I’m not here to talk good or bad about anything. Just the topic.
They should only give us a beta if they really cared about the player’s opinions and feedback. As I remember correctly Reach had a beta and was still terrible.
As much as I would like one, Reach had a beta was still terribly unbalanced.
> They should only give us a beta if they really cared about the player’s opinions and feedback. As I remember correctly Reach had a beta and was still terrible.
Halo 3 had a beta. Turned out pretty good.
Well unfortunately Halo 5 will be for the next generation Xbox, so we’ll at least have to wait until after that comes out. :]
Halo 3 had a beta and I think it was the best Halo game and my personal favorite game on the 360.
halo 4 is the beta for halo 5.
see what i did there
A beta will benefit any “multiplayer-focused” game (and SHOULD benefit any multiplayer-focused game), but it will do so only to the extent that the developers listen to the players during said beta. A multiplayer-focused game can have a beta and still fail to meet the desires/expectations of the players. On that same note, popular multiplayer-focused games without betas TEND to be… sub par. Kind of like Halo 4.
In the long run, to not have a beta for a game like Halo 4 was a very poor choice by 343 (I still wonder to this day how these people thought they could get away without a beta). While the game is not terrible and certainly fun at its core, a beta would have wiped out many of the bugs, glitches, and game-breaking imbalances that currently exist.
halo 2 had no beta and was amazing 
> halo 2 had no beta and was amazing 
they couldn’t do beta’s back then. xbox live couldnt support it and nobody had xbox live then. halo 2 was the reason xbox live blew up
> They should only give us a beta if they really cared about the player’s opinions and feedback. As I remember Reach had a beta and was still terrible.
As I remember correctly Halo Reach was balanced and fun. Competitive players hated it because there was no broken BR, and you had to actually learn how to use the DMR.
With all due respect i am not sure if halo2 online was great with no beta or if for back then we where so blown by its grandness that we payed no mind to the little things we do now days though i do remember glitching a map and running across nothingness. good times 
> halo 4 is the beta for halo 5.
>
>
> see what i did there
I see what you did there 
If it is on the next xbox I imagine there will be a beta, presuming they give the engine an appropriate and much needed overhaul and so on.
> Competitive players hated it because there was no broken BR, and <mark>you had to actually learn how to use the DMR.</mark>
lol, hardly.
Short range? Spam the trigger.
Mid range? Spam the trigger.
Long range? Crouch and spam the trigger a little less than usual.
Reach DMR = Mastered
On top of that you had the incredibly strong zoom and hitscan, making long range fights stupidly easy.
> They should only give us a beta if they really cared about the player’s opinions and feedback. As I remember correctly Reach had a beta and was still terrible.
And if reach didn’t have beta it would probably still have sucked or sucked even more, so theres nothing to lose.
We are playing the beta, hehe.
Even though Reach had a beta and was still bad, a lot of the problems in this game would’ve been solved with a public beta.
To be honest, betas these days are just glorified demos to sell us on a game. And even games with betas have terrible bugs at launch.
they had a private beta that got them loads of more info then a public beta would have.
> > They should only give us a beta if they really cared about the player’s opinions and feedback. As I remember correctly Reach had a beta and was still terrible.
>
> Halo 3 had a beta. Turned out pretty good.
Aside from the nerfed weapons that didn’t need nerfing. Oh, and no hitscan for some bizarre reason.
The community aren’t a good source of feedback. Have you seen the kind of people that post here? A private beta would be more useful, perhaps one that was given to a team made up of MLG professionals and 343i play testers.
> We are playing the beta, hehe.
>
> Even though Reach had a beta and was still bad, a lot of the problems in this game would’ve been solved with a public beta.
It really wouldn’t. People seem to think that public betas solve a lot of problems - they don’t. The developers would to sift through the piles and piles of posts screaming for x weapon to be nerfed because they got killed by it a couple of times during the match to get to the posts with ACTUAL feedback. Quite a few FPS games have public betas these days and the final release still has bugs.
As I’ve said before, a private beta tested by 343i’s own and MLG players would be an infinitely better solution.