed for no bloom and no aa’s for it to work. I’d rather have no aa’s altogether in halo 4 but it would be fine if you just had them in non competitive playlists. The 1 - 50 system was so addicting and made me play over 5k ranked matches of halo 3 and over 2k in halo 2. It would be awesome if you could bring it back and fix some of it’s flaws if necessary.
> I know that bloom and aa’s etc are meant to be in reach so removing them kind of messes the game up pretty bad and may seem worse but please keep them out of halo 4. The TU Beta playlist makes reach so much funner but doesn’t play that great. The maps in halo 4 need to be designed for no bloom and no aa’s for it to work. I’d rather have no aa’s altogether in halo 4 but it would be fine if you just had them in non competitive playlists. The 1 - 50 system was so addicting and made me play over 5k ranked matches of halo 3 and over 2k in halo 2. It would be awesome if you could bring it back and fix some of it’s flaws if necessary.
Couldn’t agree more. And for those 50s, perghaps they could have a percentage next to their name so that we know how good a 50 they are.
Can’t we have a dynamic ranking system that tells you how good they are at that time of playing rather than what they achieved like a year ago ( Yes Arena does that sort of but Arena fails and the ranking system doesn’t affect any other playlists.
Halo 2’s ELO 1-50 system was pure awesome.
Can’t see MS turning their back on Trueskill though, I’m not too bothered about Halo 3’s ranking system. Anything would be nice though.
There should be more ranked playlists then unranked though. That was a big flaw Reach had from the start.
I’m not a huge fan of the elo system in team games however I would take it over whatever the hell the arena was. The ranking system is one of the main reasons why not many people play reach imo so the 1 - 50 trueskill or the elo system is a must. I tried hard to enjoy reach but the arena was probably the main reason I just couldn’t play it even though I disliked bloom, aa’s etc.
> I’m not a huge fan of the elo system in team games however I would take it over whatever the hell the arena was. The ranking system is one of the main reasons why not many people play reach imo so the 1 - 50 trueskill or the elo system is a must. I tried hard to enjoy reach but the arena was probably the main reason I just couldn’t play it even though I disliked bloom, aa’s etc.
Agreed, 1-50 was a lot more satisfying, and not even having any choice of ranked playlists other than Team Arena, there is no point in playing for me, because winning for the sake of it doesn’t appeal.