343, you killed crouch jumping...

It’s the truth. After playing multiple controller layouts in this game, trying to figure what I want, I’ve come to a conclussion. NOT only does the Default Layout kill it, but the game OVERALL does. It’s just now I’m realizing it.

You opted for Sprint Jumping OVER Crouch Jumping. And instead want people to toggle crouch, and sit stationary around corners (Camping). And ppl complained how Bungie made Reach slower, you made H4 slower with this aspect.

Also, the Maps in this game. ALL of them support a Sprint Jump gap, someway or another. I found one just recently on Skyline in the Majestic MP. They basically designed all there maps so that you can just depend on your Jump Height, or a Jump after Sprinting.

Now that we have Built-In Sprint, it messed with this formula. Sprint replaced the Left Thumb Stick, which is normally Crouch. Back in Reach we Sprinted with LB, because it was an AA. BUT we had the option of Crouching with our LS still.

I TRIED for the life of me to use Bumper Jumper. But I can’t do LB as jump… A as Jump has been that way in so many games for me, it can’t be changed. I can use the layout, and do really well with it, but it kills: Jet Pack, Thruster Pack, and Hardlight Shield. That’s 3 AA’s, vs 1 AA in Reach (Jet Pack only).

So after awhile I gave up, and switched back to Default. But it still felt a lil weird since I’ve been playing all these other layouts. Now I finally opted for “Green Thumb”. Because simply… if we’re going to have Sprint as a Stick, we should have Melee as one as well. I just can’t do Sprint+RS Zoom… it doesn’t feel right. I have to have crouch with RS Zoom, or not at all.

My suggestion? Make just 1 more controller layout and add it to the game. DON’T tell me you can’t, because you can. Bungie added Walkie Talkie laaaaatttteee into the games release. My suggestion for a “Reach”-esque layout:

LB Sprint
RB Melee
LT Grenade
RT Fire

A Jump
X Armor Ability
Y Switch Weapons
B Reload

LS Crouch
RS Zoom

I will honestly sacrifice my AA button as LB, to X just to be able to Crouch Jump, and NOT have to take my thumb off the sticks to hit the Sprint Button. If not I can live with GT, it’s just an idea.

Tell me what yall think?

Use Bumper Jumper, and get used to it this time.

I don’t have any probs doing it with the default layout myself. Doesn’t feel natural, but I can still do it…

I use recon, and I have never had an issue with crouch jumping. I do it very often. I’m also sprint+ crouch jumping as well. I do not see an issue at all here. People seem to love bumper jumper a lot, maybe try using that, but recon works really well for me. Also, if you’re still having issues, maybe you should try clawing your controller (thumb on thumb stick, index finger on face buttons, middle finger on right bumper/ trigger). Just don’t get frustrated, and stick with it, you’ll do fine!

> I use recon, and I have never had an issue with crouch jumping. I do it very often. I’m also sprint+ crouch jumping as well. I do not see an issue at all here. People seem to love bumper jumper a lot, maybe try using that, but recon works really well for me. Also, if you’re still having issues, maybe you should try clawing your controller (thumb on thumb stick, index finger on face buttons, middle finger on right bumper/ trigger). Just don’t get frustrated, and stick with it, you’ll do fine!

I actually love the Recon layout. Used it in H3 and Reach. UNTIL I started to grow very, very tired of “B” as my Melee. I know what you’re going to say “B has always been Melee for Halo”. And that’s true… not saying it’s not.

BUT, after using Reach’s default layout for the longest, I got used to RB as Melee. That’s one implementation that Bungie did RIGHT with Reach. You SHOULD be able to move your Thumbsticks AND Aim at someone while trying to hit them. It just made sense.

The fact you have to take your Thumb off the stick to Melee someones outdated, and absurd now. And I’m currently trying to get Assassination - Master… using B won’t get me it. Lol…

Use recon. I’ve used it over the past few halo games (includes anniversary, reach and halo 4) and I think it still works as well as it did in halo 3

I play recon, and I crouch jump all the time. I even do spring/high jumps (land crouched, jump right as you let go of crouch) to cheat up to overshield from the ground level on one of the forged maps in MM.

> The fact you have to take your Thumb off the stick to Melee someones outdated, and absurd now. And I’m currently trying to get Assassination - Master… using B won’t get me it. Lol…

Do what I did, use recon normally, and then play grifball and use bumper jumper or something else that puts your melee back to rb. If you have a sword, and can aim at someone’s back, it’s an automatic assassination as long as you hold down your melee button after lunging at them. Got master easy.

Don’t complain that 343 removed an exploit and replaced it with something that not only makes sense but also gets map design support.

What? Crouch jumping isn’t an exploit? Actually, it is. Do yourself a favor, walk outside, and find a large rock. Try to jump on the rock. Did you make it?
(If you answered yes, your rock isn’t big enough.) Now, when you jump, try to imitate a crouch jump. Pull your legs up to your chest repeatedly. You have to do this at least twice! We’ll wait.

Now, ask yourself: did your “crouch” jump make you go any higher? No. In fact, aside from bloody shins, the only thing you have to show for this is some funny videos if you managed to film it.

Crouch jumping was originally a glitch in the code - crouching made the player’s torso move higher when you stood up instead of moving the player’s legs lower. Yes, it survived plenty of iterations, but Reach started the phase-out and now Halo 4 has mostly killed it. This is a GOOD thing.

Sprint jumping on the other hand, makes sense. You can try it yourself, or - if you are still bleeding from the previous jump - go watch an olympic event. Do the people who have to jump high run before they jump, or stand in place? They run. It’s great. It makes sense. It doesn’t violate the laws of physics.

So, in sum: yes, Halo 4 has pretty much killed the crouch jump. And the game’s better off for it.

Meh I don’t have a problem with it. Spartans in Halo can also jump really high so whatever. I don’t personally go in for bunny hopping and crotch jumping but if you can do that stuff then power to you.

Simple solution would be allowing players to map buttons exactly how they want, had this on PC since forever so I can’t see what the problem is.

No they didnt. I have no problem crouch jumping. Maybe you just suck and because you do, you blame the controls. You blame others because you dont want to admit that youre not good at it. Keep tryin dude.

> No they didnt. I have no problem crouch jumping. Maybe you just suck and because you do, you blame the controls. You blame others because you dont want to admit that youre not good at it. Keep tryin dude.

I’m just going to be the better man here, and ignore this. Because it wasn’t needed.

Anyway, back on topic…I’m going to try the suggestion ManBearPigI has mentioned. I don’t really play grifball to make sure my k/ds alright. Which it’s 1.20 which is normal.

ALSO, I knew Crouch Jumping was an exploit. Just like BXR, and Super Jumping. I’ve played every Halo to know it’s physics and how it plays.

I know this game plays differently then Halo CE-3. It plays like Reach 2.0. And if it does continue down that path, I’m sure i’ll hop on the wagon as well…

Don’t get me wrong I do like this game alot, and enjoy playing it. Hell I play it more then all the games I own and I have 8 incl H4. And I have 3 games on demand so technically 11.

That’s 1 game, standing above 10. I’d say it’s doing something right, but not everything right. Controller Layouts and removal of crouch jumping is just the beginning…

Might as well remove Crouch entirely then? Because Crouch Jumping was a skill players could use to maneuver around Maps quicker and get to spaces others couldn’t (if they couldn’t time it right, etc.)

Sprint Jumping is IMHO a worser exploit. You can basically dash forward if you time a Jump right before your Sprints about to run out. And with flinch in place it makes getting away from people worse.

I crouch jump all the time, don’t know wht game you’re playing cause it surely isn’t Halo 4 if you can’t crouch jump…That or you just suck at doing it.

I oddly enough play southpaw, but am right handed.

I cant play default at all, I persevered with it but couldnt do it.
I used to use recon button layout, but playing southpaw makes the game VERY hard as how can you push forward and jump and fire at the same time.

So with H4 I decided to look about at the controller configs, and I have to say Bumper Jumper was the one I thought I could do so all my actions weren’t on the right side of the pad. It took some getting used to but I have and for me Bumper Jumper is the best layout.

> Use Bumper Jumper, and get used to it this time.

I adopted bumper jumper shortly after Team Throwback released. I kept dying trying to do jumps on Shutout lol. Anyways, I never ever though I could get used to it, but it feels pretty comfortable right now. No regrets here.

Yeah I did notice crouching in this game felt kind of awkward.

But really, use one of the classic configurations and it’s much less noticeable.

It’s a shame how 343i were trying to bring in non-Halo fans…

> Don’t complain that 343 removed an exploit and replaced it with something that not only makes sense but also gets map design support.
>
> Sprint jumping on the other hand, makes sense. You can try it yourself, or - if you are still bleeding from the previous jump - go watch an olympic event. Do the people who have to jump high run before they jump, or stand in place? They run. It’s great. It makes sense. It doesn’t violate the laws of physics.
>
> So, in sum: yes, Halo 4 has pretty much killed the crouch jump. And the game’s better off for it.

THANK YOU!!!

I am so tired of tryhards wanting to find any and all exploits to a game they can, then think of themselves as “good”. cough cough barf barf vomit vomit

Don’t exploit the game.

Its lame, juvenile, and frankly, very immature.

Just play the game.

Bumper Jumper is the way to go. In my opinion, Bumper Jumper feels much more natural than any of the other control configurations in Halo 4, anyways. I used to use the default scheme, up until Halo: Reach. I realized that being able to move your right stick while jumping gave you much more control. Bumper Jumper gives you a lot more control in many ways, in fact. And once you use it for a while, it feels super natural.

The only thing you really have to sacrifice is the use of Jetpack. That was an acceptable loss for me, however, as I never used that in the first place.

> > Don’t complain that 343 removed an exploit and replaced it with something that not only makes sense but also gets map design support.
> >
> > Sprint jumping on the other hand, makes sense. You can try it yourself, or - if you are still bleeding from the previous jump - go watch an olympic event. Do the people who have to jump high run before they jump, or stand in place? They run. It’s great. It makes sense. It doesn’t violate the laws of physics.
> >
> > So, in sum: yes, Halo 4 has pretty much killed the crouch jump. And the game’s better off for it.
>
> THANK YOU!!!
>
> I am so tired of tryhards wanting to find any and all exploits to a game they can, then think of themselves as “good”. cough cough barf barf vomit vomit
>
> Don’t exploit the game.
>
> Its lame, juvenile, and frankly, very immature.
>
> Just play the game.

You’re making it sound like crouch jumping somehow damaged your experience with Halo in the past. That’s funny to me, as it’s never seemed like a super damaging exploit. It allows you to jump marginally higher. That’s not much use in Multiplayer.

In Campaign, on the other hand, it’s really a nice tool to get out of the map and explore, in some cases. Honestly, I’d prefer if they didn’t remove crouch jumping. I use it all the time in Campaign, where it doesn’t feel like an exploit, but rather a tactic to use to access the high ground.

But that’s okay, because this talk of the crouch jump being phased out in Halo 4 is pretty untrue. I still use it quite regularly. It’s still alive and well.

@the people comparing crouch jumping to bxr

You do realize that Bungie had a tip in Halo 2 saying that if you crouch at the peak of the jump you can get extra height? And at the same time, they also had a tip saying “BxR. Yes, it’s cheating.”

As laughable as using realism for justifying a game mechanic is, it saddens me that people would like to see interesting movement mechanics gone. I’m not going to say CoD is a bad game, but it’s influence in stagnating the FPS genre is a damn shame IMO. In ten years there might be no variety in the FPS genre at all, only sprint based, non-arena, aim down sight shooters. (Again not saying those games are bad.)

I can’t understand that if people don’t like Halo’s mechanics, they try to change them. If you don’t like the mechanics, just play a game that fits your taste more. Don’t try to change Halo at the expense of others.

The OP brought up a fair point that B for crouch makes it a lot harder to crouch jump. And already people are flowing in who woulds like to see crouch jumping gone entirely. If it bothers you so much, then don’t play a game that has crouch jumping! Tons of people love it, so changing it for the better of a few people is ridiculous.

That’s all I have to say for now.