Animated Objects…
- More Animated Items:
*Mechanical Objects
- Holograms of (UNSC SHIP, COVENANT ARTIFACTS, PLANETS, A.I. Interface, ETC…)
*Fans
*Flood Props
*Gears
*Conveyor Belt (Note: Its also in section below)
*Moving Mechanical Arms
*Drill Machines
*Prop Turrets
- And more
Lighting…
*Flares
*Glowsticks
*Alternative streetlights
*Neon signs/Lettering
Sounds…
*Grunt Noises
*Elite Noises
*Pounding Noises (Adjustable Pounding sound speed) (Note: This is what I would use for a Water Works maps)
*War Zone Noises
*Sounds of Death
*Scratching Noises
Ladders / Escalator / Conveyor…
- Useable Ladders (Note: Like in Halo 2 Water Works map)
- Useable Escalator & Conveyor Belts:
This you can walk on. (Note: With scripting on / off properties…)
Natural Objects…
- Forge Worlds / Canvases:
Desert Biome, Aquatic Biome, Alien/Covenant Biomes, Jungle Biome, City Biome, UNSC Ship, Covenant Ship, Flood Biome, On a Halo Ring Biome, and Cavern Biome
Idk if it possible but i love to see a map with in the back ground you see H4 Mammoth Vehicles driving by on a road or something…
- Non-Projected Land Pieces such as:
Desert, Grass lands, Snow Landscapes, Flood Landscaping, Covenant Landscapes and Alien World Landscaping.
- Tall Grass Patches:
Normal Grass and Glowing effect grasses for that alien world feel… (Note: Interact with wind if possible… This might fit under FX category)
- More Nature Items:
Bushes, Mushrooms, Different types of tree’s, Covenant world Plant Life, Ferns, Jungle Plants, Glowing Alien Plants, Flood Plant Life, Coral and Water Plant Life, and Logs and Large Hallow Tree Trunks to walk threw, And a few Giant Tree’s for maps based in tree’s like guardian from H3…
Place-able Objects…
-More Small Detailing Items:
Things like holograms, computer screens, animated signs, future traffic lights, flood ooze and tentacles, Small flood bubble sacks to place on walls and things…
- Debris:
UNSC and Covenant Vehciles / Ships, Wood, Trash, Stone, Etc… (Example: UNSC Destroyed Pelican, Destroyed Warthogs, Crashed Short or Longsword Ships…)
- More Destruct-able Items:
Things like wooden Pallets, Shield Window, Stalactites & Stalagmites, Ice Chunks, Maybe different types of walls and flooring too…
-Bridges:
Wooden Bridges, Glass Bridges, Shield Bridge, Stone, and Metal, old style rope / cable bridges too… (Note: Small to Large Bridges for Foot Combat or Vehicles…)
- Covenant Lore Items:
H3 Covenant Battery, Brand of Shame flag on poll, Covenant Barricade, Cov. Uplink Crate, Weapon Create (USEABLE), Covenant Weapon Holder H3, Cov. Comm. Antenna H3, and Cov. Antenna H2, Cov. Deploy-able Shield (Active & shoot-able like in H3)
- UNSC Items:
UNSC Barricade Small and Large, UNSC Security Wall, Spartan Shield Recharge Unit H1 (USEABLE), UNSC Weapon Rack (USEABLE), UNSC Comm. Antenna, A.I. Hologram Computer with Animated Hologram of an A.I. (Note: Like Cortana)
-Flood Placeable Items…
- Forerunner Placeable Items…
- Wooded Structure Pieces:
Walls / Flooring / Ceilings (polished wood - unpolished kinda like Matte / Metallic on metal… Also different types of wood Red colored wood, Light tones like Pine, Dark colored, Tans, and others…)
- Placeable Strutures:
Wall / Floor / Ceiling with nice Textures such as (Rust, Blood Stains Human, Blood Stains Covenant, Forerunner, Ancient Alien Hieroglyphics, Breakout Like Effect Looking Pieces, and Cracked…
- Placeable Textures Decals:
Texture Decals that can be placed to any flat surfaces like Decals such as: Rust, Cracks, Blood Stains Human, Bloods Stains Covenant, Etc…