343i must've loved Halo 5 more than Infinite

well that goes for infinite too except infinite made way bigger mistakes.

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Admittedly, much of the negativity is just toxic, I won’t dispute that. However, there is plenty that is 100% valid, and without that feedback, negative in its nature aside, and without discussion amongst the fans (and hoping 343 has the humility to sort through and properly assess), then nothing would ever truly have a chance at being better. As a consumer, who has invested in more than just the Halo games for 20 years, but many different mediums involving the series, and as a fan, who expects a certain level of transparency and fairness, it’s not unreasonable to voice concerns over the games rollout, it’s current state and its lack of attention to what are amounting to very serious issues (if they want this game to actually and truly last, rather than hobble on).

343 has not been transparent, and at times they have outright been dishonest (stating things and then outright taking them back last minute is not appropriate). Yes plans change, but their execution on too many important things has been lackluster. I’ll further admit, I don’t know who is actually to blame, people are losing it on 343, but is it safe to assume MS is some silent partner in all of this? I think at least some of the blame, maybe a heck of a lot could fairly be levied at them for not giving 343 the staffing and support needed to properly deliver their flagship game series. I think greed, on a lot of power players parts, is a fair reason we are in the situation we find ourselves.

I am mostly just sad, because this game, and I’ve said this before and will probably say it more, but this game absolutely has the potential to be just astoundingly great. Add in the features people expect, fix the online issues to an acceptable level, provide proper content updates for maps, events, etc. Expand on the campaign in an earnest way. Nail the launch and execution of this rumored BR mode. Maybe down the road throw in a developer created PVE mode using the sandbox already in place (I’m sorry but relying or expecting people to use forge to do any legitimate work the developer should be doing, is lazy and frustrating). Do those things and they can restore the faith in the fan base by doing what is right by the fan base, and STILL do what’s right for them as a business…it is absolutely possible. But they have their heads in the sand, or at least it appears that way (it’s either that or apathy), and I don’t want to presume the latter. For a company to make something that has the potential to be one of the best current MP games out there, I can’t imagine apathy was in the mix. It’s obvious passion and care we’re put into this, but somewhere at some point, someone (or multiple someone’s) started making bad calls and it wasn’t ever offset.

Certainly, no disagreement there.

Quite literally same here, yeah.

They really can’t be with how we treat them every single time.

100%. They’re the publisher, after all. They have had many demands. Some, fairly unreasonable. I imagine most project-shifts have been their call, not 343i’s.

100%. I can’t get too political in this forum sadly, but there are many socioeconomic reasons the state of gaming is what it is today, and absolutely none of them are good.

100% agreed.

Fully disagreed. When they unveiled the winter update, that new lead of live service gave off a very distinct, ā€œBoss that’s hard to work for but has an extremely clear directionā€ feeling. I have confidence in their new direction - and it is a new direction. This last year hasn’t been a boon, it’s been coasting and catch-up with unreasonable publisher demands. Now the publisher’s saying ā€œhey wait what’s wrong how did you mess this upā€ without realizing they were largely at fault.

343i is not blameless. However, how they and MS have handled staffing, contractors, etc., has been abysmal.

It is very cleat to me that there exists a lot of love for Halo: Infinite in its team. But love does not make things just happen, you know? It takes work. And they’re… Only going to start being on schedule by like. November, at the earliest. March at the latest.

People wanna’ say it’s Bonnie Ross’ fault, but, she was 100% involved in making the plans that lead to the update coming in two weeks + the Season 3 in march. Which was horrible then that she was there but is suddenly far more acceptable?

Halo fans wack.

Definitely one of the single worst fanbases I have ever dealt with. This franchise deserves a better, sharper fanbase, but this is the one we’ve got - temperamental with very little object permanence. Not you, you’re fine. Individuals in the fandom are fine.

But the fanbase at large?

I’d have folded long before Bonnie did.

The schedule this person in talking about is the monthly updates they released that was presumably drip feeding readied content. So yes, it was on a schedule.

It’s kinda like how Infinite is both one if the greatest AND worst games I’ve played at the same time.

It took forever, yet was rushed. It’s so darn fun, except it’s also complete trash.

Infinite is such an enigma :rofl:

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Halo Infinite really is a Love Hate Relationship, same way how I feel when I play Destiny 2

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I am if you start it. I tried to setup a discord group but could not figure it out. If you start I will join. Still don’t know how you are going to get users do get on your server if there is no Custom Game Browser. To me it looks like you have to ask people to join your server, That’s a Hassle!

Peace! :fist_right: :fist_left:

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One of the major Screwups with Halo 5’s Launch was removing the 12 rank-based unlocks from the Beta, and only keeping the 3-4 Achievement unlocks.

Its also one of the few mistakes 343 made with Infinite: the Mark VII should not have been a shop-based core to any extent, rather its unlocks should have been entirely based around a pass automatically obtained through purchasing the campaign.