343i nailed it with magnum

Over the years we have had over powered magnums and seriously under powered magnums, but i have to say the Halo 5 standard magnum is such a perfect balance. What are your thoughts on Halo 5 magnum?

I sometimes feel like the range is a little high, but I like how it can be used very effectively in the right hands.

I like it, it’s way better than the Halo 3 magnum but not too OP like the CE one. The req variants are really nice too IMO, that gunfighter magnum gives me a Halo 2 vibe.

In the right hands it can be pretty deadly, unfortunately for me my hands aren’t those “right hands” and I continue to be mediocre with it heh. I do like how it can give you a fighting chance if you handle it properly though - you’re not entirely helpless and all that.

Tactical Magnum is the best

> 2533274796088113;3:
> I like it, it’s way better than the Halo 3 magnum but not too OP like the CE one. The req variants are really nice too IMO, that gunfighter magnum gives me a Halo 2 vibe.

Gunfighter is a wicked secondary

> 2533274919223668;5:
> Tactical Magnum is the best

Ya it’s pretty sweet.

> 2533274885638438;2:
> I sometimes feel like the range is a little high, but I like how it can be used very effectively in the right hands.

But it’s countered by the weird scope.

> 2535410648744984;8:
> > 2533274885638438;2:
> > I sometimes feel like the range is a little high, but I like how it can be used very effectively in the right hands.
>
> But it’s countered by the weird scope.

agreed

> 2533274875328566;1:
> Over the years we have had over powered magnums and seriously under powered magnums, but i have to say the Halo 5 standard magnum is such a perfect balance. What are your thoughts on Halo 5 magnum?

Agreed, but the scope could be a little better. It’s pretty good though.

The only good magnum was the CE magnum as it’s the only magnum built to be a FITTING starting utility weapon. Saying it’s op means you really don’t understand it’s function and you’d be lieing to yourself. Every magnum from h2-h4 was trash.

The h5 magnum meets it halfway but still doesn’t fit as a good starting utility weapon. It gives no individual empowerment to those who master it as everything else is an automatic upgrade to it. It doesn’t do enough damage for it being a hard to use weapon but it seems perfectly ok for the AR, an easy to use weapon doing more damage. That’s backwards weapon balancing right there. Make the magnum a 4sk, and then it’d fit the utility role far better. The point of this is to let those who truly master it be able to stick to it vs every situation, while letting those who can’t use the upgrades IE. map pickups to help combat it. That’s what made the CE magnum so good as very few if any could consistently perfect you and only those who really mastered it was rewarded with killing people faster than those who couldn’t.

I think the weapon balance over all is probably the best aspect of H5. the magnum range does seem a bit to far but it’s not game breaking far or anything.

When did halo have overpowered magnums? CE?

The only good magnums throughout the halo games were from CE, ODST and Halo 5. The other ones suck

> 2533274923562209;11:
> The only good magnum was the CE magnum as it’s the only magnum built to be a FITTING starting utility weapon. Saying it’s op means you really don’t understand it’s function and you’d be lieing to yourself. Every magnum from h2-h4 was trash.
>
> The h5 magnum meets it halfway but still doesn’t fit as a good starting utility weapon. It gives no individual empowerment to those who master it as everything else is an automatic upgrade to it. It doesn’t do enough damage for it being a hard to use weapon but it seems perfectly ok for the AR, an easy to use weapon doing more damage. That’s backwards weapon balancing right there. Make the magnum a 4sk, and then it’d fit the utility role far better. The point of this is to let those who truly master it be able to stick to it vs every situation, while letting those who can’t use the upgrades IE. map pickups to help combat it. That’s what made the CE magnum so good as very few if any could consistently perfect you and only those who really mastered it was rewarded with killing people faster than those who couldn’t.

I don’t think any gun should be a utility gun (in your sense). It negates the use of other guns, making it a one-gun game. The CE pistol was OP because it was by far the best weapon (besides rockets and sniper) and was good in almost all situations. That causes less variety and the game becomes stale quicker. I believe the halo 5 magnum is how your starting weapon always should’ve been: good and able to hold its own against other weapons, but other weapons are slightly better.

I prefer the Reach Magnum, because as others have said, H5’s has a bit too much range and that has repercussions on TTK when you have basically a pocket DMR at all times.

I like the Reach Magnum’s ability to rapid fire at close range with a larger sacrifice of accuracy, made it stand out from other precision weapons.

> 2535455681930574;15:
> > 2533274923562209;11:
> > The only good magnum was the CE magnum as it’s the only magnum built to be a FITTING starting utility weapon. Saying it’s op means you really don’t understand it’s function and you’d be lieing to yourself. Every magnum from h2-h4 was trash.
> >
> > The h5 magnum meets it halfway but still doesn’t fit as a good starting utility weapon. It gives no individual empowerment to those who master it as everything else is an automatic upgrade to it. It doesn’t do enough damage for it being a hard to use weapon but it seems perfectly ok for the AR, an easy to use weapon doing more damage. That’s backwards weapon balancing right there. Make the magnum a 4sk, and then it’d fit the utility role far better. The point of this is to let those who truly master it be able to stick to it vs every situation, while letting those who can’t use the upgrades IE. map pickups to help combat it. That’s what made the CE magnum so good as very few if any could consistently perfect you and only those who really mastered it was rewarded with killing people faster than those who couldn’t.
>
> I don’t think any gun should be a utility gun (in your sense). It negates the use of other guns, making it a one-gun game. The CE pistol was OP because it was by far the best weapon (besides rockets and sniper) and was good in almost all situations. That causes less variety and the game becomes stale quicker. I believe the halo 5 magnum is how your starting weapon always should’ve been: good and able to hold its own against other weapons, but other weapons are slightly better.

The CE magnum was only good for those who could use it. There’s the false assumption that anyone can use it and succeed when you didn’t even see pros constantly perfecting people. That’s the point of making it a hard to use weapon, so that it doesn’t dominate a game but also rewards those who are able to master it. CE was a niche weapon game, it didn’t jack weapon variety as each filled a specific role. The AR was a good CQC weapon followed with a melee, The plasma rifle would stun you, the sniper had that long range capability. Halo now has a very redundant weapon sandbox where there’s 5 guns that do the exact same thing and nothing else. Why have a carbine? Dmr? And br when they fill the exact same role? Variety isn’t always good when the addition adds nothing new. It’s been an issue with halo for years (even during bungies time).

the h5 magnum truly isn’t fit for all situations if there’s obvious upgrades to it. It fails to be a utility weapon if that’s the case and we may as well go back to BRs dominating the game as at least they filled the role better than the h5 'magnum did. The only issue with the BRs was it wasn’t hard to use, but that is the only weak link I had with it being a utility weapon, other than that it did everything else better than the h5 magnum.

“the h5 magnum truly isn’t fit for all situations if there’s obvious upgrades to it.”

Isn’t that the point of a sidearm though? That there’s better weapons to use, and the one you start with is just temporary?

> 2533274850869596;18:
> *“the h5 magnum truly isn’t fit for all situations if there’s obvious upgrades to it.”*Isn’t that the point of a sidearm though? That there’s better weapons to use, and the one you start with is just temporary?

If the magnums intent is to be a “utility weapon” then no. It being a sidearm means nothing. You’re missing my point completely. For those who master it, it’s something they can stick with as they can handle it being hard to use, and with it being hard to use it should reward those who can do it with the damage to outdo other weapons that are easier to use. For those who can’t master it, that’s where on map pickups come in mind. See my point now? Take h2 for example. How often did you drop your Br(prolly bad example cuz h2s wasn’t hard, lets say h3s br instead) I’ll bet you didn’t majority of the time. Why? Cuz it was viable in every situation except vs power weapons (which should be a given). But some used the carbine or duel wielded weapons, or they used the popcorn machine that was the AR.

> 2533274923562209;19:
> > 2533274850869596;18:
> > *“the h5 magnum truly isn’t fit for all situations if there’s obvious upgrades to it.”*Isn’t that the point of a sidearm though? That there’s better weapons to use, and the one you start with is just temporary?
>
> If the magnums intent is to be a “utility weapon” then no. It being a sidearm means nothing. You’re missing my point completely. For those who master it, it’s something they can stick with as they can handle it being hard to use, and with it being hard to use it should reward those who can do it with the damage to outdo other weapons that are easier to use. For those who can’t master it, that’s where on map pickups come in mind. See my point now? Take h2 for example. How often did you drop your Br(prolly bad example cuz h2s wasn’t hard, lets say h3s br instead) I’ll bet you didn’t majority of the time. Why? Cuz it was viable in every situation except vs power weapons (which should be a given). But some used the carbine or duel wielded weapons, or they used the popcorn machine that was the AR.

There’s nothing wrong with a “utility weapon”, the problem with the CE Magnum is that a ridiculous glitch causes it to pretty much insta-kill you with enough luck + skill, regardless of what the opponent is carrying. That’s just insane, especially when the gun in question is a damn sidearm.