First,i like it, is a good addition to HALO 4 in my opinion.
But, i have seen a lot of people complaining about it.
I think it need some changes, and it would please us all.
For example:
> Each player can only call ONE Ordance per match.
> And after some minutes of game, that would make people fight for the power weapons available in the map.
> Extend the minimum points to get it.
And for those who dont like it at all, just make a classic playlist.
Ideas are welcome, and please we dont need Veterans rage and neither Noobs Rage
I have been on many threads about this during the last few days. I came up with this ideas:
EARNING ORDINACNE
Make gaining ordinance based on kills, spree and multikill medals, and maybe increase the amount of kills to 6. I also already know that the amount required to earn ordinance is increased by each successful one. Doing it like this means that even if dying does not cost it to go, those who do constantly and cannot get kills half of the time will probably only get one ordinance.
CONTENT IN ORDINANCE.
First ordinance can be a combination of ammo refill for loadout weapon, melee weapon and grenades, or just limit it to grenades and a loadout weapon.
The second ordinance can contain two power weapons. A combination of gravity hammers, swords, shotguns, needlers, and sticky detonators, but i feel like the melee weapons and shotguns should be the only choice because they are limited by range, while needlers are strong and the sticky detonator almost guarantees a kill if someone gets in its range.
The third ordinance and any after that can contain 2 heavy weapons, and a power up
BALANCE.
Limit weapons in ordinances to those that are not on the map.
The third ordinance would contain heavy weapons and a power up because the highest scoring players on the losing team could change the tide of battle while the highest scoring players on the winning team can strive to maintain victory.