343i Should Listen to This Guy!

343 could really learn a lot from Team Ninja director Yohei Shimbori. In a recent artial he had this to say,

“One of the things that I learned was the power of having a series behind you, and what it means to be part of a series. There are existing fans out there, and you have to think about the people who have supported the series for so long, and you want to make sure that the game that you make appeals to them first, and satisfies those fans first.”

I’ve seen so many interviews and talks from the creators of Halo 4 talking about how they want people to come into the series and be comfortable. They want people to pick up Halo easily and not have a hard time adjusting to the story of game play. And I think that’s all fine and dandy, but not when that kind of talk is always the first thing you talk about when someone interviews you about the game.

They should focus less on making the game accessible to new players and take a gosh darn hint from Team Ninja and Yohei Shimbori.

My 2 cents.

Edit: I’m not saying they should not put changes in the game. Just don’t simplify it for new players.

As a true Halo fan, I am satisfied and absolutely excited for this. More than I was for Halo 3 and Halo 2.

Yeah, it should appeal to the fans, but I feel that those who are unwilling to accept change and progress are not worth having on your side.

Why can’t they do both at the same time?

To be honest, its the beginning of a new trilogy.

To support a trilogy, you need more new people, you need it to be accessible. 343i needs to get their new trilogy and saga going, and alienating the rest of the gaming community becaus eyou decide to focus on vets isn’t a good way to do that. Fresh starts come with fresh populations.

And who says they can’t do both? 343i is making Halo 4 accessible, and more up-to-date, while offering many things that can satisfy vets too. Classic playlists, classic weapins and vehicles, returning characters, etc. There is enough for everyone here, it just seems like some people need to open their eyes a bit more. Realize that this is a new trilogy with a new focus, not exactly a direct continuation of Bungie’s Original Trilogy, especially since its not Bungie.

> Yeah, it should appeal to the fans, but I feel that those who are unwilling to accept change and progress are not worth having on your side.

^ This.

I don’t understand why so many longtime fans feel as if they’re entitled to a game that’s tailor-made for them–and I’ve been with Halo since the beginning. If I wanted to play something stagnant and unchanging, I’d play CoD.

That being said, I fail to see how 343i hasn’t met Bungie’s standards. It’s still very much Halo–but being the beginning of a new chapter in the franchise, it deserves its own voice and deserves a fresh perspective. I, for one, am very excited for all the fresh blood this game has the potential to rake in.

Change =/= bad.

> As a true Halo fan, I am satisfied and absolutely excited for this. More than I was for Halo 3 and Halo 2.
>
> Yeah, it should appeal to the fans, but I feel that those who are unwilling to accept change and progress are not worth having on your side.

Yeah well from all of the changes being made, i would say 343 is trying to drive away all of the old fans with these unnecessary changes, and bring in cod fans. As a smart forum ninja on bungie.net once said, “it is the game itself that makes it amazing, but the fans who support it.” 343 is driving all of the old fans away so they can attract new ones, and if all of the old fans leave, then halo just wont be the halo. I dont know if 343 even reads any of these threads but they should, because if they did, then they would remove at least half of the changes being made to the halo franchise. The changes i am referring to are the ones like weapon drops, and custom load-outs. If 343 would remove these 2 features, then this will make a lot of the old fans happy, and they could still attract new fans even without these 2 features.

> > As a true Halo fan, I am satisfied and absolutely excited for this. More than I was for Halo 3 and Halo 2.
> >
> > Yeah, it should appeal to the fans, but I feel that those who are unwilling to accept change and progress are not worth having on your side.
>
> Yeah well from all of the changes being made, i would say 343 is trying to drive away all of the old fans with these unnecessary changes, and bring in cod fans. As a smart forum ninja on bungie.net once said, “it is the game itself that makes it amazing, but the fans who support it.” 343 is driving all of the old fans away so they can attract new ones, and if all of the old fans leave, then halo just wont be the halo. I dont know if 343 even reads any of these threads but they should, because if they did, then they would remove at least half of the changes being made to the halo franchise. The changes i am referring to are the ones like weapon drops, and custom load-outs. If 343 would remove these 2 features, then this will make a lot of the old fans happy, and they could still attract new fans even without these 2 features.

They would never try to drive away old fans, as it isn’t a good business move or a good move from a creative standpoint. Halo does need to bring in a new fanbase, as those that started with Halo 1 are adults now, and many of those that started with Halo 3 have moved on to the next big thing, which is at this point Call of Duty. You might disagree with 343’s changes to the game, but they value Halo’s old fans just as much, if not more, than any incoming ones.

343 is not trying to drive away their core fanbase. Theyre trying to give their core fanbase the halo they always wanted plus more, at least the way it looks.

just because halo 4 isnt an exact clone of halo 3 doesnt mean theyre catering to the casuals, disrespectiving halo vets, etc. etc.

change isnt always bad and if halo 4 was the first halo to ever come out im pretty sure everyone would like it just as much if not more than halo: ce.

halo 4 will be competitive and good players will always get the kills they deserve. you might not be able to succeed in this game using the same tactics as other halos but that doesnt mean its any less skilled based.

> As a true Halo fan,

We’re all true Halo fans.

> 343 could really learn a lot from Team Ninja director Yohei Shimbori. In a recent artial he had this to say,
>
> “One of the things that I learned was the power of having a series behind you, and what it means to be part of a series. There are existing fans out there, and you have to think about the people who have supported the series for so long, and you want to make sure that the game that you make appeals to them first, and satisfies those fans first.”
>
> I’ve seen so many interviews and talks from the creators of Halo 4 talking about how they want people to come into the series and be comfortable. They want people to pick up Halo easily and not have a hard time adjusting to the story of game play. And I think that’s all fine and dandy, but not when that kind of talk is always the first thing you talk about when someone interviews you about the game.
>
> They should focus less on making the game accessible to new players and take a gosh darn hint from Team Ninja and Yohei Shimbori.
>
> My 2 cents.

What would satisfy you and please dont say another Halo CE, 2, or 3. Ive been a fan from the beginning and have never been more excted for a Halo game or any game. How are you not satisfied simply by the fact that Chief’s returning? They could have just completly skipped Chief and Cortana and made a squad of Spartan IV’s fighting the same old covies pretty much pulling a Reach all over again. While Im sure your concern mostly pertains to War Games I still dont see how your disastified they’ve improved on the things wrong with reach and brought new weapons. If your a purest youll most likely have some sort of classic playlist, and theres always custom games probably with more options I really dont see what there is to complain about.

Just because a person’s on the forums doesn’t mean he is a true Halo fan.

> As a true Halo fan, I am satisfied and absolutely excited for this. More than I was for Halo 3 and Halo 2.
>
> Yeah, it should appeal to the fans, but I feel that those who are unwilling to accept change and progress are not worth having on your side.

> Yeah well from all of the changes being made, i would say 343 is trying to drive away all of the old fans with these unnecessary changes, and bring in cod fans. As a smart forum ninja on bungie.net once said, “it is the game itself that makes it amazing, but the fans who support it.” 343 is driving all of the old fans away so they can attract new ones, and if all of the old fans leave, then halo just wont be the halo. I dont know if 343 even reads any of these threads but they should, because if they did, then they would remove at least half of the changes being made to the halo franchise. The changes i am referring to are the ones like weapon drops, and custom load-outs. If 343 would remove these 2 features, then this will make a lot of the old fans happy, and they could still attract new fans even without these 2 features.

Please do not speak as though you’re the sole voice of “old fans,” because you’re not. I know plenty of old fans who are just as excited for Halo 4 as I am. You also shouldn’t speak as though you know exactly what 343i is thinking. To claim that they’re “trying to drive away old fans” is a terribly misguided argument. That’s just not how business works.

343i has made their decisions because they’ve been listening to their fanbase. Every Halo game ever made has been the result of such input. But you cannot–I repeat–CANNOT expect every change to align with your needs alone.

Seriously, a little optimism around here wouldn’t hurt. -_-

> 343 could really learn a lot from Team Ninja director Yohei Shimbori. In a recent artial he had this to say,
>
> “One of the things that I learned was the power of having a series behind you, and what it means to be part of a series. There are existing fans out there, and you have to think about the people who have supported the series for so long, and you want to make sure that the game that you make appeals to them first, and satisfies those fans first.”
>
> I’ve seen so many interviews and talks from the creators of Halo 4 talking about how they want people to come into the series and be comfortable. They want people to pick up Halo easily and not have a hard time adjusting to the story of game play. And I think that’s all fine and dandy, but not when that kind of talk is always the first thing you talk about when someone interviews you about the game.
>
> They should focus less on making the game accessible to new players and take a gosh darn hint from Team Ninja and Yohei Shimbori.
>
> My 2 cents.

I wouldnt take that statement so well.Since Itagaki left their games havent done so well.Metroid Other M and Ninja Gaiden 3 were ill recieved.DoA5 is doing good and NG3 Razor Edge shouldve been NG3 in the first place.

> > Yeah well from all of the changes being made, i would say 343 is trying to drive away all of the old fans with these unnecessary changes, and bring in cod fans. As a smart forum ninja on bungie.net once said, “it is the game itself that makes it amazing, but the fans who support it.” 343 is driving all of the old fans away so they can attract new ones, and if all of the old fans leave, then halo just wont be the halo. I dont know if 343 even reads any of these threads but they should, because if they did, then they would remove at least half of the changes being made to the halo franchise. The changes i am referring to are the ones like weapon drops, and custom load-outs. If 343 would remove these 2 features, then this will make a lot of the old fans happy, and they could still attract new fans even without these 2 features.
>
> Please do not speak as though you’re the sole voice of “old fans,” because you’re not.

> > 343 could really learn a lot from Team Ninja director Yohei Shimbori. In a recent artial he had this to say,
> >
> > “One of the things that I learned was the power of having a series behind you, and what it means to be part of a series. There are existing fans out there, and you have to think about the people who have supported the series for so long, and you want to make sure that the game that you make appeals to them first, and satisfies those fans first.”
> >
> > I’ve seen so many interviews and talks from the creators of Halo 4 talking about how they want people to come into the series and be comfortable. They want people to pick up Halo easily and not have a hard time adjusting to the story of game play. And I think that’s all fine and dandy, but not when that kind of talk is always the first thing you talk about when someone interviews you about the game.
> >
> > They should focus less on making the game accessible to new players and take a gosh darn hint from Team Ninja and Yohei Shimbori.
> >
> > My 2 cents.
>
> I wouldnt take that statement so well.Seince Itagali left their games havent done so well.Metroid Other M and Ninja Gaiden 3 were ill recieved.DoA5 is doing good and NG3 Razor Edge shouldve been NG3 in the first place.

Ninja Gaiden 3 is seriously a raping of the hardcore history of that franchise. Ninja Gaiden Black is still one of the most challenging skill intensive action games of all time. NG3 is seriously like Final Fantasy mixed with Ninja Gaiden to form some abomination lol.

> As a true Halo fan, I am satisfied and absolutely excited for this. More than I was for Halo 3 and Halo 2.
>
> Yeah, it should appeal to the fans, but I feel that those who are unwilling to accept change and progress are not worth having on your side.

I’m a true Halo fan also. I’m very excited for Halo 4. Maybe not as excited as I was for Halo 3, because it was the first Halo for the 360 but very excited nonetheless, but not all change is for the better.

Back in the day when we started getting more games in 3D from ps1 and N64, it was almost like a rule that all games had to be made in 3D at one point. A lot of great 2D games suffered from the transition just for the sake of change.

Even great survival horror games of our past are few and far between now because they are being turned into more of a fast paced generic action game to cater to the mainstream CoD audience.

Games like Mass Effect 1 (imo was the best) the RPG elements are being dumbed down, simplified, and becoming more of an action game as the series progressed. Where I think they should of expanded on those RPG elements.

Now I’m not saying Halo doesn’t need to change at all. I think they are making a lot of nice changes, but some changes are highly questionable to me. Not being able to drop the flag in CTF is a serious head scratcher for me. Peoples argument is it promotes teamwork. I don’t see it. To me being able to drop the flag adds more strategy and teamwork, and i’m not talking about flag juggling. I think Halo for consoles always had the best CTF for a FPS, but not being able to drop the flag might make it feel like a generic CoD CTF

If they don’t have a solid trueskill ranking system, and it just feels like playing socials with noobs and pros in the same matches its really going to bother a lot of competitive players.

I’m also not sure about having overshields from ordinance drops. I liked having it spawn on the map and have everybody fight over them. Now it seems like its just get 5 kills get a overshield, 5 more kills get a overshield.

I’m looking forward to a lot of the changes, but I’m also concerned about a few of them also. Regardless of the changes I know Halo 4 will still be an amazing game.

Also the Die Hard Halo fans that supported Halo CE and are the reason why Halo is as big as it is today should not just be kicked to the dirt and say they’re not worth having at your side, because without them we probably wouldn’t even have Xbox 360 or anymore Halo’s past Halo 2

> > > 343 could really learn a lot from Team Ninja director Yohei Shimbori. In a recent artial he had this to say,
> > >
> > > “One of the things that I learned was the power of having a series behind you, and what it means to be part of a series. There are existing fans out there, and you have to think about the people who have supported the series for so long, and you want to make sure that the game that you make appeals to them first, and satisfies those fans first.”
> > >
> > > I’ve seen so many interviews and talks from the creators of Halo 4 talking about how they want people to come into the series and be comfortable. They want people to pick up Halo easily and not have a hard time adjusting to the story of game play. And I think that’s all fine and dandy, but not when that kind of talk is always the first thing you talk about when someone interviews you about the game.
> > >
> > > They should focus less on making the game accessible to new players and take a gosh darn hint from Team Ninja and Yohei Shimbori.
> > >
> > > My 2 cents.
> >
> > I wouldnt take that statement so well.Since Itagaki left their games havent done so well.Metroid Other M and Ninja Gaiden 3 were ill recieved.DoA5 is doing good and NG3 Razor Edge shouldve been NG3 in the first place.
>
> Ninja Gaiden 3 is seriously a raping of the hardcore history of that franchise. Ninja Gaiden Black is still one of the most challenging skill intensive action games of all time. NG3 is seriously like Final Fantasy mixed with Ninja Gaiden to form some abomination lol.

I thought the game was straight but man was it butchered.It was even westernized lol.Thats why Im not taking the quote seriously.However for the Wii U version they are doing what shouldve been done in the first place.But will it actually be good remains to be seen.

> Also the Die Hard Halo fans that supported Halo CE and are the reason why Halo is as big as it is today should not just be kicked to the dirt and say they’re not worth having at your side, because without them we probably wouldn’t even have Xbox 360 or anymore Halo’s past Halo 2

We’re not saying that they should be kicked to the dirt. We’re saying that those who refuse to give Halo 4 even the slightest chance, the slightest benefit of the doubt, are not worth arguing with. You can be skeptical about the changes, even dislike them, all you want–but unless you can convey your thoughts in an intelligent and moderately unbiased fashion, then we’ll talk. This goes for everyone–not just old fans or Halo fans, but fans of gaming in general. Just because one person doesn’t like or benefit from something doesn’t mean others won’t.

Master Chief.

Core Halo game play still very intact.

I dont see the problem here.