Note to Moderators/Monitors only: I am aware that “calling out people” is against the forum rules, so I will not name this staff member, just the department of 343i that needs to be improved. I am only critiquing this department of 343i for the sake of improving Halo 5: Guardians story. I am not doing this to be mean, or to offend the specific department, I have nothing against them and I am sure they are great people, I am simply saying this for constructive criticism and so that Halo 5 can be the best game it can be. I will now discuss why I feel the current lead writer (who I will not name) is not beneficial to Halo 5’s lore. If you feel this breaks the waypoint guidelines, then all the forums complaining about sprint (these people critique the multiplayer department), graphics (these people critique the graphics department), or anything else break the guidelines too. Just like them, I am complaining about a specific department in 343i that I want improved. I have the freedom to do so. If you lock my thread for complaining, then you should lock every other thread on this forum for complaining as well. Please do not single me out, it’s not good justice. Thank you, and please understand I mean no harm or offence to the lead writer department of 343i, and simply want to express my feelings so that 343i can improve Halo 5 constructively.
My actual Thread (Opening Post):
Hi 343i, and anyone reading.
I am sure that the current lead writer is a great guy, and I mean nothing personal against him. However, based on the work he has displayed to us this far in the Halo franchize, he is not a very good writer for Halo.
Halo has stood out as an FPS from other games that it competes with (such as Battlefield or Call of Duty) thanks to its of it’s great campaigns, and beautiful stories.
Now Call of Duty seems to be trying to step up it’s talent in the writing department, if Halo wishes to compete it needs to be able to tell the best story that it can possibly tell.
Halo 1-3 had beautiful stories both engaging, with compelling heroes and villains. In Halo 2 we got a closer look at the Covenant and could tell that they are not two demensonal villains, and seeing things through the Arbiter’s perspective we could understand their motives.
Halo 4 had an even better story (not written by 343i’s current lead writer, it was written by Chris Schlerf, the former lead writer). It featured all the elements of a good story. It had a good plot (the plot was engaging the lore was expanded), good characters (chief and cortana were developed even more), good emotion (the scenes with chief and cortana were very emotional), and a good moral (there was a deep lesson to be learned from the story, it delved into the concept of Man vs Machine, and what it means to be a human). Halo 4 had a fantastic story and in my personal opinion surpassed the stories of the previous Halo games. However the story in Halo 4’s campaign was written by Chris Schlerf, and he has left 343i unfortunately. Halo 5: Guardians will not have a writer who has proven himself worthy with the Halo series (unlike Chris Schlerf who has proven himself worthy) instead it will have a writer who has proven himself to be unworthy several times (Unfortunately the current and new lead writer department for Halo has proven to be unworthy several times).
One of the current lead writer’s errors was Spartan Ops. The characters Spartan Ops I feel were very generic, boring, and undeveloped. The cast of Team Majestic was not very well executed. In previous Halo games such as Halo ODST, Halo Reach had better characters (these two games were team centric stories). The overall plot of Spartan Ops was mediocre as well. Spartan Ops was also completely devoid of emotion as well as possessing a moral. Chris Schlerf’s Halo 4 campaign was superior in every way to the current lead writer’s spartan ops.
Another one of the current lead writer’s errors is Halo Escalation. The comic series started off by being written by Chris Schlerf, and it was quite good. After issue 6 or so, Schlerf stopped writing the mini series and left 343i. When 34i3’s new (now current) lead writer took over the quality dropped significantly. I could make a new forum about why the new lead writer department’s writing in Halo escalation is bad, but I would rather you read it for your self to find out why.
Chris Schlerf is a good writer for Halo, The current lead writer is a not so good writer for Halo. Chris is gone, and we are stuck with the current lead writer, we either need someone else or for the current lead writer department to drastically improve. 343i, please hear my plea, a brand new writer would give Halo 5 a better chance to have a good story than using the current lead writer (who has already proven himself to be a not so good writer for Halo two times now). Once again, I am sure that the current lead writer department is a great man (men?), and maybe even a decent comic book writer (seeing as it was his previous position), but he is not a good Halo writer, and he is not good for the franchise.
To end this off,
Halo stands out from most FPS games because it has such a fantastic story. Call of Duty, Battlefield, and many other FPS games have terrible stories and writing in comparison to Halo. However Call of Duty has recently been stepping it’s story department up by hiring famous writers like David S. Goyer to write for Black Ops 2. If Halo wishes to compete with Call of Duty, it needs to step it up in the writing department as well.
Solution:
I feel that perhaps if Joe Staten, who has been hired by Microsoft should take place as 343i’s lead writer, so he can give Halo 5: Guardians’ campaign a wonderful story. Joe Staten gave the original Halo Trilogy a fantastic story, and now that he is back with Microsoft, him transfering over to 343i would be easy. Another alternative, would be to get Chris Schlerf back as lead writer, as he gave Halo 4 a beautiful story full of emotion. A story so good, that articles were written about his work. Either way, 343i, please ensure that Halo 5: Guardians tells a fantastic story, with emotion, and a good moral at the end. Just like Halo 4 did.
Update:
In response to thoughts that it is too late to change things, such as…
"Its sad that you think that the story can be changed now, it shows that you have no idea how much time and effort are needed to change anything now."
I realize it is too late for Halo 5’s writing department to be changed, but if Halo 5’s story isn’t good, that will have been the third time the Lead Writer department has messed up. If Halo 5’s story is less than decent, Halo 6 needs a new lead writer.
I would have more faith in Halo 5 Guardians story if it was going to be written by the same guy who wrote Halo 4 (Chris Schlerf who did a fantastic job), but the current lead writing department isn’t doing such a great job so far.
Fortunately, Joseph Staten (Bungie’s lead writer during the Halo Trilogy I believe) has returned to Microsoft, so there is a CHANCE (not necessarily likely) that he could return to Halo and be Halo 6’s lead writer. This is the best case scenario.