343 your bans are too much. Don't punish customers

As a paying customer since CE on the original Xbox that has spent $90 on the Halo 5 Digital Deluxe Edition, $59 on a Halo 5 Master Chief Controller, and countless more money going all the way back to CE that it leaves a sour taste to be banned from playing. Especially for what has been all day yesterday and still banned as of 5:00am CST right now. (At least I can still play Warzone). I don’t care how many matches were dropped or if I quit a match (which I did). I’m a paying customer. This is a video game. It’s not a professional tournament. I didn’t harm anybody. You can argue that I shouldn’t have quit. It doesn’t matter. Don’t punish your customers.

I’ll explain. Here is an example. If someone goes to McDonald’s and takes a little longer to order, McDonald’s doesn’t kick them out the restaurant and say you can’t come back for two days. No. McDonald’s appreciates each sale and respects the customer. (Ok maybe not the best company to use as an example. McDonald’s isn’t know for customer service in most locations.)

Am I leaing Halo? No.It has great gameplay. But it does make me second guess making extra purchases towards Halo. There is too much competition out there.

And also, no, I don’t get upset when teammates quit. I’ve won games where the majority of my team quit and the other team had a full roster. It’s a game. People have reasons for quitting.

ADDED/UPDATED:
I’m not trying to get people to take my side. There will be people that agree and disagree with me. Not trying to change that. All I’m doing is stating how as a paying customer how I feel about it. If 343 cares about that then maybe they will do something about it. If not well then hey it’s their business.

2ND UPDATE. NEW. 7PM. Tuesday.
This conversation got a lot of people to take interest and comment. Now I’m not reading all of these pages of comments. I went thru a few of them. It’ll be great that this is an issue that will be discussed. Maybe most don’t agree with me. If so then I guess 343 is on the right track with the bans. Maybe maybe enough agree with me that there is a better way to handle things than issuing bans.

BTW I just played a game of SWAT, and half of my team quit. Does it suck? Yeah. But I’m not going to get here on the forums and whine about it, and say they should be banned. Actually I say the people on my team that quit shouldn’t be banned. Nobody knows the circumstance of why they quit. They may have had legitimate reasons. Even if they didn’t I respect their rights as humans in a free country to do as they please. If they didn’t want to be on the team then I don’t want to force them. If they couldn’t be on the team then it’s ok.

ANOTHER UPDATE
I think rank shouldn’t be tied to team wins. It’s fine if team performance is used to match people up, but don’t base the gold/silver/etc rank based on team performance

Disagree… I am sick of the quitters. I rarely even bother with “team” games since the quitting has become so rampant. Gamers are the worse these days. I have been playing Halo since H2 on original Xbox and have never seen quitting get as bad as it seems to be now. I would rather have a lower population of gamers who stick it out and finish games over the wimps who quit out at the first sign of a loss or they didn’t get the map or game they wanted.

If you go to a McDonalds and insult another customer, you will surely get thrown out.
When you quit from a game, you insult me. I’m tired of getting 30 deaths 4v1 because my team quits. In that sense I do think the banhammer should be lowered so that I would not get banned because my teammates quit.

But you are harming others, you are quitting out of matches and leaving your team mates to pick up your slack. In Warzone it’s arguably not so bad as there is Join in Progress, but there is still a duration where you could have been in there helping. Whether you are a paying customer or not, you agree to abide by the rules of the game when you buy it and play it and part of the rules include not quitting, betraying, idling or you run the risk of being banned. You current record shows 17 DNF matches in the last week alone, that’s 17matches where you let your team mates down

Quitters are harming the customers more than 343 does with its banning system, the quitters are the problem not 343 (feels weird saying 343 are right for once).

> 2533274805980490;1:
> As a paying customer since CE on the original Xbox that has spent $90 on the Halo 5 Digital Deluxe Edition, $59 on a Halo 5 Master Chief Controller, and countless more money going all the way back to CE that it leaves a sour taste to be banned from playing. Especially for what has been all day yesterday and still banned as of 5:00am CST right now. (At least I can still play Warzone). I don’t care how many matches were dropped or if I quit a match (which I did). I’m a paying customer. This is a video game. It’s not a professional tournament. I didn’t harm anybody. You can argue that I shouldn’t have quit. It doesn’t matter. Don’t punish your customers.
>
> I’ll explain. Here is an example. If someone goes to McDonald’s and takes a little longer to order, McDonald’s doesn’t kick them out the restaurant and say you can’t come back for two days. No. McDonald’s appreciates each sale and respects the customer. (Ok maybe not the best company to use as an example. McDonald’s isn’t know for customer service in most locations.)
>
> Am I leaing Halo? No.It has great gameplay. But it does make me second guess making extra purchases towards Halo. There is too much competition out there.
>
> And also, no, I don’t get upset when teammates quit. I’ve won games where the majority of my team quit and the other team had a full roster. It’s a game. People have reasons for quitting.

Your McDonalds analogy is extremely inaccurate and irrelevant, a better analogy would be any team sport where you are sent of for breaking the rules of the game.
we all purchased the game (Europeans purchased it for more due to terrible conversion rates) so your arguement is pointless. You break the agreement on the playlist (Matvhmaking ban rules) you deserve to be punished for spoiling the experience for everyone else.

The only supporters you will get will be from fellow quitters. It’s a lost cause, just stop quitting,

> 2533274816788253;2:
> Disagree… I am sick of the quitters. I rarely even bother with “team” games since the quitting has become so rampant. Gamers are the worse these days. I have been playing Halo since H2 on original Xbox and have never seen quitting get as bad
>
>
> > 2533274917566811;6:
> > > 2533274805980490;1:
> > > As a paying customer since CE on the original Xbox that has spent $90 on the Halo 5 Digital Deluxe Edition, $59 on a Halo 5 Master Chief Controller, and countless more money going all the way back to CE that it leaves a sour taste to be banned from playing. Especially for what has been all day yesterday and still banned as of 5:00am CST right now. (At least I can still play Warzone). I don’t care how many matches were dropped or if I quit a match (which I did). I’m a paying customer. This is a video game. It’s not a professional tournament. I didn’t harm anybody. You can argue that I shouldn’t have quit. It doesn’t matter. Don’t punish your customers.
> > >
> > > I’ll explain. Here is an example. If someone goes to McDonald’s and takes a little longer to order, McDonald’s doesn’t kick them out the restaurant and say you can’t come back for two days. No. McDonald’s appreciates each sale and respects the customer. (Ok maybe not the best company to use as an example. McDonald’s isn’t know for customer service in most locations.)
> > >
> > > Am I leaing Halo? No.It has great gameplay. But it does make me second guess making extra purchases towards Halo. There is too much competition out there.
> > >
> > > And also, no, I don’t get upset when teammates quit. I’ve won games where the majority of my team quit and the other team had a full roster. It’s a game. People have reasons for quitting.
> >
> >
> > Your McDonalds analogy is extremely inaccurate and irrelevant, a better analogy would be any team sport where you are sent of for breaking the rules of the game.
> > we all purchased the game (Europeans purchased it for more due to terrible conversion rates) so your arguement is pointless. You break the agreement on the playlist (Matvhmaking ban rules) you deserve to be punished for spoiling the experience for everyone else.
> >
> > The only supporters you will get will be from fellow quitters. It’s a lost cause, just stop quitting,
>
>
>
> as it seems to be now. I would rather have a lower population of gamers who stick it out and finish games over the wimps who quit out at the first sign of a loss or they didn’t get the map or game they wanted.

I wasn’t trying to convince anyone to take my side. There will be people that side with me and people that don’t.

All I’m saying is that as a paying customer how I feel. 343 can do with that what they want. It’s their business.

I do find the banhammer isnt what i thought it was as i saw in videos before it;s release when several videos said that it resets daily so as to not be overkill which i was all excited for but now that i find out thats not true and there is no exact way to know whether or not you might get banned from a lag out or quit even though it may have been a week ago you were quitting alot, but than stopped, never quit once but still get banned and than its delayed rather than right away so it totally surprises you. it would be nice to know if something like that is about to happen. im not one that quits often but when i do, its for a legit reason. its usually when i get a really really bad team. i usually bite the bullet n deal with -Yoink- teammates but when i got 2 AFK players and a guy who was just running in and getting himself killed, i wasnt going to is there all match win i needed a win. so i quit, the next 2 or 3 match were all victories, i only quit 1 time that day. its dumb, you dont know when its going to happen. so i assume with a system of randomness i hope they at least have a cooldown period were if the person doesnt quit after so many games that it removes the tier levels of punishment. the punishment for the first offense is fine with me tho. 5 min no biggie. but i should expect tho that if i havent quit in a long time that they forgive and remove. because sometimes it does happen where im not going to sit through an entire game of noobs on my team and im expected to carry and they are just boosting afk or going 1 n 15 etc. if it ever gets that bad i really do think 1 quit a day shouldnt be that punishable.

But again im only bothered by the fact you have no idea when it will happen. so you can be a good player and lag out after several days of no quitting and get back on, play several games and than get a ban. its just too random. if there is a forgiveness over time like going a week without quitting it goes down a tier level im fine with it, and should come with a notice if you quit, next game will be banned because i totally didnt even know it worked like that. i thought at least quitting 1 time, which i dont always do, was okay because everyone gets ONE OF THOSE games that they should get a slide on. But im glad it is nothing like Bungie’s halo reach ban.that was the stupidest ban i ever saw in a videogame. no forgiveness, first strike is a week, 2nd was a month, 3rd was perma ban. when 343 took over they changed it to 1 day, 1 week, 1 month and than after that it was just a month again. no more perma bans. they had o unban alot of people. i was on my 2nd strike. 1st time was the game thought i was cheating because i played FFA and my friend i was splitscreening with sucked so i owned him badly. 2nd time i was having issues with connection. it would show up i was good connection, but when a game started, about half way in, the connection just dropped. i would test it again, play a custom game or two just to test, and than go into MP and it did it again. their detection was terrible and was punishing people for all sorts of inaccurate reasons because of the stability and algorithms. and im glad now we have video of this stuff so easy to use but the system here isnt ridiculous like reach were we didnt have it so people didnt believe us when there was something odd going on with the game. reach was too -Yoink!- with its punishments n population was affected by this, than 343 fixed it.

1 vs 4 - I would call it a challenge. Why so upset that you loose…?

Anyone want to guess how many DNF’s this guy has? I’m about to go check!

> 2533274800212919;8:
> I do find the banhammer isnt what i thought it was as i saw in videos before it;s release when several videos said that it resets daily so as to not be overkill which i was all excited for but now that i find out thats not true and there is no exact way to know whether or not you might get banned from a lag out or quit even though it may have been a week ago you were quitting alot, but than stopped, never quit once but still get banned and than its delayed rather than right away so it totally surprises you. it would be nice to know if something like that is about to happen. im not one that quits often but when i do, its for a legit reason. its usually when i get a really really bad team. i usually bite the bullet n deal with -Yoink- teammates but when i got 2 AFK players and a guy who was just running in and getting himself killed, i wasnt going to is there all match win i needed a win. so i quit, the next 2 or 3 match were all victories, i only quit 1 time that day. its dumb, you dont know when its going to happen. so i assume with a system of randomness i hope they at least have a cooldown period were if the person doesnt quit after so many games that it removes the tier levels of punishment. the punishment for the first offense is fine with me tho. 5 min no biggie. but i should expect tho that if i havent quit in a long time that they forgive and remove. because sometimes it does happen where im not going to sit through an entire game of noobs on my team and im expected to carry and they are just boosting afk or going 1 n 15 etc. if it ever gets that bad i really do think 1 quit a day shouldnt be that punishable.
>
> But again im only bothered by the fact you have no idea when it will happen. so you can be a good player and lag out after several days of no quitting and get back on, play several games and than get a ban. its just too random. if there is a forgiveness over time like going a week without quitting it goes down a tier level im fine with it, and should come with a notice if you quit, next game will be banned because i totally didnt even know it worked like that. i thought at least quitting 1 time, which i dont always do, was okay because everyone gets ONE OF THOSE games that they should get a slide on. But im glad it is nothing like Bungie’s halo reach ban.that was the stupidest ban i ever saw in a videogame. no forgiveness, first strike is a week, 2nd was a month, 3rd was perma ban. when 343 took over they changed it to 1 day, 1 week, 1 month and than after that it was just a month again. no more perma bans. they had o unban alot of people. i was on my 2nd strike. 1st time was the game thought i was cheating because i played FFA and my friend i was splitscreening with sucked so i owned him badly. 2nd time i was having issues with connection. it would show up i was good connection, but when a game started, about half way in, the connection just dropped. i would test it again, play a custom game or two just to test, and than go into MP and it did it again. their detection was terrible and was punishing people for all sorts of inaccurate reasons because of the stability and algorithms. and im glad now we have video of this stuff so easy to use but the system here isnt ridiculous like reach were we didnt have it so people didnt believe us when there was something odd going on with the game. reach was too -Yoink!- with its punishments n population was affected by this, than 343 fixed it.

Something like a set 1 hour ban wouldn’t be as disliked. But even that I think is too much.

Don’t quit, problem solved.
If you know your tea is gonna be ready shortly, then don’t enter another game.

> 2601632999026533;10:
> Anyone want to guess how many DNF’s this guy has? I’m about to go check!

Its quite high o.0

This guys has ELEVEN DNFs. ELEVEN! Frankly, go get a refund for your game, you’re runing it for others.

> 2533274805980490;11:
> > 2533274800212919;8:
> > I do find the banhammer isnt what i thought it was as i saw in videos before it;s release when several videos said that it resets daily so as to not be overkill which i was all excited for but now that i find out thats not true and there is no exact way to know whether or not you might get banned from a lag out or quit even though it may have been a week ago you were quitting alot, but than stopped, never quit once but still get banned and than its delayed rather than right away so it totally surprises you. it would be nice to know if something like that is about to happen. im not one that quits often but when i do, its for a legit reason. its usually when i get a really really bad team. i usually bite the bullet n deal with -Yoink- teammates but when i got 2 AFK players and a guy who was just running in and getting himself killed, i wasnt going to is there all match win i needed a win. so i quit, the next 2 or 3 match were all victories, i only quit 1 time that day. its dumb, you dont know when its going to happen. so i assume with a system of randomness i hope they at least have a cooldown period were if the person doesnt quit after so many games that it removes the tier levels of punishment. the punishment for the first offense is fine with me tho. 5 min no biggie. but i should expect tho that if i havent quit in a long time that they forgive and remove. because sometimes it does happen where im not going to sit through an entire game of noobs on my team and im expected to carry and they are just boosting afk or going 1 n 15 etc. if it ever gets that bad i really do think 1 quit a day shouldnt be that punishable.
> >
> > But again im only bothered by the fact you have no idea when it will happen. so you can be a good player and lag out after several days of no quitting and get back on, play several games and than get a ban. its just too random. if there is a forgiveness over time like going a week without quitting it goes down a tier level im fine with it, and should come with a notice if you quit, next game will be banned because i totally didnt even know it worked like that. i thought at least quitting 1 time, which i dont always do, was okay because everyone gets ONE OF THOSE games that they should get a slide on. But im glad it is nothing like Bungie’s halo reach ban.that was the stupidest ban i ever saw in a videogame. no forgiveness, first strike is a week, 2nd was a month, 3rd was perma ban. when 343 took over they changed it to 1 day, 1 week, 1 month and than after that it was just a month again. no more perma bans. they had o unban alot of people. i was on my 2nd strike. 1st time was the game thought i was cheating because i played FFA and my friend i was splitscreening with sucked so i owned him badly. 2nd time i was having issues with connection. it would show up i was good connection, but when a game started, about half way in, the connection just dropped. i would test it again, play a custom game or two just to test, and than go into MP and it did it again. their detection was terrible and was punishing people for all sorts of inaccurate reasons because of the stability and algorithms. and im glad now we have video of this stuff so easy to use but the system here isnt ridiculous like reach were we didnt have it so people didnt believe us when there was something odd going on with the game. reach was too -Yoink!- with its punishments n population was affected by this, than 343 fixed it.
>
>
> Something like a set 1 hour ban wouldn’t be as disliked. But even that I think is too much.

i think all there needs to be is a thing to tell you your about to get banned, because other games, you knew when you were gonna get banned. after 2 or 3 matches a day you would be getting a timeout. but this apparently goes back a while. so you could go not quitting for 3 or 4 days but its gonna revert to matches way old so that 1 time you quit you get punished. so a notification would be nice. and also a forgiveness of like anything after 1 week of no quitting is forgotten. but some people say “Don’t quit, problem solved.” oh okay ill make a not of that the next time i get in a 1v4 match with pro players. like seriously? we should be allowed a pass once in a while for bs like that.

He quit more games than he finished.

> 2533274805980490;1:
> I don’t care how many matches were dropped or if I quit a match (which I did) … I didn’t harm anybody.

Except you did. The fact that you are so selfish that you don’t even see that you harmed anybody is amazing. You ruined the game for 7 other people (3v4s, which quickly become 2v4s, are no fun for either side). You keep saying you paid for the product. Yeh, I paid for it too, and its people like you (not 343) that ruin it for me with game after game of 3v4 due to quittters. I only hope they banned you for a long time, wish it was a permaban.

> 2533274816788253;2:
> Disagree… I am sick of the quitters. I rarely even bother with “team” games since the quitting has become so rampant. Gamers are the worse these days. I have been playing Halo since H2 on original Xbox and have never seen quitting get as bad as it seems to be now. I would rather have a lower population of gamers who stick it out and finish games over the wimps who quit out at the first sign of a loss or they didn’t get the map or game they wanted.

^this. What’s up with the quitting Spartans? Its tough to finish a team based arena game without seeing a couple of quitters.

OP. Before you create threads like this you should consider that each one of us will look at your history of DNF’s. The percentage of non-completes in your recent history is alarmingly high.

If you quit in Warzone when you are getting kill farmed, fair enough.

Arena is a bit different. The only time I ever quit arena is connection issues (we all know the international server problems) othe than that, if you are a bad player and are going negative in team slayer, I’m happy if you quit. (I’m talking 2 kills 15 deaths, something like 7 kills 10 deaths is fine, still not helping the team win though, unless you get a lot of assists) But if you are in an objective gametype and quit? You are punishing the team.

If you quit at the start of the arena match, or halfway through while going decent without connection issues, you should be punished for ruining a competitive match for your team. If you have a baby or something else that you KNOW will interfere, then play warzone (imo warzone shouldn’t have quit bans) as it has JIP and is casual.

> 2535441488042067;18:
> > 2533274816788253;2:
> > Disagree… I am sick of the quitters. I rarely even bother with “team” games since the quitting has become so rampant. Gamers are the worse these days. I have been playing Halo since H2 on original Xbox and have never seen quitting get as bad as it seems to be now. I would rather have a lower population of gamers who stick it out and finish games over the wimps who quit out at the first sign of a loss or they didn’t get the map or game they wanted.
>
>
> OP I kinda get where you’re coming from. But quitters are souring the experience for many in Arena including myself.
>
> What other solution is there if not for banning? Asking politely?

To be fair, I think quitting is huge in halo 5 due to a few factors I’ve noticed:

1-Connection issues- not just disconnects, but high latency games and such.
2-In terms of Arena, the poor ranking system. Many times, I’ve had to break my back carrying the team because we have one or two people that are far below the skill of the opposing team ( I am happy if they quit, but they shouldn’t have to in the first place)
3- Warzone- Kill farming- I’m fine if people quit when this happens.
4-Playing the same map and gametype over and over again- Strongholds on Eden for example.

Other than those things, I can’t think of any other ‘good’ reasons to quit, as players should have the choice to leave the game if they can’t compete (I.e bringing down the team in slayer going 2 kills 15 deaths for example) or have a bad connection to it. However those things aside, the solution is to try to resolve WHY they quit first, then punish those who just quit for the sake of it or with no ‘good’ reason.