> > Dear 343i,
> >
> > Could you please give due consideration to the majority of players who have, since launch day up until this very post, kept Infinity Slayer and BTIS at number one and two on the play lists rankings, <mark>by doing something very special for the small number of Halo 3 players that play Team Throwdown etc?</mark>
> >
> > Could you please determine whether or not it is financially viable to re-skin Halo 3 as you did with Halo CE Anniversary, and keep the Halo 3 severs up for a few years yet and, also reset everyones ranks on Halo 3 MM to zero? I know a lot of us Infinity fans will be happy to see that happen! Then,you, 343i, can continue to make the new version of Halo, the modern gaming era Halo,which is popular in terms of the sixteen play lists rankings. You are on the right track!
> >
> > However, it would also be good for the next Halo if you, on launch day,provide play lists and game modes to suite your new vision, as you have done with Halo 4 but,also play lists and game modes, for the smaller Halo 3 <mark>crowd that still exists.</mark> That way, they will not feel left out/behind, opining once again for a lost game; the Halo 5 forums could do without all the “Halo 3 blah blah blah”, post in and post out.
>
> That still exists? How do you know that the Halo 4 fan base, is indeed bigger than the Halo 1-3 fan base?
>
> Stop making assumptions and try to prove it with facts.
Not assumption, fact!
First, more people are playing Halo 4 MM than are playing Halo 3 MM.
Secondly, on launch day, and right up until this very post, the two most popular play lists, day in and day out, despite Halo 3 type plays lists being introduced and, despite CSR being introduced, was, is and will be Infinity Slayer and BTIS, the new version of Halo; not the old stale style Halo 3.
Thirdly, no matter how high Halo 4 population was at launch,or what it is now, the Infinity versions of the new Halo era are preferred over the Halo 3 era.
Fourthly, Halo Reach also has a higher MM population than Halo 3. Bungie made Halo Reach and introduced the DMR, AAs etc. Which is a new version (pre Halo 4) of Halo after Halo 3.
Fifthly, Halo Reach and Halo 4 represent the new versions of Halo. Bungie created the new version, Halo Reach. 343i expanded upon that new version with Halo 4.
Sixthly, the populations playing MM, of the new and near new versions of Halo, they being Halo Reach and Halo 4, outnumber those playing Halo 3 MM by a large number.
So, based on facts, not assumptions, by looking at the current playing MM populations of Halo Reach, a new version of Halo from Halo 3, those people prefer Halo Reach over Halo 3 (some might also prefer Halo Reach over Halo 4, to be fair but,either way,Halo 3 losses). And, those playing Halo 4 obviously prefer it over Halo Reach and most definitely Halo 3 (again, Halo 3 losses).
So, using the only valid data available, that is, daily playing populations of Halo 3, Halo Reach and Halo 4, the new versions of Halo that Bungie created and 343i has expanded upon, are more played than Halo 3.
Further, using the data of population numbers that play Halo 4 each day, it is clear the new Infinity style is preferred over Halo 3 style play…facts are facts.
But then again, Halo 3 players are unable to notice facts because they chant “Halo 3, Halo 3, Halo 3” in response to anything related to Halo 4.