Constructive criticisms. Do improve.
1: Colours.
It’s always been that the unsc prefer a dull pallet of maybe grey, green and brown. Now they’ve got blue glowey engines, their vi spartans are blue too. I’m not that opposed to the unsc dirrection, but the covenant colour scheme is a problem. The covenant used to be a whole range of purples. Now quite a bit of their stuff is dark blue, grey… and happens to glow bright green (a colour that never occurred on them in previous games outside of weapons fire) It would fit the covenant far more to give them pink,purple or blue glowing parts.
2: covenant species.
I can understand the armour changes. I also assume that the prologue sequence that uses these storm elites to resemble the standard covenant military to be an accident. but there are three huge problems
-The elites have pale skin. Like all of them became albino. They should be a darker colour. Or have variety.
- The grunts have the same skin type as the elites. Which feels even more wrong since they’ve been a blue in every game and had red bone/shell spike like things on their arms in the past two games.
- The jackals are much less avian and have much more fishlike heads. Again a huge error
3: the design changes to the Unsc make them look a lot less like the unsc and a lot more like sci fi armies from other games. new The glowey blue engines of the pseudo pelican pretty much enforce the stereotypical earth defense force look (yellow would fit the unsc better and would match the spartan shields. Green would indicate that a few scientists have grabbed a confident understanding of the technology)furthermore the warthog.
Minor notes
- blue prometheans should use blue weapons
- Spartan VI’s shouldn’t be called spartan’s due to how they die in piles and happen to be short. Some other ancient warrior name would do well.
- promethean technology is visualy very different from covenant tech and it doesn’t make that much sense since covenant tech is reverse engineered.
- Floating weapon parts would require more power. This would take power away from the weapon.
- Wraith,banshee,scorpion and warthog (and everything else previously in a halo game) appear to have regressed technology wise.
- the carbine’s blue trail makes it harder to tell apart from other weapons.
-Twice as much bloom as there should be (glow effect).